diff --git a/sources/ServerRealm/API/Unreal/GameRulesAPI/GameRulesAPIBase.uc b/sources/ServerRealm/API/Unreal/GameRulesAPI/GameRulesAPIBase.uc index bf4d034..a2c0893 100644 --- a/sources/ServerRealm/API/Unreal/GameRulesAPI/GameRulesAPIBase.uc +++ b/sources/ServerRealm/API/Unreal/GameRulesAPI/GameRulesAPIBase.uc @@ -18,7 +18,8 @@ * You should have received a copy of the GNU General Public License * along with Acedia. If not, see . */ -class GameRulesAPIBase extends AcediaObject; +class GameRulesAPIBase extends AcediaObject + abstract; /** * Called when game decides on a player's spawn point. If a `NavigationPoint` diff --git a/sources/ServerRealm/API/Unreal/InventoryAPI/InventoryAPIBase.uc b/sources/ServerRealm/API/Unreal/InventoryAPI/InventoryAPIBase.uc index 33f4940..f84ed9a 100644 --- a/sources/ServerRealm/API/Unreal/InventoryAPI/InventoryAPIBase.uc +++ b/sources/ServerRealm/API/Unreal/InventoryAPI/InventoryAPIBase.uc @@ -20,7 +20,8 @@ * along with Acedia. If not, see . */ class InventoryAPIBase extends AcediaObject - config(AcediaSystem); + config(AcediaSystem) + abstract; /** * Describes a single-dual weapons class pair. diff --git a/sources/ServerRealm/API/Unreal/MutatorsAPI/MutatorAPIBase.uc b/sources/ServerRealm/API/Unreal/MutatorsAPI/MutatorAPIBase.uc index 602aa8c..9487dd1 100644 --- a/sources/ServerRealm/API/Unreal/MutatorsAPI/MutatorAPIBase.uc +++ b/sources/ServerRealm/API/Unreal/MutatorsAPI/MutatorAPIBase.uc @@ -18,7 +18,8 @@ * You should have received a copy of the GNU General Public License * along with Acedia. If not, see . */ -class MutatorAPIBase extends AcediaObject; +class MutatorAPIBase extends AcediaObject + abstract; /** * Called whenever mutators (Acedia's mutator) is asked to check whether