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/**
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* Command for changing nickname of the player.
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* Copyright 2021 Anton Tarasenko
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*------------------------------------------------------------------------------
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* This file is part of Acedia.
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*
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* Acedia is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3 of the License, or
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* (at your option) any later version.
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*
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* Acedia is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Acedia. If not, see <https://www.gnu.org/licenses/>.
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*/
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class ACommandNick extends Command;
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//'dosh' for giving dosh (subcommand for setting it, options for min/max resulting value, silent)
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protected function BuildData(CommandDataBuilder builder)
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{
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builder.Name(P("nick")).Summary(P("Changes player's nickname."));
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builder.RequireTarget();
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builder.ParamText(P("nick"))
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.Describe(P("Sets new nickname to the targeted players."));
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}
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protected function ExecutedFor(APlayer player, CommandCall result)
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{
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player.SetName(Text(result.GetParameters().GetItem(P("nick"))));
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}
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defaultproperties
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{
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}
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