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@ -417,6 +417,25 @@ public final function array<Text> GetGroupsNames() |
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return emptyResult; |
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return emptyResult; |
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} |
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} |
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/** |
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* Handles user input: finds appropriate command and passes the rest of |
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* the arguments to it for further processing. |
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* |
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* @param input Test that contains user's command input. |
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* @param callerPlayer Player that caused this command call. |
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*/ |
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public final function HandleInput(BaseText input, EPlayer callerPlayer) |
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{ |
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local Parser wrapper; |
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if (input == none) { |
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return; |
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} |
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wrapper = input.Parse(); |
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HandleInputWith(wrapper, callerPlayer); |
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wrapper.FreeSelf(); |
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} |
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/** |
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/** |
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* Handles user input: finds appropriate command and passes the rest of |
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* Handles user input: finds appropriate command and passes the rest of |
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* the arguments to it for further processing. |
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* the arguments to it for further processing. |
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@ -425,7 +444,7 @@ public final function array<Text> GetGroupsNames() |
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* contain command's name and it's parameters. |
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* contain command's name and it's parameters. |
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* @param callerPlayer Player that caused this command call. |
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* @param callerPlayer Player that caused this command call. |
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*/ |
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*/ |
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public final function HandleInput(Parser parser, EPlayer callerPlayer) |
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public final function HandleInputWith(Parser parser, EPlayer callerPlayer) |
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{ |
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{ |
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local int i; |
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local int i; |
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local bool foundID; |
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local bool foundID; |
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@ -435,10 +454,11 @@ public final function HandleInput(Parser parser, EPlayer callerPlayer) |
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local Command.CallData callData; |
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local Command.CallData callData; |
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local MutableText commandName; |
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local MutableText commandName; |
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if (parser == none) return; |
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if (parser == none) return; |
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if (!parser.Ok()) return; |
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if (callerPlayer == none) return; |
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if (!parser.Ok()) return; |
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controller = callerPlayer.GetController(); |
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controller = callerPlayer.GetController(); |
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if (controller == none) return; |
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if (controller == none) return; |
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steamID = controller.GetPlayerIDHash(); |
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steamID = controller.GetPlayerIDHash(); |
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for (i = 0; i < allowedPlayers.length; i += 1) |
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for (i = 0; i < allowedPlayers.length; i += 1) |
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@ -486,7 +506,7 @@ private function bool HandleCommands( |
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return true; |
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return true; |
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} |
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} |
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// Pass input to command feature |
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// Pass input to command feature |
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HandleInput(parser, sender); |
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HandleInputWith(parser, sender); |
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parser.FreeSelf(); |
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parser.FreeSelf(); |
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return false; |
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return false; |
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} |
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} |
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@ -504,7 +524,7 @@ private function HandleMutate(string command, PlayerController sendingPlayer) |
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parser = _.text.ParseString(command); |
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parser = _.text.ParseString(command); |
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sender = _.players.FromController(sendingPlayer); |
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sender = _.players.FromController(sendingPlayer); |
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HandleInput(parser, sender); |
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HandleInputWith(parser, sender); |
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sender.FreeSelf(); |
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sender.FreeSelf(); |
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parser.FreeSelf(); |
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parser.FreeSelf(); |
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} |
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} |
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