UnrealScript library and basis for all Acedia Framework mods
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Anton Tarasenko 190a609b33 Add tests for new collections' `Append()` methods 2 years ago
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Aliases Add `GetAllAliases()` method for alias sources 2 years ago
Avarice Rename TextAPI.ToString() to TextAPI.IntoString() 2 years ago
BaseRealm Move `DBAPI` from base realm into core realm 2 years ago
Chat Move `UnrealAPI` into `ServerGlobal` 2 years ago
ClientRealm Move `DBAPI` from base realm into core realm 2 years ago
Color Change `TextPositive` color 2 years ago
Config Add spaces between lines 2 years ago
Console Add `InfoQueryHandler` 2 years ago
CoreRealm Move `DBAPI` from base realm into core realm 2 years ago
Data Add tests for new collections' `Append()` methods 2 years ago
Events Move `UnrealAPI` into `ServerGlobal` 2 years ago
Features Fix comments for config classes 2 years ago
Gameplay Add wave component and `ASquad` object 2 years ago
InfoQueryHandler Change version in `InfoQueryHandler` 2 years ago
KFRealm Add `FindInstance()` method for `MutatorAPI` 2 years ago
Logger Finish `Collection`s refactoring 2 years ago
Players Move `UnrealAPI` into `ServerGlobal` 2 years ago
ServerRealm Move `DBAPI` from base realm into core realm 2 years ago
Testing Rename `ToPlainString()` method into `ToString()` 3 years ago
Text Add tests for new `JSONPointer` methods 2 years ago
Types Add accessors to generic Core API to Acedia's objects and actors 2 years ago
Users Fix persistent data saving/loading 2 years ago
AcediaReplicationInfo.uc Change Acedia's base actor function to `simulated` 2 years ago
Manifest.uc Add initial `BigInt` version 2 years ago
Service.uc Change Acedia's base actor function to `simulated` 2 years ago
ServiceAnchor.uc Refactor to do clean up and use signals/slots 3 years ago
Singleton.uc Change Acedia's base actor function to `simulated` 2 years ago