diff --git a/sources/ClientRealm/API/Unreal/ClientUnrealAPIBase.uc b/sources/ClientRealm/API/Unreal/ClientUnrealAPI.uc
similarity index 91%
rename from sources/ClientRealm/API/Unreal/ClientUnrealAPIBase.uc
rename to sources/ClientRealm/API/Unreal/ClientUnrealAPI.uc
index 5c0893d..388e9b3 100644
--- a/sources/ClientRealm/API/Unreal/ClientUnrealAPIBase.uc
+++ b/sources/ClientRealm/API/Unreal/ClientUnrealAPI.uc
@@ -18,12 +18,12 @@
* You should have received a copy of the GNU General Public License
* along with Acedia. If not, see .
*/
-class ClientUnrealAPIBase extends UnrealAPIBase
+class ClientUnrealAPI extends UnrealAPI
abstract;
var protected bool initialized;
-var public InteractionAPIBase interaction;
+var public InteractionAPI interaction;
public function Initialize(class adapterClass)
{
@@ -34,7 +34,7 @@ public function Initialize(class adapterClass)
if (adapterClass == none) {
return;
}
- interaction = InteractionAPIBase(_.memory.Allocate(
+ interaction = InteractionAPI(_.memory.Allocate(
adapterClass.default.clientInteractionAPIClass));
}
diff --git a/sources/ClientRealm/API/Unreal/InteractionAPI/InteractionAPIBase.uc b/sources/ClientRealm/API/Unreal/InteractionAPI/InteractionAPI.uc
similarity index 97%
rename from sources/ClientRealm/API/Unreal/InteractionAPI/InteractionAPIBase.uc
rename to sources/ClientRealm/API/Unreal/InteractionAPI/InteractionAPI.uc
index 3c5e9b6..472f0d7 100644
--- a/sources/ClientRealm/API/Unreal/InteractionAPI/InteractionAPIBase.uc
+++ b/sources/ClientRealm/API/Unreal/InteractionAPI/InteractionAPI.uc
@@ -17,7 +17,7 @@
* You should have received a copy of the GNU General Public License
* along with Acedia. If not, see .
*/
-class InteractionAPIBase extends AcediaObject;
+class InteractionAPI extends AcediaObject;
/**
* Called before rendering, when `Interaction`s receive their `PreRender()`
diff --git a/sources/ClientRealm/ClientAcediaAdapter.uc b/sources/ClientRealm/ClientAcediaAdapter.uc
index f866c2e..69ed40e 100644
--- a/sources/ClientRealm/ClientAcediaAdapter.uc
+++ b/sources/ClientRealm/ClientAcediaAdapter.uc
@@ -22,11 +22,11 @@
class ClientAcediaAdapter extends AcediaAdapter
abstract;
-var public const class clientUnrealAPIClass;
-var public const class clientInteractionAPIClass;
+var public const class clientUnrealAPIClass;
+var public const class clientInteractionAPIClass;
defaultproperties
{
- clientUnrealAPIClass = class'ClientUnrealAPI'
- clientInteractionAPIClass = class'InteractionAPI'
+ clientUnrealAPIClass = class'KF1_ClientUnrealAPI'
+ clientInteractionAPIClass = class'KF1_InteractionAPI'
}
\ No newline at end of file
diff --git a/sources/ClientRealm/ClientGlobal.uc b/sources/ClientRealm/ClientGlobal.uc
index 37a481c..c1c3bfc 100644
--- a/sources/ClientRealm/ClientGlobal.uc
+++ b/sources/ClientRealm/ClientGlobal.uc
@@ -25,7 +25,7 @@ class ClientGlobal extends CoreGlobal;
// main instance in this variable's default value.
var protected ClientGlobal myself;
-var public ClientUnrealAPIBase unreal;
+var public ClientUnrealAPI unreal;
var private LoggerAPI.Definition fatBadAdapterClass, errNoInteraction;
@@ -65,7 +65,7 @@ protected function Initialize()
}
// Create APIs
_ = class'Global'.static.GetInstance();
- unreal = ClientUnrealAPIBase(
+ unreal = ClientUnrealAPI(
_.memory.Allocate(clientAdapterClass.default.clientUnrealAPIClass));
unreal.Initialize(clientAdapterClass);
// Create `AcediaInteraction`
diff --git a/sources/CoreRealm/API/SideEffects/SideEffectAPI.uc b/sources/CoreRealm/API/SideEffects/SideEffectAPI.uc
index 540ff12..ed4ff2e 100644
--- a/sources/CoreRealm/API/SideEffects/SideEffectAPI.uc
+++ b/sources/CoreRealm/API/SideEffects/SideEffectAPI.uc
@@ -1,6 +1,6 @@
/**
- * Standard implementation for simple API for managing a list of
- * `SideEffect` info objects: can add, remove, return all and by package.
+ * Base class for simple API for managing a list of `SideEffect` info
+ * objects: can add, remove, return all and by package.
* Copyright 2022 Anton Tarasenko
*------------------------------------------------------------------------------
* This file is part of Acedia.
@@ -18,97 +18,58 @@
* You should have received a copy of the GNU General Public License
* along with Acedia. If not, see .
*/
-class SideEffectAPI extends SideEffectAPIBase;
+class SideEffectAPI extends AcediaObject
+ abstract;
-var private array activeSideEffects;
-
-public function array GetAll()
-{
- local int i;
-
- for (i = 0; i < activeSideEffects.length; i += 1) {
- activeSideEffects[i].NewRef();
- }
- return activeSideEffects;
-}
-
-public function SideEffect GetClass(class sideEffectClass)
-{
- local int i;
-
- if (sideEffectClass == none) {
- return none;
- }
- for (i = 0; i < activeSideEffects.length; i += 1)
- {
- if (activeSideEffects[i].class == sideEffectClass)
- {
- activeSideEffects[i].NewRef();
- return activeSideEffects[i];
- }
- }
- return none;
-}
-
-public function array GetFromPackage(BaseText packageName)
-{
- local int i;
- local Text nextPackage;
- local array result;
-
- if (packageName == none) {
- return result;
- }
- for (i = 0; i < activeSideEffects.length; i += 1)
- {
- nextPackage = activeSideEffects[i].GetPackage();
- if (nextPackage.Compare(packageName, SCASE_INSENSITIVE))
- {
- activeSideEffects[i].NewRef();
- result[result.length] = activeSideEffects[i];
- }
- _.memory.Free(nextPackage);
- }
- return result;
-}
+/**
+ * Returns all so far registered `SideEffect`s.
+ *
+ * @return Array of all registered `SideEffect`s.
+ */
+public function array GetAll();
-public function bool Add(SideEffect newSideEffect)
-{
- local int i;
+/**
+ * Returns active `SideEffect` instance of the specified class
+ * `sideEffectClass`.
+ *
+ * @param sideEffectClass Class of side effect to return active instance of.
+ * @return Active `SideEffect` instance of the specified class
+ * `sideEffectClass`.
+ * `none` if either `sideEffectClass` is `none` or side effect of such
+ * class is not currently active.
+ */
+public function SideEffect GetClass(class sideEffectClass);
- if (newSideEffect == none) {
- return false;
- }
- for (i = 0; i < activeSideEffects.length; i += 1)
- {
- if (activeSideEffects[i].class == newSideEffect.class) {
- return false;
- }
- }
- newSideEffect.NewRef();
- activeSideEffects[activeSideEffects.length] = newSideEffect;
- return true;
-}
+/**
+ * Returns all so far registered `SideEffect`s from a package `packageName`
+ * (case insensitive).
+ *
+ * @param packageName Name of the package, in `SideEffect`s from which we are
+ * interested. Must be not `none`.
+ * @return Array of all registered `SideEffect`s from a package `packageName`.
+ * If `none`, returns an empty array.
+ */
+public function array GetFromPackage(BaseText packageName);
-public function bool RemoveClass(
- class sideEffectClass)
-{
- local int i;
+/**
+ * Registers a new `SideEffect` object as active.
+ *
+ * @param newSideEffect Instance of some `SideEffect` class to register as
+ * active side effect. Must not be `none`.
+ * @return `true` if new side effect was added and `false` otherwise.
+ */
+public function bool Add(SideEffect newSideEffect);
- if (sideEffectClass == none) {
- return false;
- }
- for (i = 0; i < activeSideEffects.length; i += 1)
- {
- if (activeSideEffects[i].class == sideEffectClass)
- {
- _.memory.Free(activeSideEffects[i]);
- activeSideEffects.Remove(i, 1);
- return true;
- }
- }
- return false;
-}
+/**
+ * Removes `SideEffect` of the specified sub-class from the list of active
+ * side effects.
+ *
+ * @param sideEffectClass Class of the side effect to remove.
+ * @return `true` if some side effect was removed as a result of this operation
+ * and `false` otherwise (even if there was no side effect of specified
+ * class to begin with).
+ */
+public function bool RemoveClass(class sideEffectClass);
defaultproperties
{
diff --git a/sources/CoreRealm/API/SideEffects/SideEffectAPIBase.uc b/sources/CoreRealm/API/SideEffects/SideEffectAPIBase.uc
deleted file mode 100644
index 14718ea..0000000
--- a/sources/CoreRealm/API/SideEffects/SideEffectAPIBase.uc
+++ /dev/null
@@ -1,76 +0,0 @@
-/**
- * Base class for simple API for managing a list of `SideEffect` info
- * objects: can add, remove, return all and by package.
- * Copyright 2022 Anton Tarasenko
- *------------------------------------------------------------------------------
- * This file is part of Acedia.
- *
- * Acedia is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, version 3 of the License, or
- * (at your option) any later version.
- *
- * Acedia is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Acedia. If not, see .
- */
-class SideEffectAPIBase extends AcediaObject
- abstract;
-
-/**
- * Returns all so far registered `SideEffect`s.
- *
- * @return Array of all registered `SideEffect`s.
- */
-public function array GetAll();
-
-/**
- * Returns active `SideEffect` instance of the specified class
- * `sideEffectClass`.
- *
- * @param sideEffectClass Class of side effect to return active instance of.
- * @return Active `SideEffect` instance of the specified class
- * `sideEffectClass`.
- * `none` if either `sideEffectClass` is `none` or side effect of such
- * class is not currently active.
- */
-public function SideEffect GetClass(class sideEffectClass);
-
-/**
- * Returns all so far registered `SideEffect`s from a package `packageName`
- * (case insensitive).
- *
- * @param packageName Name of the package, in `SideEffect`s from which we are
- * interested. Must be not `none`.
- * @return Array of all registered `SideEffect`s from a package `packageName`.
- * If `none`, returns an empty array.
- */
-public function array GetFromPackage(BaseText packageName);
-
-/**
- * Registers a new `SideEffect` object as active.
- *
- * @param newSideEffect Instance of some `SideEffect` class to register as
- * active side effect. Must not be `none`.
- * @return `true` if new side effect was added and `false` otherwise.
- */
-public function bool Add(SideEffect newSideEffect);
-
-/**
- * Removes `SideEffect` of the specified sub-class from the list of active
- * side effects.
- *
- * @param sideEffectClass Class of the side effect to remove.
- * @return `true` if some side effect was removed as a result of this operation
- * and `false` otherwise (even if there was no side effect of specified
- * class to begin with).
- */
-public function bool RemoveClass(class sideEffectClass);
-
-defaultproperties
-{
-}
\ No newline at end of file
diff --git a/sources/CoreRealm/API/UnrealAPI/UnrealAPIBase.uc b/sources/CoreRealm/API/UnrealAPI/UnrealAPI.uc
similarity index 99%
rename from sources/CoreRealm/API/UnrealAPI/UnrealAPIBase.uc
rename to sources/CoreRealm/API/UnrealAPI/UnrealAPI.uc
index a62b8db..604bec6 100644
--- a/sources/CoreRealm/API/UnrealAPI/UnrealAPIBase.uc
+++ b/sources/CoreRealm/API/UnrealAPI/UnrealAPI.uc
@@ -18,7 +18,7 @@
* You should have received a copy of the GNU General Public License
* along with Acedia. If not, see .
*/
-class UnrealAPIBase extends AcediaObject
+class UnrealAPI extends AcediaObject
abstract;
/**
diff --git a/sources/CoreRealm/AcediaAdapter.uc b/sources/CoreRealm/AcediaAdapter.uc
index 56a0f2d..676b4be 100644
--- a/sources/CoreRealm/AcediaAdapter.uc
+++ b/sources/CoreRealm/AcediaAdapter.uc
@@ -35,9 +35,9 @@ class AcediaAdapter extends AcediaObject
* specify desired `AcediaAdapter` before loading server/client core.
*/
-var public const class sideEffectAPIClass;
+var public const class sideEffectAPIClass;
defaultproperties
{
- sideEffectAPIClass = class'SideEffectAPI'
+ sideEffectAPIClass = class'KF1_SideEffectAPI'
}
\ No newline at end of file
diff --git a/sources/CoreRealm/CoreGlobal.uc b/sources/CoreRealm/CoreGlobal.uc
index 577aa40..d14d09f 100644
--- a/sources/CoreRealm/CoreGlobal.uc
+++ b/sources/CoreRealm/CoreGlobal.uc
@@ -24,7 +24,7 @@ class CoreGlobal extends Object;
var protected bool initialized;
var protected class adapterClass;
-var public SideEffectAPIBase sideEffects;
+var public SideEffectAPI sideEffects;
var private LoggerAPI.Definition fatNoAdapterClass;
diff --git a/sources/CoreRealm/SideEffects.uc b/sources/CoreRealm/SideEffects.uc
index 53ea3dd..8ad922a 100644
--- a/sources/CoreRealm/SideEffects.uc
+++ b/sources/CoreRealm/SideEffects.uc
@@ -20,7 +20,7 @@
* along with Acedia. If not, see .
*/
class SideEffects extends AcediaObject
- dependson(BroadcastAPIBase)
+ dependson(BroadcastAPI)
abstract
config(AcediaSystem);
@@ -95,7 +95,7 @@ var public const config bool allowReplacingDamageTypes;
* Acedia and if you do not have a reason to forbid that (for example, for mod
* compatibility reasons), you should set this value at `BHIJ_Root`.
*/
-var public const config BroadcastAPIBase.InjectionLevel broadcastHandlerInjectionLevel;
+var public const config BroadcastAPI.InjectionLevel broadcastHandlerInjectionLevel;
defaultproperties
{
diff --git a/sources/Gameplay/KF1Frontend/BaseImplementation/EKFInventory.uc b/sources/Gameplay/KF1Frontend/BaseImplementation/EKFInventory.uc
index 257bff0..cff004b 100644
--- a/sources/Gameplay/KF1Frontend/BaseImplementation/EKFInventory.uc
+++ b/sources/Gameplay/KF1Frontend/BaseImplementation/EKFInventory.uc
@@ -241,7 +241,7 @@ private function KFWeapon GetByRootWithDualRole(
Inventory inventoryChain,
InventoryAPI.DualWieldingRole requiredRole)
{
- local InventoryAPIBase api;
+ local InventoryAPI api;
local class nextWeaponClass;
local class itemRoot, nextRoot;
api = _server.unreal.inventory;
diff --git a/sources/KFRealm/Client/API/Unreal/InteractionAPI/InteractionAPI.uc b/sources/KFRealm/Client/API/Unreal/InteractionAPI/KF1_InteractionAPI.uc
similarity index 95%
rename from sources/KFRealm/Client/API/Unreal/InteractionAPI/InteractionAPI.uc
rename to sources/KFRealm/Client/API/Unreal/InteractionAPI/KF1_InteractionAPI.uc
index 9fc49ca..4e38377 100644
--- a/sources/KFRealm/Client/API/Unreal/InteractionAPI/InteractionAPI.uc
+++ b/sources/KFRealm/Client/API/Unreal/InteractionAPI/KF1_InteractionAPI.uc
@@ -1,5 +1,5 @@
/**
- * Default Acedia implementation for `InteractionAPIBase`.
+ * Default Acedia implementation for `InteractionAPI`.
* Copyright 2022 Anton Tarasenko
*------------------------------------------------------------------------------
* This file is part of Acedia.
@@ -17,7 +17,7 @@
* You should have received a copy of the GNU General Public License
* along with Acedia. If not, see .
*/
-class InteractionAPI extends InteractionAPIBase;
+class KF1_InteractionAPI extends InteractionAPI;
/* SIGNAL */
public function Interaction_OnRender_Slot OnPreRender(AcediaObject receiver)
diff --git a/sources/KFRealm/Client/API/Unreal/ClientUnrealAPI.uc b/sources/KFRealm/Client/API/Unreal/KF1_ClientUnrealAPI.uc
similarity index 96%
rename from sources/KFRealm/Client/API/Unreal/ClientUnrealAPI.uc
rename to sources/KFRealm/Client/API/Unreal/KF1_ClientUnrealAPI.uc
index 7e54014..8ca1be6 100644
--- a/sources/KFRealm/Client/API/Unreal/ClientUnrealAPI.uc
+++ b/sources/KFRealm/Client/API/Unreal/KF1_ClientUnrealAPI.uc
@@ -1,5 +1,5 @@
/**
- * Acedia's default implementation for `ClientUnrealAPIBase`.
+ * Acedia's default implementation for `ClientUnrealAPI.
* Copyright 2021-2022 Anton Tarasenko
*------------------------------------------------------------------------------
* This file is part of Acedia.
@@ -17,7 +17,7 @@
* You should have received a copy of the GNU General Public License
* along with Acedia. If not, see .
*/
-class ClientUnrealAPI extends ClientUnrealAPIBase;
+class KF1_ClientUnrealAPI extends ClientUnrealAPI;
var private LoggerAPI.Definition fatalNoStalker;
diff --git a/sources/KFRealm/Core/KF1_SideEffectAPI.uc b/sources/KFRealm/Core/KF1_SideEffectAPI.uc
new file mode 100644
index 0000000..6bd78d2
--- /dev/null
+++ b/sources/KFRealm/Core/KF1_SideEffectAPI.uc
@@ -0,0 +1,115 @@
+/**
+ * Standard implementation for simple API for managing a list of
+ * `SideEffect` info objects: can add, remove, return all and by package.
+ * Copyright 2022 Anton Tarasenko
+ *------------------------------------------------------------------------------
+ * This file is part of Acedia.
+ *
+ * Acedia is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * Acedia is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with Acedia. If not, see .
+ */
+class KF1_SideEffectAPI extends SideEffectAPI;
+
+var private array activeSideEffects;
+
+public function array GetAll()
+{
+ local int i;
+
+ for (i = 0; i < activeSideEffects.length; i += 1) {
+ activeSideEffects[i].NewRef();
+ }
+ return activeSideEffects;
+}
+
+public function SideEffect GetClass(class sideEffectClass)
+{
+ local int i;
+
+ if (sideEffectClass == none) {
+ return none;
+ }
+ for (i = 0; i < activeSideEffects.length; i += 1)
+ {
+ if (activeSideEffects[i].class == sideEffectClass)
+ {
+ activeSideEffects[i].NewRef();
+ return activeSideEffects[i];
+ }
+ }
+ return none;
+}
+
+public function array GetFromPackage(BaseText packageName)
+{
+ local int i;
+ local Text nextPackage;
+ local array result;
+
+ if (packageName == none) {
+ return result;
+ }
+ for (i = 0; i < activeSideEffects.length; i += 1)
+ {
+ nextPackage = activeSideEffects[i].GetPackage();
+ if (nextPackage.Compare(packageName, SCASE_INSENSITIVE))
+ {
+ activeSideEffects[i].NewRef();
+ result[result.length] = activeSideEffects[i];
+ }
+ _.memory.Free(nextPackage);
+ }
+ return result;
+}
+
+public function bool Add(SideEffect newSideEffect)
+{
+ local int i;
+
+ if (newSideEffect == none) {
+ return false;
+ }
+ for (i = 0; i < activeSideEffects.length; i += 1)
+ {
+ if (activeSideEffects[i].class == newSideEffect.class) {
+ return false;
+ }
+ }
+ newSideEffect.NewRef();
+ activeSideEffects[activeSideEffects.length] = newSideEffect;
+ return true;
+}
+
+public function bool RemoveClass(
+ class sideEffectClass)
+{
+ local int i;
+
+ if (sideEffectClass == none) {
+ return false;
+ }
+ for (i = 0; i < activeSideEffects.length; i += 1)
+ {
+ if (activeSideEffects[i].class == sideEffectClass)
+ {
+ _.memory.Free(activeSideEffects[i]);
+ activeSideEffects.Remove(i, 1);
+ return true;
+ }
+ }
+ return false;
+}
+
+defaultproperties
+{
+}
\ No newline at end of file
diff --git a/sources/KFRealm/Server/Time/ServerTimeAPI.uc b/sources/KFRealm/Server/Time/KF1_ServerTimeAPI.uc
similarity index 94%
rename from sources/KFRealm/Server/Time/ServerTimeAPI.uc
rename to sources/KFRealm/Server/Time/KF1_ServerTimeAPI.uc
index 1461311..252d83a 100644
--- a/sources/KFRealm/Server/Time/ServerTimeAPI.uc
+++ b/sources/KFRealm/Server/Time/KF1_ServerTimeAPI.uc
@@ -1,5 +1,5 @@
/**
- * Acedia's default `ServerTimeAPIBase` API implementation
+ * Acedia's default `ServerTimeAPI` API implementation
* Copyright 2021-2022 Anton Tarasenko
*------------------------------------------------------------------------------
* This file is part of Acedia.
@@ -17,7 +17,7 @@
* You should have received a copy of the GNU General Public License
* along with Acedia. If not, see .
*/
-class ServerTimeAPI extends ServerTimeAPIBase;
+class KF1_ServerTimeAPI extends ServerTimeAPI;
public function Timer NewTimer(
optional float interval,
diff --git a/sources/KFRealm/Server/Unreal/BroadcastsAPI/BroadcastEventsObserver.uc b/sources/KFRealm/Server/Unreal/BroadcastsAPI/BroadcastEventsObserver.uc
index d220408..0f6f0ef 100644
--- a/sources/KFRealm/Server/Unreal/BroadcastsAPI/BroadcastEventsObserver.uc
+++ b/sources/KFRealm/Server/Unreal/BroadcastsAPI/BroadcastEventsObserver.uc
@@ -22,7 +22,7 @@
* along with Acedia. If not, see .
*/
class BroadcastEventsObserver extends Engine.BroadcastHandler
- dependson(BroadcastAPIBase)
+ dependson(BroadcastAPI)
config(AcediaSystem);
// Forcing Acedia's own `BroadcastHandler` is rather invasive and might be
@@ -30,7 +30,7 @@ class BroadcastEventsObserver extends Engine.BroadcastHandler
// To alleviate this issue Acedia allows server admins to control how it's
// `BroadcastHandler` is injected. Do note however that anything other than
// `BHIJ_Root` can lead to issues with Acedia's features.
-var private BroadcastAPIBase.InjectionLevel usedInjectionLevel;
+var private BroadcastAPI.InjectionLevel usedInjectionLevel;
/**
* To understand how what our broadcast handler does, let us first explain
diff --git a/sources/KFRealm/Server/Unreal/BroadcastsAPI/BroadcastSideEffect.uc b/sources/KFRealm/Server/Unreal/BroadcastsAPI/BroadcastSideEffect.uc
index 541c53c..0a136d7 100644
--- a/sources/KFRealm/Server/Unreal/BroadcastsAPI/BroadcastSideEffect.uc
+++ b/sources/KFRealm/Server/Unreal/BroadcastsAPI/BroadcastSideEffect.uc
@@ -23,10 +23,9 @@
* along with Acedia. If not, see .
*/
class BroadcastSideEffect extends SideEffect
- dependson(BroadcastAPIBase);
+ dependson(BroadcastAPI);
-public final function Initialize(
- BroadcastAPIBase.InjectionLevel usedInjectionLevel)
+public final function Initialize(BroadcastAPI.InjectionLevel usedInjectionLevel)
{
sideEffectName =
_.text.FromString("AcediaCore's `BroadcastHandler` injected");
diff --git a/sources/KFRealm/Server/Unreal/BroadcastsAPI/BroadcastAPI.uc b/sources/KFRealm/Server/Unreal/BroadcastsAPI/KF1_BroadcastAPI.uc
similarity index 98%
rename from sources/KFRealm/Server/Unreal/BroadcastsAPI/BroadcastAPI.uc
rename to sources/KFRealm/Server/Unreal/BroadcastsAPI/KF1_BroadcastAPI.uc
index b13c28c..0dd5feb 100644
--- a/sources/KFRealm/Server/Unreal/BroadcastsAPI/BroadcastAPI.uc
+++ b/sources/KFRealm/Server/Unreal/BroadcastsAPI/KF1_BroadcastAPI.uc
@@ -1,5 +1,5 @@
/**
- * Acedia's default implementation for `BroadcastAPIBase`.
+ * Acedia's default implementation for `BroadcastAPI`.
* Copyright 2021-2022 Anton Tarasenko
*------------------------------------------------------------------------------
* This file is part of Acedia.
@@ -17,7 +17,7 @@
* You should have received a copy of the GNU General Public License
* along with Acedia. If not, see .
*/
-class BroadcastAPI extends BroadcastAPIBase;
+class KF1_BroadcastAPI extends BroadcastAPI;
// Tracks if we have already tried to add our own `BroadcastHandler` to avoid
// wasting resources/spamming errors in the log about our inability to do so
diff --git a/sources/KFRealm/Server/Unreal/GameRulesAPI/GameRulesAPI.uc b/sources/KFRealm/Server/Unreal/GameRulesAPI/KF1_GameRulesAPI.uc
similarity index 98%
rename from sources/KFRealm/Server/Unreal/GameRulesAPI/GameRulesAPI.uc
rename to sources/KFRealm/Server/Unreal/GameRulesAPI/KF1_GameRulesAPI.uc
index 243e8b3..89cbf67 100644
--- a/sources/KFRealm/Server/Unreal/GameRulesAPI/GameRulesAPI.uc
+++ b/sources/KFRealm/Server/Unreal/GameRulesAPI/KF1_GameRulesAPI.uc
@@ -1,5 +1,5 @@
/**
- * Acedia's default implementation for `GameRulesAPIBase` API.
+ * Acedia's default implementation for `GameRulesAPI` API.
* Copyright 2021-2022 Anton Tarasenko
*------------------------------------------------------------------------------
* This file is part of Acedia.
@@ -17,7 +17,7 @@
* You should have received a copy of the GNU General Public License
* along with Acedia. If not, see .
*/
-class GameRulesAPI extends GameRulesAPIBase;
+class KF1_GameRulesAPI extends GameRulesAPI;
// Tracks if we have already tried to add our own `BroadcastHandler` to avoid
// wasting resources/spamming errors in the log about our inability to do so
diff --git a/sources/KFRealm/Server/Unreal/InventoryAPI/InventoryAPI.uc b/sources/KFRealm/Server/Unreal/InventoryAPI/KF1_InventoryAPI.uc
similarity index 98%
rename from sources/KFRealm/Server/Unreal/InventoryAPI/InventoryAPI.uc
rename to sources/KFRealm/Server/Unreal/InventoryAPI/KF1_InventoryAPI.uc
index 3e50481..fda62bf 100644
--- a/sources/KFRealm/Server/Unreal/InventoryAPI/InventoryAPI.uc
+++ b/sources/KFRealm/Server/Unreal/InventoryAPI/KF1_InventoryAPI.uc
@@ -1,5 +1,5 @@
/**
- * Acedia's default implementation for `InventoryAPIBase`.
+ * Acedia's default implementation for `InventoryAPI`.
* Copyright 2022 Anton Tarasenko
*------------------------------------------------------------------------------
* This file is part of Acedia.
@@ -17,7 +17,7 @@
* You should have received a copy of the GNU General Public License
* along with Acedia. If not, see .
*/
-class InventoryAPI extends InventoryAPIBase
+class KF1_InventoryAPI extends InventoryAPI
config(AcediaSystem);
public function array GetDualiesPairs()
diff --git a/sources/KFRealm/Server/Unreal/ServerUnrealAPI.uc b/sources/KFRealm/Server/Unreal/KF1_ServerUnrealAPI.uc
similarity index 96%
rename from sources/KFRealm/Server/Unreal/ServerUnrealAPI.uc
rename to sources/KFRealm/Server/Unreal/KF1_ServerUnrealAPI.uc
index f7bf8d0..5fcc201 100644
--- a/sources/KFRealm/Server/Unreal/ServerUnrealAPI.uc
+++ b/sources/KFRealm/Server/Unreal/KF1_ServerUnrealAPI.uc
@@ -1,5 +1,5 @@
/**
- * Acedia's default implementation for `ServerUnrealAPIBase`.
+ * Acedia's default implementation for `ServerUnrealAPI`.
* Copyright 2021-2022 Anton Tarasenko
*------------------------------------------------------------------------------
* This file is part of Acedia.
@@ -17,7 +17,7 @@
* You should have received a copy of the GNU General Public License
* along with Acedia. If not, see .
*/
-class ServerUnrealAPI extends ServerUnrealAPIBase;
+class KF1_ServerUnrealAPI extends ServerUnrealAPI;
var private LoggerAPI.Definition fatalNoStalker;
diff --git a/sources/KFRealm/Server/Unreal/MutatorAPI/MutatorAPI.uc b/sources/KFRealm/Server/Unreal/MutatorAPI/KF1_MutatorAPI.uc
similarity index 95%
rename from sources/KFRealm/Server/Unreal/MutatorAPI/MutatorAPI.uc
rename to sources/KFRealm/Server/Unreal/MutatorAPI/KF1_MutatorAPI.uc
index d0645b7..43c5da1 100644
--- a/sources/KFRealm/Server/Unreal/MutatorAPI/MutatorAPI.uc
+++ b/sources/KFRealm/Server/Unreal/MutatorAPI/KF1_MutatorAPI.uc
@@ -1,5 +1,5 @@
/**
- * Acedia's default implementation for `MutatorAPIBase` API.
+ * Acedia's default implementation for `MutatorAPI` API.
* Copyright 2021 - 2022 Anton Tarasenko
*------------------------------------------------------------------------------
* This file is part of Acedia.
@@ -17,7 +17,7 @@
* You should have received a copy of the GNU General Public License
* along with Acedia. If not, see .
*/
-class MutatorAPI extends MutatorAPIBase;
+class KF1_MutatorAPI extends MutatorAPI;
/* SIGNAL */
public function Mutator_OnCheckReplacement_Slot OnCheckReplacement(
diff --git a/sources/ServerRealm/API/Time/ServerTimeAPIBase.uc b/sources/ServerRealm/API/Time/ServerTimeAPI.uc
similarity index 98%
rename from sources/ServerRealm/API/Time/ServerTimeAPIBase.uc
rename to sources/ServerRealm/API/Time/ServerTimeAPI.uc
index 1f33bd0..b863d3f 100644
--- a/sources/ServerRealm/API/Time/ServerTimeAPIBase.uc
+++ b/sources/ServerRealm/API/Time/ServerTimeAPI.uc
@@ -17,7 +17,7 @@
* You should have received a copy of the GNU General Public License
* along with Acedia. If not, see .
*/
-class ServerTimeAPIBase extends AcediaObject
+class ServerTimeAPI extends AcediaObject
abstract;
/**
diff --git a/sources/ServerRealm/API/Unreal/BroadcastsAPI/BroadcastAPIBase.uc b/sources/ServerRealm/API/Unreal/BroadcastsAPI/BroadcastAPI.uc
similarity index 99%
rename from sources/ServerRealm/API/Unreal/BroadcastsAPI/BroadcastAPIBase.uc
rename to sources/ServerRealm/API/Unreal/BroadcastsAPI/BroadcastAPI.uc
index e5dabd8..2e04480 100644
--- a/sources/ServerRealm/API/Unreal/BroadcastsAPI/BroadcastAPIBase.uc
+++ b/sources/ServerRealm/API/Unreal/BroadcastsAPI/BroadcastAPI.uc
@@ -18,7 +18,7 @@
* You should have received a copy of the GNU General Public License
* along with Acedia. If not, see .
*/
-class BroadcastAPIBase extends AcediaObject
+class BroadcastAPI extends AcediaObject
abstract;
/**
diff --git a/sources/ServerRealm/API/Unreal/GameRulesAPI/GameRulesAPIBase.uc b/sources/ServerRealm/API/Unreal/GameRulesAPI/GameRulesAPI.uc
similarity index 99%
rename from sources/ServerRealm/API/Unreal/GameRulesAPI/GameRulesAPIBase.uc
rename to sources/ServerRealm/API/Unreal/GameRulesAPI/GameRulesAPI.uc
index a2c0893..87b4729 100644
--- a/sources/ServerRealm/API/Unreal/GameRulesAPI/GameRulesAPIBase.uc
+++ b/sources/ServerRealm/API/Unreal/GameRulesAPI/GameRulesAPI.uc
@@ -18,7 +18,7 @@
* You should have received a copy of the GNU General Public License
* along with Acedia. If not, see .
*/
-class GameRulesAPIBase extends AcediaObject
+class GameRulesAPI extends AcediaObject
abstract;
/**
diff --git a/sources/ServerRealm/API/Unreal/InventoryAPI/InventoryAPIBase.uc b/sources/ServerRealm/API/Unreal/InventoryAPI/InventoryAPI.uc
similarity index 99%
rename from sources/ServerRealm/API/Unreal/InventoryAPI/InventoryAPIBase.uc
rename to sources/ServerRealm/API/Unreal/InventoryAPI/InventoryAPI.uc
index f84ed9a..9d60cd1 100644
--- a/sources/ServerRealm/API/Unreal/InventoryAPI/InventoryAPIBase.uc
+++ b/sources/ServerRealm/API/Unreal/InventoryAPI/InventoryAPI.uc
@@ -19,7 +19,7 @@
* You should have received a copy of the GNU General Public License
* along with Acedia. If not, see .
*/
-class InventoryAPIBase extends AcediaObject
+class InventoryAPI extends AcediaObject
config(AcediaSystem)
abstract;
diff --git a/sources/ServerRealm/API/Unreal/MutatorsAPI/MutatorAPIBase.uc b/sources/ServerRealm/API/Unreal/MutatorsAPI/MutatorAPI.uc
similarity index 98%
rename from sources/ServerRealm/API/Unreal/MutatorsAPI/MutatorAPIBase.uc
rename to sources/ServerRealm/API/Unreal/MutatorsAPI/MutatorAPI.uc
index 9487dd1..02303a4 100644
--- a/sources/ServerRealm/API/Unreal/MutatorsAPI/MutatorAPIBase.uc
+++ b/sources/ServerRealm/API/Unreal/MutatorsAPI/MutatorAPI.uc
@@ -18,7 +18,7 @@
* You should have received a copy of the GNU General Public License
* along with Acedia. If not, see .
*/
-class MutatorAPIBase extends AcediaObject
+class MutatorAPI extends AcediaObject
abstract;
/**
diff --git a/sources/ServerRealm/API/Unreal/ServerUnrealAPIBase.uc b/sources/ServerRealm/API/Unreal/ServerUnrealAPI.uc
similarity index 76%
rename from sources/ServerRealm/API/Unreal/ServerUnrealAPIBase.uc
rename to sources/ServerRealm/API/Unreal/ServerUnrealAPI.uc
index 01bec57..bf8e219 100644
--- a/sources/ServerRealm/API/Unreal/ServerUnrealAPIBase.uc
+++ b/sources/ServerRealm/API/Unreal/ServerUnrealAPI.uc
@@ -18,15 +18,15 @@
* You should have received a copy of the GNU General Public License
* along with Acedia. If not, see .
*/
-class ServerUnrealAPIBase extends UnrealAPIBase
+class ServerUnrealAPI extends UnrealAPI
abstract;
var protected bool initialized;
-var public MutatorAPIBase mutator;
-var public GameRulesAPIBase gameRules;
-var public BroadcastAPIBase broadcasts;
-var public InventoryAPIBase inventory;
+var public MutatorAPI mutator;
+var public GameRulesAPI gameRules;
+var public BroadcastAPI broadcasts;
+var public InventoryAPI inventory;
public function Initialize(class adapterClass)
{
@@ -37,13 +37,13 @@ public function Initialize(class adapterClass)
if (adapterClass == none) {
return;
}
- mutator = MutatorAPIBase(_.memory.Allocate(
+ mutator = MutatorAPI(_.memory.Allocate(
adapterClass.default.serverMutatorAPIClass));
- gameRules = GameRulesAPIBase(_.memory.Allocate(
+ gameRules = GameRulesAPI(_.memory.Allocate(
adapterClass.default.serverGameRulesAPIClass));
- broadcasts = BroadcastAPIBase(_.memory.Allocate(
+ broadcasts = BroadcastAPI(_.memory.Allocate(
adapterClass.default.serverBroadcastAPIClass));
- inventory = InventoryAPIBase(_.memory.Allocate(
+ inventory = InventoryAPI (_.memory.Allocate(
adapterClass.default.serverInventoryAPIClass));
}
diff --git a/sources/ServerRealm/ServerAcediaAdapter.uc b/sources/ServerRealm/ServerAcediaAdapter.uc
index 681a67f..dff3223 100644
--- a/sources/ServerRealm/ServerAcediaAdapter.uc
+++ b/sources/ServerRealm/ServerAcediaAdapter.uc
@@ -22,19 +22,19 @@
class ServerAcediaAdapter extends AcediaAdapter
abstract;
-var public const class serverTimeAPIClass;
-var public const class serverUnrealAPIClass;
-var public const class serverBroadcastAPIClass;
-var public const class serverGameRulesAPIClass;
-var public const class serverInventoryAPIClass;
-var public const class serverMutatorAPIClass;
+var public const class serverTimeAPIClass;
+var public const class serverUnrealAPIClass;
+var public const class serverBroadcastAPIClass;
+var public const class serverGameRulesAPIClass;
+var public const class serverInventoryAPIClass;
+var public const class serverMutatorAPIClass;
defaultproperties
{
- serverTimeAPIClass = class'ServerTimeAPI'
- serverUnrealAPIClass = class'ServerUnrealAPI'
- serverBroadcastAPIClass = class'BroadcastAPI'
- serverGameRulesAPIClass = class'GameRulesAPI'
- serverInventoryAPIClass = class'InventoryAPI'
- serverMutatorAPIClass = class'MutatorAPI'
+ serverTimeAPIClass = class'KF1_ServerTimeAPI'
+ serverUnrealAPIClass = class'KF1_ServerUnrealAPI'
+ serverBroadcastAPIClass = class'KF1_BroadcastAPI'
+ serverGameRulesAPIClass = class'KF1_GameRulesAPI'
+ serverInventoryAPIClass = class'KF1_InventoryAPI'
+ serverMutatorAPIClass = class'KF1_MutatorAPI'
}
\ No newline at end of file
diff --git a/sources/ServerRealm/ServerGlobal.uc b/sources/ServerRealm/ServerGlobal.uc
index 2c8dad4..a217f84 100644
--- a/sources/ServerRealm/ServerGlobal.uc
+++ b/sources/ServerRealm/ServerGlobal.uc
@@ -25,9 +25,9 @@ class ServerGlobal extends CoreGlobal;
// main instance in this variable's default value.
var protected ServerGlobal myself;
-var public KFFrontend kf;
-var public ServerUnrealAPIBase unreal;
-var public ServerTimeAPIBase time;
+var public KFFrontend kf;
+var public ServerUnrealAPI unreal;
+var public ServerTimeAPI time;
var private LoggerAPI.Definition fatBadAdapterClass;
@@ -64,7 +64,7 @@ protected function Initialize()
return;
}
_ = class'Global'.static.GetInstance();
- unreal = ServerUnrealAPIBase(
+ unreal = ServerUnrealAPI(
_.memory.Allocate(serverAdapterClass.default.serverUnrealAPIClass));
unreal.Initialize(serverAdapterClass);
time = ServerTimeAPI(