; Acedia requires adding its own `GameRules` to listen to many different ; game events. ; In this config you can setup Acedia's user groups and persistent data ; storage. Enabling this feature automatically enables user group support, ; while persistent data is optional. ; Databases can be configured in `AcediaDB.ini`. [default Users] ; Configures whether to use database (and which) for storing user groups. ; Set `useDatabaseForGroupsData` to `false` if you want to define which users ; belong to what groups inside this config. useDatabaseForGroupsData=true groupsDatabaseLink=[local]Database:/group_data ; Configures whether persistent data should be additionally used. ; It can only be stored inside a database. usePersistentData=true persistentDataDatabaseLink=[local]Database:/user_data ; Available groups. Only used if `useDatabaseForGroupsData` is set to `false`. localUserGroup=admin localUserGroup=moderator localUserGroup=trusted ; These groups definitions only work in case you're using a config with ; `useDatabaseForGroupsData` set to `false`. Simply add new `user=` record, ; specifying SteamIDs of the players, e.g. `user=76561197960287930`. ; You can also optionally specify a human-readable lable for the SteamID after ; slash "/", e.g. `user=76561197960287930/gabe`. [admin UserGroup] ;user= [moderator UserGroup] ;user= [trusted UserGroup] ;user=