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38 lines
1.4 KiB
38 lines
1.4 KiB
/** |
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* Command for changing nickname of the player. |
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* Copyright 2021 Anton Tarasenko |
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*------------------------------------------------------------------------------ |
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* This file is part of Acedia. |
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* |
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* Acedia is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* Acedia is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with Acedia. If not, see <https://www.gnu.org/licenses/>. |
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*/ |
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class ACommandNick extends Command; |
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//'dosh' for giving dosh (subcommand for setting it, options for min/max resulting value, silent) |
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protected function BuildData(CommandDataBuilder builder) |
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{ |
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builder.Name(P("nick")).Summary(P("Changes nickname.")); |
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builder.RequireTarget(); |
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builder.ParamRemainder(P("nick")) |
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.Describe(P("Changes nickname of targeted players to <nick>.")); |
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} |
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protected function ExecutedFor(APlayer player, CommandCall result) |
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{ |
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player.SetName(Text(result.GetParameters().GetItem(P("nick")))); |
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} |
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defaultproperties |
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{ |
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} |