UnrealScript library and basis for all Acedia Framework mods
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/**
* Command for displaying help information about registered Acedia's commands.
* Copyright 2021 - 2022 Anton Tarasenko
*------------------------------------------------------------------------------
* This file is part of Acedia.
*
* Acedia is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3 of the License, or
* (at your option) any later version.
*
* Acedia is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Acedia. If not, see <https://www.gnu.org/licenses/>.
*/
class ACommandHelp extends Command
dependson(LoggerAPI);
var LoggerAPI.Definition testMsg;
var public const int TSPACE, TCOMMAND_NAME_FALLBACK, TPLUS;
var public const int TOPEN_BRACKET, TCLOSE_BRACKET, TCOLUMN_SPACE;
var public const int TKEY, TDOUBLE_KEY, TCOMMA_SPACE, TBOOLEAN, TINDENT;
var public const int TBOOLEAN_TRUE_FALSE, TBOOLEAN_ENABLE_DISABLE;
var public const int TBOOLEAN_ON_OFF, TBOOLEAN_YES_NO;
var public const int TOPTIONS, TCMD_WITH_TARGET, TCMD_WITHOUT_TARGET;
protected function BuildData(CommandDataBuilder builder)
{
builder.Name(P("help"))
.Summary(P("Detailed information about available commands."));
builder.OptionalParams()
.ParamTextList(P("commands"))
.Describe(P("Display information about all specified commands."));
builder.Option(P("list"))
.Describe(P("Display list of all available commands."));
}
protected function Executed(Command.CallData callData, EPlayer callerPlayer)
{
local HashTable parameters, options;;
local ArrayList commandsToDisplay;
parameters = callData.parameters;
options = callData.options;
// Print command list if "--list" option was specified
if (options.HasKey(P("list"))) {
DisplayCommandList(callerPlayer);
}
// Help pages.
// Only need to print them if:
// 1. Any commands are specified as parameters;
// 2. No commands or "--list" option was specified, then we want to
// print a help page for this command.
if (!options.HasKey(P("list")) || parameters.HasKey(P("commands")))
{
commandsToDisplay = parameters.GetArrayList(P("commands"));
DisplayCommandHelpPages(callerPlayer, commandsToDisplay);
_.memory.Free(commandsToDisplay);
}
}
private final function DisplayCommandList(EPlayer player)
{
local int i;
local ConsoleWriter console;
local Command nextCommand;
local Command.Data nextData;
local array<Text> commandNames;
local Commands_Feature commandsFeature;
if (player == none) return;
commandsFeature =
Commands_Feature(class'Commands_Feature'.static.GetEnabledInstance());
if (commandsFeature == none) return;
console = player.BorrowConsole();
commandNames = commandsFeature.GetCommandNames();
for (i = 0; i < commandNames.length; i += 1)
{
nextCommand = commandsFeature.GetCommand(commandNames[i]);
if (nextCommand == none) continue;
nextData = nextCommand.BorrowData();
console.UseColor(_.color.textEmphasis)
.Write(nextData.name)
.ResetColor()
.Write(T(TCOLUMN_SPACE))
.WriteLine(nextData.summary);
}
_.memory.FreeMany(commandNames);
}
private final function DisplayCommandHelpPages(
EPlayer player,
ArrayList commandList)
{
local int i;
local Text nextCommandName;
local Command nextCommand;
local Commands_Feature commandsFeature;
if (player == none) return;
commandsFeature =
Commands_Feature(class'Commands_Feature'.static.GetEnabledInstance());
if (commandsFeature == none) return;
// If arguments were empty - at least display our own help page
if (commandList == none)
{
PrintHelpPage(player.BorrowConsole(), BorrowData());
return;
}
// Otherwise - print help for specified commands
for (i = 0; i < commandList.GetLength(); i += 1)
{
nextCommandName = commandList.GetText(i);
nextCommand = commandsFeature.GetCommand(nextCommandName);
_.memory.Free(nextCommandName);
if (nextCommand == none) continue;
PrintHelpPage(player.BorrowConsole(), nextCommand.BorrowData());
}
}
// Following methods are mostly self-explanatory,
// all assume that passed `cout != none`
private final function PrintHelpPage(ConsoleWriter cout, Command.Data data)
{
local Text commandNameUpperCase;
// Get capitalized command name
commandNameUpperCase = data.name.UpperCopy();
// Print header: name + basic info
cout.UseColor(_.color.textHeader)
.Write(commandNameUpperCase)
.UseColor(_.color.textDefault);
commandNameUpperCase.FreeSelf();
if (data.requiresTarget) {
cout.WriteLine(T(TCMD_WITH_TARGET));
}
else {
cout.WriteLine(T(TCMD_WITHOUT_TARGET));
}
// Print commands and options
PrintCommands(cout, data);
PrintOptions(cout, data);
// Clean up
cout.ResetColor().Flush();
}
private final function PrintCommands(ConsoleWriter cout, Command.Data data)
{
local int i;
local array<SubCommand> subCommands;
subCommands = data.subCommands;
for (i = 0; i < subCommands.length; i += 1) {
PrintSubCommand(cout, subCommands[i], data.name);
}
}
private final function PrintSubCommand(
ConsoleWriter cout,
SubCommand subCommand,
BaseText commandName)
{
// Command + parameters
// Command name + sub command name
cout.UseColor(_.color.textEmphasis)
.Write(commandName)
.Write(T(TSPACE));
if (subCommand.name != none && !subCommand.name.IsEmpty()) {
cout.Write(subCommand.name).Write(T(TSPACE));
}
cout.UseColor(_.color.textDefault);
// Parameters
PrintParameters(cout, subCommand.required, subCommand.optional);
cout.Flush();
// Description
if (subCommand.description != none && !subCommand.description.IsEmpty()) {
cout.WriteBlock(subCommand.description);
}
}
private final function PrintOptions(ConsoleWriter cout, Command.Data data)
{
local int i;
local array<Option> options;
options = data.options;
if (options.length <= 0) {
return;
}
cout.UseColor(_.color.textSubHeader)
.WriteLine(T(TOPTIONS))
.UseColor(_.color.textDefault);
for (i = 0; i < options.length; i += 1) {
PrintOption(cout, options[i]);
}
}
private final function PrintOption(
ConsoleWriter cout,
Option option)
{
local Text shortNameAsText;
// Option short and long names with added key characters
shortNameAsText = _.text.FromCharacter(option.shortName);
cout.UseColor(_.color.textEmphasis)
.Write(T(TKEY)).Write(shortNameAsText) // "-"
.UseColor(_.color.textDefault)
.Write(T(TCOMMA_SPACE)) // ", "
.UseColor(_.color.textEmphasis)
.Write(T(TDOUBLE_KEY)).Write(option.longName) // "--"
.UseColor(_.color.textDefault);
shortNameAsText.FreeSelf();
// Parameters
if (option.required.length != 0 || option.optional.length != 0)
{
cout.Write(T(TSPACE));
PrintParameters(cout, option.required, option.optional);
}
cout.Flush();
// Description
if (option.description != none && !option.description.IsEmpty()) {
cout.WriteBlock(option.description);
}
}
private final function PrintParameters(
ConsoleWriter cout,
array<Parameter> required,
array<Parameter> optional)
{
local int i;
// Print required
for (i = 0; i < required.length; i += 1)
{
PrintParameter(cout, required[i]);
if (i < required.length - 1) {
cout.Write(T(TSPACE));
}
}
if (optional.length <= 0) {
return;
}
// Print optional
cout.Write(T(TSPACE)).Write(T(TOPEN_BRACKET));
for (i = 0; i < optional.length; i += 1)
{
PrintParameter(cout, optional[i]);
if (i < optional.length - 1) {
cout.Write(T(TSPACE));
}
}
cout.Write(T(TCLOSE_BRACKET));
}
private final function PrintParameter(ConsoleWriter cout, Parameter parameter)
{
switch (parameter.type)
{
case CPT_Boolean:
cout.UseColor(_.color.typeBoolean);
break;
case CPT_Integer:
cout.UseColor(_.color.typeNumber);
break;
case CPT_Number:
cout.UseColor(_.color.typeNumber);
break;
case CPT_Text:
case CPT_Remainder:
cout.UseColor(_.color.typeString);
break;
case CPT_Object:
cout.UseColor(_.color.typeLiteral);
break;
case CPT_Array:
cout.UseColor(_.color.typeLiteral);
break;
default:
cout.UseColor(_.color.textDefault);
}
cout.Write(parameter.displayName);
if (parameter.allowsList) {
cout.Write(T(TPLUS));
}
cout.UseColor(_.color.textDefault);
}
defaultproperties
{
TSPACE = 0
stringConstants(0) = " "
TPLUS = 1
stringConstants(1) = "(+)"
TOPEN_BRACKET = 2
stringConstants(2) = "["
TCLOSE_BRACKET = 3
stringConstants(3) = "]"
TKEY = 4
stringConstants(4) = "-"
TDOUBLE_KEY = 5
stringConstants(5) = "--"
TCOMMA_SPACE = 6
stringConstants(6) = ", "
TCOLUMN_SPACE = 7
stringConstants(7) = ": "
TINDENT = 8
stringConstants(8) = " "
TBOOLEAN = 9
stringConstants(9) = "boolean"
TBOOLEAN_TRUE_FALSE = 10
stringConstants(10) = "true/false"
TBOOLEAN_ENABLE_DISABLE = 11
stringConstants(11) = "enable/disable"
TBOOLEAN_ON_OFF = 12
stringConstants(12) = "on/off"
TBOOLEAN_YES_NO = 13
stringConstants(13) = "yes/no"
TCMD_WITH_TARGET = 14
stringConstants(14) = ": This command requires target to be specified."
TCMD_WITHOUT_TARGET = 15
stringConstants(15) = ": This command does not require target to be specified."
TOPTIONS = 16
stringConstants(16) = "OPTIONS"
}