UnrealScript library and basis for all Acedia Framework mods
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/**
* `Signal` class intended for testing signal/slot functionality of Acedia.
* Copyright 2021 Anton Tarasenko
*------------------------------------------------------------------------------
* This file is part of Acedia.
*
* Acedia is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3 of the License, or
* (at your option) any later version.
*
* Acedia is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Acedia. If not, see <https://www.gnu.org/licenses/>.
*/
class MockSignal extends Signal;
public final function int Emit(int value, optional bool mod)
{
local int newValue;
local Slot nextSlot;
StartIterating();
nextSlot = GetNextSlot();
while (nextSlot != none)
{
newValue = MockSlot(nextSlot).connect(value, mod);
if (!nextSlot.IsEmpty()) {
value = newValue;
}
nextSlot = GetNextSlot();
}
CleanEmptySlots();
return value;
}
defaultproperties
{
relatedSlotClass = class'MockSlot'
}