UnrealScript library and basis for all Acedia Framework mods
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/**
* API that provides functions quick access to Acedia's
* logging functionality.
* Copyright 2020 Anton Tarasenko
*------------------------------------------------------------------------------
* This file is part of Acedia.
*
* Acedia is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3 of the License, or
* (at your option) any later version.
*
* Acedia is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Acedia. If not, see <https://www.gnu.org/licenses/>.
*/
class LoggerAPI extends Singleton;
var private LoggerService logService;
protected function OnCreated()
{
logService = LoggerService(class'LoggerService'.static.Require());
}
public final function Track(string message)
{
if (logService == none)
{
class'LoggerService'.static.LogMessageToKFLog(LOG_Track, message);
return;
}
logService.LogMessage(LOG_Track, message);
}
public final function Debug(string message)
{
if (logService == none)
{
class'LoggerService'.static.LogMessageToKFLog(LOG_Debug, message);
return;
}
logService.LogMessage(LOG_Debug, message);
}
public final function Info(string message)
{
if (logService == none)
{
class'LoggerService'.static.LogMessageToKFLog(LOG_Info, message);
return;
}
logService.LogMessage(LOG_Info, message);
}
public final function Warning(string message)
{
if (logService == none)
{
class'LoggerService'.static.LogMessageToKFLog(LOG_Warning, message);
return;
}
logService.LogMessage(LOG_Warning, message);
}
public final function Failure(string message)
{
if (logService == none)
{
class'LoggerService'.static.LogMessageToKFLog(LOG_Failure, message);
return;
}
logService.LogMessage(LOG_Failure, message);
}
public final function Fatal(string message)
{
if (logService == none)
{
class'LoggerService'.static.LogMessageToKFLog(LOG_Fatal, message);
return;
}
logService.LogMessage(LOG_Fatal, message);
}
defaultproperties
{
}