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101 lines
3.4 KiB
101 lines
3.4 KiB
4 years ago
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/**
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* Command for displaying help information about registered Acedia's commands.
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* Copyright 2021 Anton Tarasenko
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*------------------------------------------------------------------------------
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* This file is part of Acedia.
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*
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* Acedia is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3 of the License, or
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* (at your option) any later version.
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*
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* Acedia is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Acedia. If not, see <https://www.gnu.org/licenses/>.
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*/
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class ACommandHelp extends Command;
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protected function BuildData(CommandDataBuilder builder)
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{
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builder.OptionalParams()
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.ParamTextList(P("commands"))
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.Describe(P("Displays information about all specified commands."));
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builder.Option(P("list"))
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.Describe(P("Displays list of all available commands."));
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}
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protected function Executed(CommandCall callInfo)
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{
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local AssociativeArray parameters;
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local DynamicArray commandsToDisplay;
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local APlayer callerPlayer;
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callerPlayer = callInfo.GetCallerPlayer();
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if (callerPlayer == none) return;
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// Command list
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if (callInfo.GetOptions().HasKey(P("list"))) {
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DisplayCommandList(callerPlayer);
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}
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// Help pages
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parameters = callInfo.GetParameters();
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commandsToDisplay = DynamicArray(parameters.GetItem(P("commands")));
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DisplayCommandHelpPages(callerPlayer, commandsToDisplay);
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}
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private final function DisplayCommandList(APlayer player)
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{
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local int i;
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local ConsoleWriter console;
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local array<Text> commandNames;
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local Commands commandsFeature;
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if (player == none) return;
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commandsFeature = Commands(class'Commands'.static.GetInstance());
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if (commandsFeature == none) return;
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console = player.Console();
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commandNames = commandsFeature.GetCommandNames();
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for (i = 0; i < commandNames.length; i += 1) {
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console.WriteLine(commandNames[i]);
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}
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_.memory.FreeMany(commandNames);
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}
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private final function DisplayCommandHelpPages(
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APlayer player,
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DynamicArray commandList)
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{
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local int i;
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local Text nextHelpPage;
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local Command nextCommand;
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local Commands commandsFeature;
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if (player == none) return;
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commandsFeature = Commands(class'Commands'.static.GetInstance());
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if (commandsFeature == none) return;
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// If arguments were empty - at least display our own help page
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if (commandList.GetLength() == 1 && Text(commandList.GetItem(0)).IsEmpty())
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{
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nextHelpPage = PrintHelp();
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player.Console().WriteLine(nextHelpPage).Flush();
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nextHelpPage.FreeSelf();
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return;
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}
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for (i = 0; i < commandList.GetLength(); i += 1)
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{
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nextCommand = commandsFeature.GetCommand(Text(commandList.GetItem(i)));
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if (nextCommand == none) continue;
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nextHelpPage = nextCommand.PrintHelp();
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player.Console().WriteLine(nextHelpPage);
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nextHelpPage.FreeSelf();
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}
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player.Console().Flush();
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}
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defaultproperties
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{
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commandName = "help"
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}
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