UnrealScript library and basis for all Acedia Framework mods
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/**
* Object that provides a signal handler for testing signal/slot functionality
* of Acedia.
* Copyright 2021 Anton Tarasenko
*------------------------------------------------------------------------------
* This file is part of Acedia.
*
* Acedia is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3 of the License, or
* (at your option) any later version.
*
* Acedia is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Acedia. If not, see <https://www.gnu.org/licenses/>.
*/
class MockSignalSlotClient extends AcediaObject;
var private int value;
public final function SetValue(int newValue)
{
value = newValue;
}
// Return `SMockSlot` for testing purposes
public final function MockSlot AddToSignal(MockSignal signal)
{
local MockSlot slot;
slot = MockSlot(signal.NewSlot(self));
slot.connect = Handler;
return slot;
}
private final function int Handler(int inputValue, optional bool doSubtract)
{
if (doSubtract) {
return inputValue - value;
}
return inputValue + value;
}
defaultproperties
{
}