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@ -56,6 +56,29 @@ protected function Finalizer()
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_.memory.Free(controller); |
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} |
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/** |
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* Returns location of the caller `APlayer`. |
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* |
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* @return If caller `APlayer` has a pawn, then it's location will be returned, |
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* otherwise a location caller `APlayer` is currently spectating the map from |
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* will be returned. |
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*/ |
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public final function Vector GetLocation() |
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{ |
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local Pawn myPawn; |
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local PlayerController myController; |
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myController = PlayerController(controller.Get()); |
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if (myController != none) |
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{ |
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myPawn = myController.pawn; |
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if (myPawn != none) { |
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return myPawn.location; |
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} |
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return myController.location; |
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} |
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return Vect(0.0, 0.0, 0.0); |
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} |
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// `PlayerReplicationInfo` associated with the caller `APLayer`. |
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// Can return `none` if: |
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// 1. Caller `APlayer` has already disconnected; |
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