diff --git a/sources/BaseRealm/API/Memory/MemoryAPI.uc b/sources/BaseRealm/API/Memory/MemoryAPI.uc index cb9b044..dc4498a 100644 --- a/sources/BaseRealm/API/Memory/MemoryAPI.uc +++ b/sources/BaseRealm/API/Memory/MemoryAPI.uc @@ -49,7 +49,7 @@ class MemoryAPI extends AcediaObject; * THEM after you've release them. Regardless of whether they were actually * deallocated. * - * There's also a set of auxiliry methods for either loading `class`es from + * There's also a set of auxiliary methods for either loading `class`es from * their `BaseText`/`string`-given names or even directly creating objects of * said classes. * @@ -207,7 +207,7 @@ public final function Object Allocate( /** * Creates a new `Object` of a given class using its `BaseText` - * respresentation. + * representation. * * For `AcediaObject`s calls constructors and tries (uses them only if they * aren't forbidden for a given class) to make use of their classes' object @@ -237,7 +237,7 @@ public final function Object AllocateByReference( /** * Creates a new `Object` of a given class using its `string` - * respresentation. + * representation. * * For `AcediaObject`s calls constructors and tries (uses them only if they * aren't forbidden for a given class) to make use of their classes' object @@ -365,7 +365,7 @@ public final function FreeMany(array objectsToRelease) * Pools won't be dropped regardless of this parameter if no `LevelCore` is * found. * @return `true` if garbage collection successfully happened and `false` if it - * failed. Garbage colelction can only fail if no `LevelCore` was yet + * failed. Garbage collection can only fail if no `LevelCore` was yet * setup. */ public final function bool CollectGarbage(optional bool keepAcediaPools)