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47 lines
1.4 KiB
47 lines
1.4 KiB
4 years ago
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/**
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* Objects of this class are meant to represent a "server user":
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* not a particular `PlayerController`, but an entity that server would
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* recognize to be the same person even after reconnections.
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* It is supposed to store and recognize various stats and
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* server privileges.
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* Copyright 2020 Anton Tarasenko
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*------------------------------------------------------------------------------
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* This file is part of Acedia.
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*
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* Acedia is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3 of the License, or
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* (at your option) any later version.
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*
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* Acedia is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Acedia. If not, see <https://www.gnu.org/licenses/>.
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*/
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class User extends AcediaObject;
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var private UserID id;
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var private int key;
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public final function Initialize(UserID initID, int initKey)
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{
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id = initID;
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key = initKey;
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}
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public final function UserID GetID()
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{
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return id;
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}
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public final function int GetKey()
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{
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return key;
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}
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defaultproperties
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{
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}
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