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@ -1381,6 +1381,93 @@ private final function int GetEscapedVersion(int codePoint)
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return codePoint; |
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} |
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/** |
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* Performs a deep copy of the `inputData`. This means it copies not only |
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* `inputData` itself, but (in case it is a container) all of the values |
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* within it, instead of simply storing the same references (as opposed to |
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* shallow copy). Stored values also recursively deep copied. |
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* |
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* @param inputData Data to copy. Can be any JSON-compatible value. |
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* @return Copy of the `inputData`. Any non-JSON values are copied as `none`. |
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*/ |
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public final function AcediaObject Copy(AcediaObject inputData) |
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{ |
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if (inputData == none) { |
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return none; |
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} |
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if (inputData.class == class'IntBox') { |
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return _.box.int(IntBox(inputData).Get()); |
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} |
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if (inputData.class == class'IntRef') { |
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return _.ref.int(IntRef(inputData).Get()); |
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} |
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if (inputData.class == class'BoolBox') { |
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return _.box.bool(BoolBox(inputData).Get()); |
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} |
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if (inputData.class == class'BoolRef') { |
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return _.ref.bool(BoolRef(inputData).Get()); |
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} |
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if (inputData.class == class'FloatBox') { |
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return _.box.float(FloatBox(inputData).Get()); |
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} |
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if (inputData.class == class'FloatRef') { |
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return _.ref.float(FloatRef(inputData).Get()); |
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} |
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if (inputData.class == class'Text') { |
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return Text(inputData).Copy(); |
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} |
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if (inputData.class == class'MutableText') { |
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return MutableText(inputData).MutableCopy(); |
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} |
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if (inputData.class == class'ArrayList') { |
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return CopyArrayList(ArrayList(inputData)); |
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} |
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if (inputData.class == class'HashTable') { |
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return CopyHashTable(HashTable(inputData)); |
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} |
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return none; |
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} |
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private final function ArrayList CopyArrayList(ArrayList inputList) |
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{ |
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local int i, inputListLength; |
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local ArrayList result; |
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local AcediaObject nextObject, nextCopy; |
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result = _.collections.EmptyArrayList(); |
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inputListLength = inputList.GetLength(); |
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for (i = 0; i < inputListLength; i += 1) |
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{ |
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nextObject = inputList.GetItem(i); |
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nextCopy = Copy(nextObject); |
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result.AddItem(nextCopy); |
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_.memory.Free(nextCopy); |
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_.memory.Free(nextObject); |
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} |
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return result; |
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} |
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private final function HashTable CopyHashTable(HashTable inputTable) |
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{ |
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local int i; |
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local HashTable result; |
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local array<Text> textKeys; |
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local AcediaObject nextObject, nextCopy; |
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result = _.collections.EmptyHashTable(); |
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textKeys = inputTable.GetTextKeys(); |
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for (i = 0; i < textKeys.length; i += 1) |
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{ |
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nextObject = inputTable.GetItem(textKeys[i]); |
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nextCopy = Copy(nextObject); |
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result.SetItem(textKeys[i], nextCopy); |
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_.memory.Free(nextCopy); |
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_.memory.Free(nextObject); |
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} |
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_.memory.FreeMany(textKeys); |
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return result; |
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} |
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defaultproperties |
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{ |
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MAX_FLOAT_PRECISION = 4 |
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