UnrealScript library and basis for all Acedia Framework mods
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

261 lines
8.4 KiB

4 years ago
/**
* This service allows to separate running separate `TestCase`s in separate
* ticks, which helps to avoid hang ups or false infinite loop detection.
* Copyright 2020 Anton Tarasenko
*------------------------------------------------------------------------------
* This file is part of Acedia.
*
* Acedia is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3 of the License, or
* (at your option) any later version.
*
* Acedia is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Acedia. If not, see <https://www.gnu.org/licenses/>.
*/
class TestingService extends Service
config(AcediaSystem);
// All test cases, loaded from all available packages.
// Always use `default` copy of this array.
var private array< class<TestCase> > registeredTestCases;
// Will be `true` if we have yet more tests to run
// (either during current or following ticks)
var private bool runningTests;
// Queue with all test cases for the current/next testing
var private array< class<TestCase> > testCasesToRun;
// Track which test case we need to execute during next tick
var private int nextTestCase;
// Record test results during the last test run here.
// After testing has finished - copy them into it's default value
// `default.summarizedResults` to be available even after `TestingService`
// shuts down.
var private array<TestCaseSummary> summarizedResults;
// Configuration variables that tell Acedia what tests to run
// (and whether to run any at all) on start up.
var public config const bool runTestsOnStartUp;
var public config const bool filterTestsByName;
var public config const bool filterTestsByGroup;
var public config const string requiredName;
var public config const string requiredGroup;
var LoggerAPI.Definition warnDuplicateTestCases;
4 years ago
/**
* Registers another `TestCase` class for later testing.
*
* @return `true` if registration was successful.
*/
public final static function bool RegisterTestCase(class<TestCase> newTestCase)
{
local int i;
if (newTestCase == none) return false;
for (i = 0; i < default.registeredTestCases.length; i += 1)
{
if (default.registeredTestCases[i] == newTestCase) {
return false;
}
// Warn if there are test cases with the same name and group
if ( !(default.registeredTestCases[i].static.GetGroup()
~= newTestCase.static.GetGroup())) {
continue;
}
if ( !(default.registeredTestCases[i].static.GetName()
~= newTestCase.static.GetName())) {
continue;
}
__().logger.Auto(default.warnDuplicateTestCases)
.Arg(__().text.FromString(newTestCase.static.GetName()))
.Arg(__().text.FromString(newTestCase.static.GetGroup()))
.ArgClass(newTestCase)
.ArgClass(default.registeredTestCases[i]);
4 years ago
}
default.registeredTestCases[default.registeredTestCases.length] =
newTestCase;
return true;
}
/**
* Checks whether service is still in the process of running tests.
*
* @return `true` if there are still some tests that are scheduled, but
* were not yet ran and `false` otherwise.
*/
public final static function bool IsRunningTests()
{
local TestingService myInstance;
myInstance = TestingService(class'TestingService'.static.GetInstance());
if (myInstance == none) return false;
return myInstance.runningTests;
}
/**
* Returns the results of the last tests run.
*
* If no tests were run - returns an empty array.
*
* @return Results of the last tests run.
*/
public final static function array<TestCaseSummary> GetLastResults()
{
return default.summarizedResults;
}
/**
* Adds all tests to the testing queue.
*
* To actually run them use `Run()`.
* To only run certain tests, - filter them by `FilterByName()`
* and `FilterByGroup()`
*
* Will do nothing if service is already in the process of testing
* (`IsRunningTests() == true`).
*
* @return Caller `TestService` to allow for method chaining.
*/
public final function TestingService PrepareTests()
{
if (runningTests) {
return self;
}
testCasesToRun = default.registeredTestCases;
return self;
}
/**
* Filters tests in current queue to only those that have a specific name.
* Should be used after `PrepareTests()` call, but before `Run()`.
*
* Will do nothing if service is already in the process of testing
* (`IsRunningTests() == true`).
*
* @return Caller `TestService` to allow for method chaining.
*/
public final function TestingService FilterByName(string caseName)
{
local int i;
local array< class<TestCase> > preFiltered;
if (runningTests) {
return self;
}
preFiltered = testCasesToRun;
testCasesToRun.length = 0;
for (i = 0; i < preFiltered.length; i += 1)
{
if (preFiltered[i].static.GetName() ~= caseName) {
testCasesToRun[testCasesToRun.length] = preFiltered[i];
}
}
return self;
}
/**
* Filters tests in current queue to only those that belong to
* a specific group. Should be used after `PrepareTests()` call,
* but before `Run()`.
*
* Will do nothing if service is already in the process of testing
* (`IsRunningTests() == true`).
*
* @return Caller `TestService` to allow for method chaining.
*/
public final function TestingService FilterByGroup(string caseGroup)
{
local int i;
local array< class<TestCase> > preFiltered;
if (runningTests) {
return self;
}
preFiltered = testCasesToRun;
testCasesToRun.length = 0;
for (i = 0; i < preFiltered.length; i += 1)
{
if (preFiltered[i].static.GetGroup() ~= caseGroup) {
testCasesToRun[testCasesToRun.length] = preFiltered[i];
}
}
return self;
}
/**
* Makes `TestingService` run all tests in a current queue.
*
* Queue musty be build before hand: start with `PrepareTests()` call and
* optionally use `FilterByName()` / `FilterByGroup()` before
* `Run()` method call.
*
* @return `false` if service is already performing the testing
* and `true` otherwise. Note that `TestingService` might be inactive even
* after `Run()` call that returns `true`, if the testing queue was empty.
*/
public final function bool Run()
{
if (runningTests) {
return false;
}
nextTestCase = 0;
summarizedResults.length = 0;
runningTests = (testCasesToRun.length > 0);
if (!runningTests) {
ReportTestingResult();
4 years ago
}
return true;
}
private final function DoTestingStep()
{
local TestCaseSummary newResult;
if (nextTestCase >= testCasesToRun.length)
{
runningTests = false;
default.summarizedResults = summarizedResults;
ReportTestingResult();
4 years ago
return;
}
testCasesToRun[nextTestCase].static.PerformTests();
newResult = testCasesToRun[nextTestCase].static.GetSummary();
summarizedResults[summarizedResults.length] = newResult;
nextTestCase += 1;
}
private function ReportTestingResult()
{
local int i;
local MutableText nextLine;
local array<string> textSummary;
nextLine = __().text.Empty();
textSummary = class'TestCaseSummary'.static
.GenerateStringSummary(summarizedResults);
for (i = 0; i < textSummary.length; i += 1)
{
nextLine.Clear();
nextLine.AppendFormattedString(textSummary[i]);
Log(nextLine.ToPlainString());
}
}
4 years ago
event Tick(float delta)
{
// This will destroy us on the next tick after we were
// either created or finished performing tests
if (!runningTests) {
Destroy();
return;
}
DoTestingStep();
}
defaultproperties
{
runTestsOnStartUp = false
warnDuplicateTestCases = (l=LOG_Fatal,m="Two different test cases with name \"%1\" in the same group \"%2\"have been registered: \"%3\" and \"%4\". This can lead to issues and it is not something you can fix, - contact developers of the relevant packages.")
4 years ago
}