Anton Tarasenko
3 years ago
3 changed files with 0 additions and 717 deletions
@ -1,110 +0,0 @@
|
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/** |
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* Command for changing amount of money players have. |
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* Copyright 2021 Anton Tarasenko |
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*------------------------------------------------------------------------------ |
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* This file is part of Acedia. |
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* |
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* Acedia is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* Acedia is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with Acedia. If not, see <https://www.gnu.org/licenses/>. |
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*/ |
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class ACommandDosh extends Command; |
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|
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var protected const int TGOTTEN, TLOST, TDOSH; |
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|
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protected function BuildData(CommandDataBuilder builder) |
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{ |
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builder.Name(P("dosh")).Summary(P("Changes amount of money.")); |
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builder.RequireTarget(); |
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builder.ParamInteger(P("amount")) |
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.Describe(P("Gives (or takes if negative) players a specified <amount>" |
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@ "of money.")); |
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builder.SubCommand(P("set")) |
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.ParamInteger(P("amount")) |
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.Describe(P("Sets player's money to a specified <amount>.")); |
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builder.Option(P("silent")) |
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.Describe(P("If specified - players won't receive a notification about" |
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@ "obtaining/losing dosh.")); |
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builder.Option(P("min")) |
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.ParamInteger(P("minValue")) |
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.Describe(F("Players will retain at least this amount of dosh after" |
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@ "the command's execution. In case of conflict, overrides" |
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@ "'{$TextEmphasis --max}' option. `0` is assumed by default.")); |
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builder.Option(P("max"), P("M")) |
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.ParamInteger(P("maxValue")) |
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.Describe(F("Players will have at most this amount of dosh after" |
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@ "the command's execution. In case of conflict, it is overridden" |
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@ "by '{$TextEmphasis --min}' option.")); |
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} |
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|
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protected function ExecutedFor(APlayer player, CommandCall result) |
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{ |
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local int oldAmount, newAmount; |
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local int amount, minValue, maxValue; |
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local AssociativeArray commandOptions; |
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// Find min and max value boundaries |
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commandOptions = result.GetOptions(); |
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minValue = commandOptions.GetIntBy(P("/min/minValue"), 0); |
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maxValue = commandOptions.GetIntBy(P("/max/maxValue"), MaxInt); |
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if (minValue > maxValue) { |
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maxValue = minValue; |
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} |
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// Change dosh |
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oldAmount = player.GetDosh(); |
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amount = result.GetParameters().GetInt(P("amount")); |
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if (result.GetSubCommand().IsEmpty()) { |
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newAmount = oldAmount + amount; |
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} |
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else { |
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// This has to be "dosh set" |
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newAmount = amount; |
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} |
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newAmount = Clamp(newAmount, minValue, maxValue); |
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// Announce dosh change, if necessary |
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if (!commandOptions.HasKey(P("silent"))) { |
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AnnounceDoshChange(player.Console(), oldAmount, newAmount); |
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} |
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player.SetDosh(newAmount); |
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} |
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|
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protected function AnnounceDoshChange( |
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ConsoleWriter console, |
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int oldAmount, |
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int newAmount) |
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{ |
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local Text amountDeltaAsText; |
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if (newAmount > oldAmount) |
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{ |
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amountDeltaAsText = _.text.FromInt(newAmount - oldAmount); |
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console.Write(T(TGOTTEN)) |
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.Write(amountDeltaAsText) |
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.WriteLine(T(TDOSH)); |
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} |
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if (newAmount < oldAmount) |
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{ |
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amountDeltaAsText = _.text.FromInt(oldAmount - newAmount); |
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console.Write(T(TLOST)) |
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.Write(amountDeltaAsText) |
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.WriteLine(T(TDOSH)); |
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} |
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_.memory.Free(amountDeltaAsText); |
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} |
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|
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defaultproperties |
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{ |
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TGOTTEN = 0 |
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stringConstants(0) = "You've {$TextPositive gotten} " |
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TLOST = 1 |
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stringConstants(1) = "You've {$TextNegative lost} " |
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TDOSH = 2 |
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stringConstants(2) = " dosh!" |
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} |
@ -1,37 +0,0 @@
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/** |
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* Command for changing nickname of the player. |
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* Copyright 2021 Anton Tarasenko |
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*------------------------------------------------------------------------------ |
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* This file is part of Acedia. |
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* |
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* Acedia is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* Acedia is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with Acedia. If not, see <https://www.gnu.org/licenses/>. |
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*/ |
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class ACommandNick extends Command; |
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protected function BuildData(CommandDataBuilder builder) |
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{ |
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builder.Name(P("nick")).Summary(P("Changes nickname.")); |
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builder.RequireTarget(); |
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builder.ParamRemainder(P("nick")) |
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.Describe(P("Changes nickname of targeted players to <nick>.")); |
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} |
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protected function ExecutedFor(APlayer player, CommandCall result) |
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{ |
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player.SetName(result.GetParameters().GetText(P("nick"))); |
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} |
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|
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defaultproperties |
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{ |
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} |
@ -1,570 +0,0 @@
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/** |
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* Command for managing trader time and traders. |
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* Copyright 2021 Anton Tarasenko |
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*------------------------------------------------------------------------------ |
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* This file is part of Acedia. |
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* |
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* Acedia is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* Acedia is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with Acedia. If not, see <https://www.gnu.org/licenses/>. |
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*/ |
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class ACommandTrader extends Command; |
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var protected const int TLIST, TOPEN, TCLOSE, TENABLE, TDISABLE, TAUTO_OPEN; |
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var protected const int TTRADER, TTRADERS, TALL, TAUTO_OPEN_QUESTION, TQUOTE; |
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var protected const int TAUTO_OPEN_FLAG, TDISABLED_FLAG, TUNKNOWN_TRADERS; |
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var protected const int TLIST_TRADERS, TCOMMA_SPACE, TSELECTED_FLAG; |
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var protected const int TPARENTHESIS_OPEN, TPARENTHESIS_CLOSE; |
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var protected const int TSELECT, TIGNORE_DOORS, TBOOT, TTRADER_TIME, TTIME; |
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var protected const int TIGNORE_PLAYERS, TPAUSE, TUNPAUSE, TCANNOT_PARSE_PARAM; |
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var protected const int TCLOSEST, TSPACE; |
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protected function BuildData(CommandDataBuilder builder) |
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{ |
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builder.Name(T(TTRADER)) |
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.Summary(P("Manages trader time and available traders.")) |
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.Describe(P("Enables of disables trading.")) |
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.ParamBoolean(T(TENABLE)); |
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builder.SubCommand(T(TTIME)) |
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.Describe(F("Changes current trader time if numeric value is specified." |
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@ "You can also pause trader countdown by specifying" |
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@ "{$TextEmphasis pause} or turn it back on with" |
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@ "{$TextEmphasis unpause}.")) |
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.ParamText(T(TTRADER_TIME)); |
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builder.SubCommand(T(TLIST)) |
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.Describe(P("Lists names of all available traders and" |
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@ "marks closest one to the caller.")); |
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builder.SubCommand(T(TOPEN)) |
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.Describe(P("Opens specified traders.")) |
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.OptionalParams() |
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.ParamTextList(T(TTRADERS)); |
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builder.SubCommand(T(TCLOSE)) |
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.Describe(P("Closes specified traders.")) |
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.OptionalParams() |
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.ParamTextList(T(TTRADERS)); |
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builder.SubCommand(T(TAUTO_OPEN)) |
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.Describe(P("Sets whether specified traders are open automatically.")) |
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.ParamBoolean(T(TAUTO_OPEN_QUESTION)) |
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.OptionalParams() |
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.ParamTextList(T(TTRADERS)); |
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builder.SubCommand(T(TSELECT)) |
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.Describe(P("Selects specified trader.")) |
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.OptionalParams() |
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.ParamText(T(TTRADER)); |
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builder.SubCommand(T(TBOOT)) |
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.Describe(P("Boots all players from specified traders. If no traders" |
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@ "were specified - assumes that all of them should be affected.")) |
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.OptionalParams() |
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.ParamTextList(T(TTRADERS)); |
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builder.SubCommand(T(TENABLE)) |
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.Describe(P("Enables specified traders.")) |
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.OptionalParams() |
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.ParamTextList(T(TTRADERS)); |
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builder.SubCommand(T(TDISABLE)) |
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.Describe(P("Disables specified traders.")) |
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.OptionalParams() |
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.ParamTextList(T(TTRADERS)); |
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builder.Option(T(TALL)) |
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.Describe(P("If sub-command targets shops, this flag will make it" |
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@ "target all the available shops.")); |
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builder.Option(T(TCLOSEST)) |
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.Describe(P("If sub-command targets shops, this flag will make it also" |
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@ "target closest shop to the caller.")); |
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builder.Option(T(TIGNORE_DOORS)) |
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.Describe(F("When used with {$TextEmphasis select} sub-command, it will" |
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@ "neither open or close doors.")); |
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builder.Option(T(TIGNORE_PLAYERS), P("I")) |
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.Describe(P("Normally commands that close doors will automatically boot" |
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@ "players from inside to prevent locking them in. This flag forces" |
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@ "this command to leave players inside. However they can still be" |
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@ "booted out at the end of trading time. Also it is impossible to" |
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@ "disable the trader and not boot players inside it.")); |
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} |
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protected function Executed(CommandCall result) |
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{ |
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local Text subCommand; |
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local AssociativeArray commandParameters, commandOptions; |
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subCommand = result.GetSubCommand(); |
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commandParameters = result.GetParameters(); |
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commandOptions = result.GetOptions(); |
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if (subCommand.IsEmpty()) { |
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_.kf.trading.SetTradingStatus(commandParameters.GetBool(T(TENABLE))); |
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} |
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else if (subCommand.Compare(T(TLIST))) { |
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ListTradersFor(result.GetCallerPlayer()); |
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} |
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else if (subCommand.Compare(T(TTIME), SCASE_INSENSITIVE)) { |
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HandleTraderTime(result); |
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} |
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else if (subCommand.Compare(T(TOPEN), SCASE_INSENSITIVE)) { |
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SetTradersOpen(true, result); |
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} |
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else if (subCommand.Compare(T(TCLOSE), SCASE_INSENSITIVE)) { |
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SetTradersOpen(false, result); |
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} |
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else if (subCommand.Compare(T(TSELECT), SCASE_INSENSITIVE)) { |
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SelectTrader(result); |
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} |
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else if (subCommand.Compare(T(TBOOT), SCASE_INSENSITIVE)) { |
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BootFromTraders(result); |
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} |
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else if (subCommand.Compare(T(TENABLE), SCASE_INSENSITIVE)) { |
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SetTradersEnabled(true, result); |
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} |
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else if (subCommand.Compare(T(TDISABLE), SCASE_INSENSITIVE)) { |
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SetTradersEnabled(false, result); |
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} |
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else if (subCommand.Compare(T(TAUTO_OPEN), SCASE_INSENSITIVE)) { |
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SetTradersAutoOpen(result); |
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} |
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subCommand.FreeSelf(); |
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} |
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|
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protected function ListTradersFor(APlayer target) |
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{ |
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local int i; |
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local ATrader closestTrader; |
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local ConsoleWriter console; |
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local array<ATrader> availableTraders; |
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if (target == none) { |
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return; |
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} |
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availableTraders = _.kf.trading.GetTraders(); |
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console = target.Console(); |
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console.Flush() |
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.UseColor(_.color.TextEmphasis) |
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.Write(T(TLIST_TRADERS)) |
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.ResetColor(); |
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closestTrader = FindClosestTrader(target); |
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for (i = 0; i < availableTraders.length; i += 1) |
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{ |
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WriteTrader(availableTraders[i], availableTraders[i] == closestTrader, |
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console); |
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if (i != availableTraders.length - 1) { |
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console.Write(T(TCOMMA_SPACE)); |
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} |
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} |
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console.Flush(); |
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} |
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|
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protected function HandleTraderTime(CommandCall result) |
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{ |
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local int countDownValue; |
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local Text parameter; |
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local Parser parser; |
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local APlayer callerPlayer; |
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parameter = result.GetParameters().GetText(T(TTRADER_TIME)); |
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if (parameter.Compare(T(TPAUSE), SCASE_INSENSITIVE)) |
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{ |
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_.kf.trading.SetCountDownPause(true); |
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return; |
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} |
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else if (parameter.Compare(T(TUNPAUSE), SCASE_INSENSITIVE)) |
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{ |
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_.kf.trading.SetCountDownPause(false); |
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return; |
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} |
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parser = _.text.Parse(parameter); |
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if (parser.MInteger(countDownValue).Ok()) { |
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_.kf.trading.SetCountDown(countDownValue); |
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} |
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else |
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{ |
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callerPlayer = result.GetCallerPlayer(); |
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if (callerPlayer != none) |
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{ |
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callerPlayer.Console() |
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.UseColor(_.color.TextFailure) |
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.Write(T(TCANNOT_PARSE_PARAM)) |
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.WriteLine(parameter) |
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.ResetColor(); |
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} |
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} |
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parser.FreeSelf(); |
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|
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} |
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|
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protected function SetTradersOpen(bool doOpen, CommandCall result) |
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{ |
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local int i; |
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local bool needToBootPlayers; |
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local array<ATrader> selectedTraders; |
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selectedTraders = GetTradersArray(result); |
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needToBootPlayers = !doOpen |
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&& !result.GetOptions().HasKey(T(TIGNORE_PLAYERS)); |
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for (i = 0; i < selectedTraders.length; i += 1) |
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{ |
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selectedTraders[i].SetOpen(doOpen); |
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if (needToBootPlayers) { |
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selectedTraders[i].BootPlayers(); |
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} |
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} |
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} |
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|
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protected function SelectTrader(CommandCall result) |
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{ |
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local int i; |
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local APlayer callerPlayer; |
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local ConsoleWriter console; |
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local Text selectedTraderName, nextTraderName; |
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local ATrader previouslySelectedTrader; |
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local array<ATrader> availableTraders; |
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selectedTraderName = result.GetParameters().GetText(T(TTRADER)); |
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previouslySelectedTrader = _.kf.trading.GetSelectedTrader(); |
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// Corner case: no new trader |
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if (selectedTraderName == none) |
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{ |
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_.kf.trading.SelectTrader(none); |
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HandleTraderSwap(result, none, availableTraders[i]); |
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return; |
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} |
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// Find new trader among available ones |
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availableTraders = _.kf.trading.GetTraders(); |
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for (i = 0; i < availableTraders.length; i += 1) |
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{ |
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nextTraderName = availableTraders[i].GetName(); |
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if (selectedTraderName.Compare(nextTraderName)) |
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{ |
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availableTraders[i].Select(); |
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HandleTraderSwap( result, previouslySelectedTrader, |
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availableTraders[i]); |
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nextTraderName.FreeSelf(); |
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return; |
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} |
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nextTraderName.FreeSelf(); |
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} |
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// If we have reached here: given trader name was invalid. |
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callerPlayer = result.GetCallerPlayer(); |
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if (callerPlayer != none) { |
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console = callerPlayer.Console(); |
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} |
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if (console != none) |
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{ |
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console.Flush() |
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.UseColor(_.color.TextNegative).Write(T(TUNKNOWN_TRADERS)) |
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.ResetColor().WriteLine(selectedTraderName); |
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} |
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} |
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|
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// Boot players from the old trader iff |
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// 1. It's different from the new one (otherwise swapping means nothing); |
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// 2. Option "ignore-players" was not specified. |
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protected function HandleTraderSwap( |
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CommandCall result, |
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ATrader oldTrader, |
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ATrader newTrader) |
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{ |
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if (oldTrader == none) return; |
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if (oldTrader == newTrader) return; |
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if (result.GetOptions().HasKey(T(TIGNORE_DOORS))) return; |
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if (result.GetOptions().HasKey(T(TIGNORE_PLAYERS))) return; |
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|
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oldTrader.Close().BootPlayers(); |
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if (newTrader != none) { |
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newTrader.Open(); |
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} |
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} |
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|
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protected function BootFromTraders(CommandCall result) |
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{ |
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local int i; |
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local array<ATrader> selectedTraders; |
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selectedTraders = GetTradersArray(result); |
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if (selectedTraders.length <= 0) { |
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selectedTraders = _.kf.trading.GetTraders(); |
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} |
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for (i = 0; i < selectedTraders.length; i += 1) { |
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selectedTraders[i].BootPlayers(); |
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} |
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} |
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|
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protected function SetTradersEnabled(bool doEnable, CommandCall result) |
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{ |
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local int i; |
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local array<ATrader> selectedTraders; |
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selectedTraders = GetTradersArray(result); |
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for (i = 0; i < selectedTraders.length; i += 1) { |
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selectedTraders[i].SetEnabled(doEnable); |
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} |
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} |
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|
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protected function SetTradersAutoOpen(CommandCall result) |
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{ |
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local int i; |
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local bool doAutoOpen; |
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local array<ATrader> selectedTraders; |
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doAutoOpen = result.GetParameters().GetBool(T(TAUTO_OPEN_QUESTION)); |
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selectedTraders = GetTradersArray(result); |
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for (i = 0; i < selectedTraders.length; i += 1) { |
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selectedTraders[i].SetAutoOpen(doAutoOpen); |
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} |
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} |
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|
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// Reads traders specified for the command (if any). |
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// Assumes `result != none`. |
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protected function array<ATrader> GetTradersArray(CommandCall result) |
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{ |
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local int i, j; |
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local APLayer callerPlayer; |
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local Text nextTraderName; |
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local DynamicArray specifiedTrades; |
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local array<ATrader> resultTraders; |
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local array<ATrader> availableTraders; |
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// Boundary cases: all traders and no traders at all |
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availableTraders = _.kf.trading.GetTraders(); |
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if (result.GetOptions().HasKey(T(TALL))) { |
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return availableTraders; |
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} |
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// Add closest one, if flag tells us to |
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callerPlayer = result.GetCallerPlayer(); |
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if (result.GetOptions().HasKey(T(TCLOSEST))) |
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{ |
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resultTraders = |
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InsertTrader(resultTraders, FindClosestTrader(callerPlayer)); |
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} |
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specifiedTrades = result.GetParameters().GetDynamicArray(T(TTRADERS)); |
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if (specifiedTrades == none) { |
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return resultTraders; |
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} |
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// We iterate over `availableTraders` in the outer loop because: |
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// 1. Each `ATrader` from `availableTraders` will be matched only once, |
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// ensuring that result will not contain duplicate instances; |
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// 2. `availableTraders.GetName()` creates a new `Text` copy and |
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// `specifiedTrades.GetText()` does not. |
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for (i = 0; i < availableTraders.length; i += 1) |
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{ |
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nextTraderName = availableTraders[i].GetName(); |
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for (j = 0; j < specifiedTrades.GetLength(); j += 1) |
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{ |
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if (nextTraderName.Compare(specifiedTrades.GetText(j))) |
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{ |
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resultTraders = |
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InsertTrader(resultTraders, availableTraders[i]); |
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specifiedTrades.Remove(j, 1); |
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break; |
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} |
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} |
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nextTraderName.FreeSelf(); |
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if (specifiedTrades.GetLength() <= 0) { |
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break; |
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} |
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} |
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// Some of the remaining trader names inside `specifiedTrades` do not |
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// match any actual traders. Report it. |
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if (callerPlayer != none && specifiedTrades.GetLength() > 0) { |
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ReportUnknowTraders(specifiedTrades, callerPlayer.Console()); |
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} |
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return resultTraders; |
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} |
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|
||||
// Auxiliary method that adds `newTrader` into existing array of traders |
||||
// if it is still missing. |
||||
protected function array<ATrader> InsertTrader( |
||||
array<ATrader> traders, |
||||
ATrader newTrader) |
||||
{ |
||||
local int i; |
||||
if (newTrader == none) { |
||||
return traders; |
||||
} |
||||
for (i = 0; i < traders.length; i += 1) |
||||
{ |
||||
if (traders[i] == newTrader) { |
||||
return traders; |
||||
} |
||||
} |
||||
traders[traders.length] = newTrader; |
||||
return traders; |
||||
} |
||||
|
||||
protected function ReportUnknowTraders( |
||||
DynamicArray specifiedTrades, |
||||
ConsoleWriter console) |
||||
{ |
||||
local int i; |
||||
if (console == none) return; |
||||
if (specifiedTrades == none) return; |
||||
|
||||
console.Flush() |
||||
.UseColor(_.color.TextNegative) |
||||
.Write(T(TUNKNOWN_TRADERS)) |
||||
.ResetColor(); |
||||
for (i = 0; i < specifiedTrades.GetLength(); i += 1) |
||||
{ |
||||
console.Write(specifiedTrades.GetText(i)); |
||||
if (i != specifiedTrades.GetLength() - 1) { |
||||
console.Write(T(TCOMMA_SPACE)); |
||||
} |
||||
} |
||||
console.Flush(); |
||||
} |
||||
|
||||
// Find closest trader to the `target` player |
||||
protected function ATrader FindClosestTrader(APlayer target) |
||||
{ |
||||
local int i; |
||||
local float newDistance, bestDistance; |
||||
local ATrader bestTrader; |
||||
local array<ATrader> availableTraders; |
||||
local Vector targetLocation; |
||||
if (target == none) { |
||||
return none; |
||||
} |
||||
targetLocation = target.GetLocation(); |
||||
availableTraders = _.kf.trading.GetTraders(); |
||||
for (i = 0; i < availableTraders.length; i += 1) |
||||
{ |
||||
newDistance = |
||||
VSizeSquared(availableTraders[i].GetLocation() - targetLocation); |
||||
if (bestTrader == none || newDistance < bestDistance) |
||||
{ |
||||
bestTrader = availableTraders[i]; |
||||
bestDistance = newDistance; |
||||
} |
||||
} |
||||
return bestTrader; |
||||
} |
||||
|
||||
// Writes a trader name along with information on whether it's |
||||
// disabled / auto-open |
||||
protected function WriteTrader( |
||||
ATrader traderToWrite, |
||||
bool isClosestTrader, |
||||
ConsoleWriter console) |
||||
{ |
||||
local Text traderName; |
||||
if (traderToWrite == none) return; |
||||
if (console == none) return; |
||||
|
||||
console.Write(T(TQUOTE)); |
||||
if (traderToWrite.IsOpen()) { |
||||
console.UseColor(_.color.TextPositive); |
||||
} |
||||
else { |
||||
console.UseColor(_.color.TextNegative); |
||||
} |
||||
traderName = traderToWrite.GetName(); |
||||
console.Write(traderName) |
||||
.ResetColor() |
||||
.Write(T(TQUOTE)); |
||||
traderName.FreeSelf(); |
||||
WriteTraderTags(traderToWrite, isClosestTrader, console); |
||||
} |
||||
|
||||
protected function WriteTraderTags( |
||||
ATrader traderToWrite, |
||||
bool isClosest, |
||||
ConsoleWriter console) |
||||
{ |
||||
local bool hasTagsInFront; |
||||
local bool isAutoOpen, isSelected; |
||||
if (traderToWrite == none) { |
||||
return; |
||||
} |
||||
if (!traderToWrite.IsEnabled()) |
||||
{ |
||||
console.Write(T(TDISABLED_FLAG)); |
||||
return; |
||||
} |
||||
isAutoOpen = traderToWrite.IsAutoOpen(); |
||||
isSelected = traderToWrite.IsSelected(); |
||||
if (!isAutoOpen && !isSelected && !isClosest) { |
||||
return; |
||||
} |
||||
console.Write(T(TSPACE)).Write(T(TPARENTHESIS_OPEN)); |
||||
if (isClosest) |
||||
{ |
||||
console.Write(T(TCLOSEST)); |
||||
hasTagsInFront = true; |
||||
} |
||||
if (isAutoOpen) |
||||
{ |
||||
if (hasTagsInFront) { |
||||
console.Write(T(TCOMMA_SPACE)); |
||||
} |
||||
console.Write(T(TAUTO_OPEN_FLAG)); |
||||
hasTagsInFront = true; |
||||
} |
||||
if (isSelected) |
||||
{ |
||||
if (hasTagsInFront) { |
||||
console.Write(T(TCOMMA_SPACE)); |
||||
} |
||||
console.Write(T(TSELECTED_FLAG)); |
||||
} |
||||
console.Write(T(TPARENTHESIS_CLOSE)); |
||||
} |
||||
|
||||
defaultproperties |
||||
{ |
||||
TLIST = 0 |
||||
stringConstants(0) = "list" |
||||
TOPEN = 1 |
||||
stringConstants(1) = "open" |
||||
TCLOSE = 2 |
||||
stringConstants(2) = "close" |
||||
TENABLE = 3 |
||||
stringConstants(3) = "enable" |
||||
TDISABLE = 4 |
||||
stringConstants(4) = "disable" |
||||
TAUTO_OPEN = 5 |
||||
stringConstants(5) = "autoopen" |
||||
TTRADER = 6 |
||||
stringConstants(6) = "trader" |
||||
TTRADERS = 7 |
||||
stringConstants(7) = "traders" |
||||
TALL = 8 |
||||
stringConstants(8) = "all" |
||||
TAUTO_OPEN_QUESTION = 9 |
||||
stringConstants(9) = "autoOpen?" |
||||
TQUOTE = 10 |
||||
stringConstants(10) = "\"" |
||||
TAUTO_OPEN_FLAG = 11 |
||||
stringConstants(11) = "auto-open" |
||||
TDISABLED_FLAG = 12 |
||||
stringConstants(12) = " (disabled)" |
||||
TUNKNOWN_TRADERS = 13 |
||||
stringConstants(13) = "Could not find some of the traders: " |
||||
TLIST_TRADERS = 14 |
||||
stringConstants(14) = "List of available traders: " |
||||
TCOMMA_SPACE = 15 |
||||
stringConstants(15) = ", " |
||||
TPARENTHESIS_OPEN = 16 |
||||
stringConstants(16) = "(" |
||||
TPARENTHESIS_CLOSE = 17 |
||||
stringConstants(17) = ")" |
||||
TSELECTED_FLAG = 18 |
||||
stringConstants(18) = "selected" |
||||
TSELECT = 19 |
||||
stringConstants(19) = "select" |
||||
TIGNORE_DOORS = 20 |
||||
stringConstants(20) = "ignore-doors" |
||||
TBOOT = 21 |
||||
stringConstants(21) = "boot" |
||||
TTIME = 22 |
||||
stringConstants(22) = "time" |
||||
TTRADER_TIME = 23 |
||||
stringConstants(23) = "traderTime" |
||||
TIGNORE_PLAYERS = 24 |
||||
stringConstants(24) = "ignore-players" |
||||
TPAUSE = 25 |
||||
stringConstants(25) = "pause" |
||||
TUNPAUSE = 26 |
||||
stringConstants(26) = "unpause" |
||||
TCANNOT_PARSE_PARAM = 27 |
||||
stringConstants(27) = "Cannot parse parameter: " |
||||
TCLOSEST = 28 |
||||
stringConstants(28) = "closest" |
||||
TSPACE = 29 |
||||
stringConstants(29) = " " |
||||
} |
Loading…
Reference in new issue