UnrealScript library and basis for all Acedia Framework mods
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/**
* Author: dkanus
* Home repo: https://www.insultplayers.ru/git/AcediaFramework/AcediaCore
* License: GPL
* Copyright 2023 Anton Tarasenko
*------------------------------------------------------------------------------
* This file is part of Acedia.
*
* Acedia is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3 of the License, or
* (at your option) any later version.
*
* Acedia is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Acedia. If not, see <https://www.gnu.org/licenses/>.
*/
class JsonPointer extends BaseJsonPointer;
//! Immutable representation of a Json pointer as defined in
//! [RFC6901](https://tools.ietf.org/html/rfc6901).
public function JsonPointer IntoJsonPointer() {
return self;
}
public function bool IsEqual(Object other) {
local JsonPointer otherJsonPointer;
otherJsonPointer = JsonPointer(other);
if (otherJsonPointer == none) return false;
if (components.length != otherJsonPointer.components.length) return false;
if (!StartsWith(otherJsonPointer)) return false;
return true;
}
protected function int CalculateHashCode() {
local int i;
local int accumulator, nextValue;
if (components.length == 0) {
return 32894237;
}
if (components[0].textRepresentation != none) {
accumulator = components[0].textRepresentation.GetHashCode();
} else {
accumulator = components[0].numericRepresentation;
}
for (i = 1; i < components.length; i += 1) {
if (components[i].textRepresentation != none) {
nextValue = components[i].textRepresentation.GetHashCode();
} else {
nextValue = components[i].numericRepresentation;
}
accumulator = CombineHash(accumulator, nextValue);
}
return accumulator;
}
defaultproperties {
}