/** * Command for changing nickname of the player. * Copyright 2021 Anton Tarasenko *------------------------------------------------------------------------------ * This file is part of Acedia. * * Acedia is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3 of the License, or * (at your option) any later version. * * Acedia is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Acedia. If not, see . */ class ACommandNick extends Command; //'dosh' for giving dosh (subcommand for setting it, options for min/max resulting value, silent) protected function BuildData(CommandDataBuilder builder) { builder.Name(P("nick")).Summary(P("Changes player's nickname.")); builder.RequireTarget(); builder.ParamText(P("nick")) .Describe(P("Sets new nickname to the targeted players.")); } protected function ExecutedFor(APlayer player, CommandCall result) { player.SetName(Text(result.GetParameters().GetItem(P("nick")))); } defaultproperties { }