You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
693 lines
23 KiB
693 lines
23 KiB
/** |
|
* This class implements JSON object storage capabilities. |
|
* Whenever one wants to store JSON data, they need to define such object. |
|
* It stores name-value pairs, where names are strings and values can be: |
|
* ~ Boolean, string, null or number (float in this implementation) data; |
|
* ~ Other JSON objects; |
|
* ~ JSON Arrays (see `JArray` class). |
|
* |
|
* This implementation provides getters and setters for boolean, string, |
|
* null or number types that allow to freely set and fetch their values |
|
* by name. |
|
* JSON objects and arrays can be fetched by getters, but you cannot |
|
* add existing object or array to another object. Instead one has to create |
|
* a new, empty object with a certain name and then fill it with data. |
|
* This allows to avoid loop situations, where object is contained in itself. |
|
* Functions to remove existing values are also provided and are applicable |
|
* to all variable types. |
|
* Setters can also be used to overwrite any value by a different value, |
|
* even of a different type. |
|
* Copyright 2020 Anton Tarasenko |
|
*------------------------------------------------------------------------------ |
|
* This file is part of Acedia. |
|
* |
|
* Acedia is free software: you can redistribute it and/or modify |
|
* it under the terms of the GNU General Public License as published by |
|
* the Free Software Foundation, version 3 of the License, or |
|
* (at your option) any later version. |
|
* |
|
* Acedia is distributed in the hope that it will be useful, |
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
* GNU General Public License for more details. |
|
* |
|
* You should have received a copy of the GNU General Public License |
|
* along with Acedia. If not, see <https://www.gnu.org/licenses/>. |
|
*/ |
|
class JObject extends JSON; |
|
|
|
// We will store all our properties as a simple array of name-value pairs. |
|
struct JProperty |
|
{ |
|
var string name; |
|
var JStorageAtom value; |
|
}; |
|
// Bucket of alias-value pairs, with the same alias hash. |
|
struct PropertyBucket |
|
{ |
|
var array<JProperty> properties; |
|
}; |
|
var private array<PropertyBucket> hashTable; |
|
var private int storedElementCount; |
|
|
|
// Reasonable lower and upper limits on hash table capacity, |
|
// that will be enforced if user requires something outside those bounds |
|
var private config const int MINIMUM_CAPACITY; |
|
var private config const int MAXIMUM_CAPACITY; |
|
var private config const float MINIMUM_DENSITY; |
|
var private config const float MAXIMUM_DENSITY; |
|
var private config const int MINIMUM_DIFFERENCE_FOR_REALLOCATION; |
|
var private config const int ABSOLUTE_LOWER_CAPACITY_LIMIT; |
|
|
|
// Helper method that is needed as a replacement for `%`, since it is |
|
// an operation on `float`s in UnrealScript and does not have enough precision |
|
// to work with hashes. |
|
// Assumes positive input. |
|
private function int Remainder(int number, int divisor) |
|
{ |
|
local int quotient; |
|
quotient = number / divisor; |
|
return (number - quotient * divisor); |
|
} |
|
|
|
// Finds indices for: |
|
// 1. Bucked that contains specified alias (`bucketIndex`); |
|
// 2. Pair for specified alias in the bucket's collection |
|
// (`propertyIndex`). |
|
// `bucketIndex` is always found, |
|
// `propertyIndex` is valid iff method returns `true`, otherwise it's equal to |
|
// the index at which new property can get inserted. |
|
private final function bool FindPropertyIndices( |
|
string name, |
|
out int bucketIndex, |
|
out int propertyIndex) |
|
{ |
|
local int i; |
|
local array<JProperty> bucketProperties; |
|
TouchHashTable(); |
|
bucketIndex = _.text.GetHash(name); |
|
if (bucketIndex < 0) { |
|
bucketIndex *= -1; |
|
} |
|
bucketIndex = Remainder(bucketIndex, hashTable.length); |
|
// Check if bucket actually has given name. |
|
bucketProperties = hashTable[bucketIndex].properties; |
|
for (i = 0; i < bucketProperties.length; i += 1) |
|
{ |
|
if (bucketProperties[i].name == name) |
|
{ |
|
propertyIndex = i; |
|
return true; |
|
} |
|
} |
|
propertyIndex = bucketProperties.length; |
|
return false; |
|
} |
|
|
|
// Creates hash table in case it does not exist yet |
|
private final function TouchHashTable() |
|
{ |
|
if (hashTable.length <= 0) { |
|
UpdateHashTableCapacity(); |
|
} |
|
} |
|
|
|
// Attempts to find a property in a caller `JObject` by the name `name` and |
|
// writes it into `result`. Returns `true` if it succeeds and `false` otherwise |
|
// (in that case writes a blank property with a given name in `result`). |
|
private final function bool FindProperty(string name, out JProperty result) |
|
{ |
|
local JProperty newProperty; |
|
local int bucketIndex, propertyIndex; |
|
if (FindPropertyIndices(name, bucketIndex, propertyIndex)) |
|
{ |
|
result = hashTable[bucketIndex].properties[propertyIndex]; |
|
return true; |
|
} |
|
newProperty.name = name; |
|
result = newProperty; |
|
return false; |
|
} |
|
|
|
// Creates/replaces a property with a name `newProperty.name` in caller |
|
// JSON object |
|
private final function UpdateProperty(JProperty newProperty) |
|
{ |
|
local bool overriddenProperty; |
|
local int bucketIndex, propertyIndex; |
|
overriddenProperty = !FindPropertyIndices( newProperty.name, |
|
bucketIndex, propertyIndex); |
|
hashTable[bucketIndex].properties[propertyIndex] = newProperty; |
|
if (overriddenProperty) { |
|
storedElementCount += 1; |
|
UpdateHashTableCapacity(); |
|
} |
|
} |
|
|
|
// Removes a property with a name `newProperty.name` from caller JSON object |
|
// Returns `true` if something was actually removed. |
|
private final function bool RemoveProperty(string propertyName) |
|
{ |
|
local JProperty propertyToRemove; |
|
local int bucketIndex, propertyIndex; |
|
// Ensure has table was initialized before any updates |
|
if (hashTable.length <= 0) { |
|
UpdateHashTableCapacity(); |
|
} |
|
if (FindPropertyIndices(propertyName, bucketIndex, propertyIndex)) { |
|
propertyToRemove = hashTable[bucketIndex].properties[propertyIndex]; |
|
if (propertyToRemove.value.complexValue != none) { |
|
propertyToRemove.value.complexValue.Destroy(); |
|
} |
|
hashTable[bucketIndex].properties.Remove(propertyIndex, 1); |
|
storedElementCount = Max(0, storedElementCount - 1); |
|
UpdateHashTableCapacity(); |
|
return true; |
|
} |
|
return false; |
|
} |
|
|
|
// Checks if we need to change our current capacity and does so if needed |
|
private final function UpdateHashTableCapacity() |
|
{ |
|
local int oldCapacity, newCapacity; |
|
oldCapacity = hashTable.length; |
|
// Calculate new capacity (and whether it is needed) based on amount of |
|
// stored properties and current capacity |
|
newCapacity = oldCapacity; |
|
if (storedElementCount < newCapacity * MINIMUM_DENSITY) { |
|
newCapacity /= 2; |
|
} |
|
if (storedElementCount > newCapacity * MAXIMUM_DENSITY) { |
|
newCapacity *= 2; |
|
} |
|
// Enforce our limits |
|
newCapacity = Clamp(newCapacity, MINIMUM_CAPACITY, MAXIMUM_CAPACITY); |
|
newCapacity = Max(ABSOLUTE_LOWER_CAPACITY_LIMIT, newCapacity); |
|
// Only resize if difference is huge enough or table does not exists yet |
|
if ( newCapacity - oldCapacity > MINIMUM_DIFFERENCE_FOR_REALLOCATION |
|
|| oldCapacity - newCapacity > MINIMUM_DIFFERENCE_FOR_REALLOCATION |
|
|| oldCapacity <= 0) { |
|
ResizeHashTable(newCapacity); |
|
} |
|
} |
|
|
|
// Change size of the hash table, does not check any limits, does not check |
|
// if `newCapacity` is a valid capacity (`newCapacity > 0`). |
|
// Use `UpdateHashTableCapacity()` for that. |
|
private final function ResizeHashTable(int newCapacity) |
|
{ |
|
local int i, j; |
|
local array<JProperty> bucketProperties; |
|
local array<PropertyBucket> oldHashTable; |
|
oldHashTable = hashTable; |
|
// Clean current hash table |
|
hashTable.length = 0; |
|
hashTable.length = newCapacity; |
|
for (i = 0; i < oldHashTable.length; i += 1) |
|
{ |
|
bucketProperties = oldHashTable[i].properties; |
|
for (j = 0; j < bucketProperties.length; j += 1) { |
|
UpdateProperty(bucketProperties[j]); |
|
} |
|
} |
|
} |
|
|
|
// Returns `JType` of a variable with a given name in our properties. |
|
// This function can be used to check if certain variable exists |
|
// in this object, since if such variable does not exist - |
|
// function will return `JSON_Undefined`. |
|
public final function JType GetTypeOf(string name) |
|
{ |
|
local JProperty property; |
|
FindProperty(name, property); |
|
// If we did not find anything - `property` will be set up as |
|
// a `JSON_Undefined` type value. |
|
return property.value.type; |
|
} |
|
|
|
// Following functions are getters for various types of variables. |
|
// Getter for null value simply checks if it's null |
|
// and returns true/false as a result. |
|
// Getters for simple types (number, string, boolean) can have optional |
|
// default value specified, that will be returned if requested variable |
|
// doesn't exist or has a different type. |
|
// Getters for object and array types don't take default values and |
|
// will simply return `none`. |
|
public final function float GetNumber(string name, optional float defaultValue) |
|
{ |
|
local JProperty property; |
|
FindProperty(name, property); |
|
if (property.value.type != JSON_Number) { |
|
return defaultValue; |
|
} |
|
return property.value.numberValue; |
|
} |
|
|
|
public final function int GetInteger(string name, optional int defaultValue) |
|
{ |
|
local JProperty property; |
|
FindProperty(name, property); |
|
if (property.value.type != JSON_Number) { |
|
return defaultValue; |
|
} |
|
return property.value.numberValueAsInt; |
|
} |
|
|
|
public final function string GetString( |
|
string name, |
|
optional string defaultValue |
|
) |
|
{ |
|
local JProperty property; |
|
FindProperty(name, property); |
|
if (property.value.type != JSON_String) { |
|
return defaultValue; |
|
} |
|
return property.value.stringValue; |
|
} |
|
|
|
public final function class<Object> GetClass( |
|
string name, |
|
optional class<Object> defaultValue |
|
) |
|
{ |
|
local JProperty property; |
|
FindProperty(name, property); |
|
if (property.value.type != JSON_String) { |
|
return defaultValue; |
|
} |
|
TryLoadingStringAsClass(property.value); |
|
if (property.value.stringValueAsClass != none) { |
|
return property.value.stringValueAsClass; |
|
} |
|
return defaultValue; |
|
} |
|
|
|
public final function bool GetBoolean(string name, optional bool defaultValue) |
|
{ |
|
local JProperty property; |
|
FindProperty(name, property); |
|
if (property.value.type != JSON_Boolean) { |
|
return defaultValue; |
|
} |
|
return property.value.booleanValue; |
|
} |
|
|
|
public final function bool IsNull(string name) |
|
{ |
|
local JProperty property; |
|
FindProperty(name, property); |
|
return (property.value.type == JSON_Null); |
|
} |
|
|
|
public final function JArray GetArray(string name) |
|
{ |
|
local JProperty property; |
|
FindProperty(name, property); |
|
if (property.value.type != JSON_Array) { |
|
return none; |
|
} |
|
return JArray(property.value.complexValue); |
|
} |
|
|
|
public final function JObject GetObject(string name) |
|
{ |
|
local JProperty property; |
|
FindProperty(name, property); |
|
if (property.value.type != JSON_Object) return none; |
|
return JObject(property.value.complexValue); |
|
} |
|
|
|
// Following functions provide simple setters for boolean, string, number |
|
// and null values. |
|
// They return object itself, allowing user to chain calls like this: |
|
// `object.SetNumber("num1", 1).SetNumber("num2", 2);`. |
|
public final function JObject SetNumber(string name, float value) |
|
{ |
|
local JProperty property; |
|
FindProperty(name, property); |
|
property.value.type = JSON_Number; |
|
property.value.numberValue = value; |
|
property.value.numberValueAsInt = int(value); |
|
property.value.complexValue = none; |
|
property.value.preferIntegerValue = false; |
|
UpdateProperty(property); |
|
return self; |
|
} |
|
|
|
public final function JObject SetInteger(string name, int value) |
|
{ |
|
local JProperty property; |
|
FindProperty(name, property); |
|
property.value.type = JSON_Number; |
|
property.value.numberValue = float(value); |
|
property.value.numberValueAsInt = value; |
|
property.value.complexValue = none; |
|
property.value.preferIntegerValue = true; |
|
UpdateProperty(property); |
|
return self; |
|
} |
|
|
|
public final function JObject SetString(string name, string value) |
|
{ |
|
local JProperty property; |
|
FindProperty(name, property); |
|
property.value.type = JSON_String; |
|
property.value.stringValue = value; |
|
property.value.stringValueAsClass = none; |
|
property.value.classLoadingWasAttempted = false; |
|
property.value.complexValue = none; |
|
UpdateProperty(property); |
|
return self; |
|
} |
|
|
|
public final function JObject SetClass(string name, class<Object> value) |
|
{ |
|
local JProperty property; |
|
FindProperty(name, property); |
|
property.value.type = JSON_String; |
|
property.value.stringValue = string(value); |
|
property.value.stringValueAsClass = value; |
|
property.value.classLoadingWasAttempted = true; |
|
property.value.complexValue = none; |
|
UpdateProperty(property); |
|
return self; |
|
} |
|
|
|
public final function JObject SetBoolean(string name, bool value) |
|
{ |
|
local JProperty property; |
|
FindProperty(name, property); |
|
property.value.type = JSON_Boolean; |
|
property.value.booleanValue = value; |
|
property.value.complexValue = none; |
|
UpdateProperty(property); |
|
return self; |
|
} |
|
|
|
public final function JObject SetNull(string name) |
|
{ |
|
local JProperty property; |
|
FindProperty(name, property); |
|
property.value.type = JSON_Null; |
|
property.value.complexValue = none; |
|
UpdateProperty(property); |
|
return self; |
|
} |
|
|
|
public final function JObject SetArray(string name, JArray template) |
|
{ |
|
local JProperty property; |
|
if (template == none) return self; |
|
FindProperty(name, property); |
|
if (property.value.complexValue != none) { |
|
property.value.complexValue.Destroy(); |
|
} |
|
property.value.type = JSON_Array; |
|
property.value.complexValue = template.Clone(); |
|
UpdateProperty(property); |
|
return self; |
|
} |
|
|
|
public final function JObject SetObject(string name, JObject template) |
|
{ |
|
local JProperty property; |
|
if (template == none) return self; |
|
FindProperty(name, property); |
|
if (property.value.complexValue != none) { |
|
property.value.complexValue.Destroy(); |
|
} |
|
property.value.type = JSON_Object; |
|
property.value.complexValue = template.Clone(); |
|
UpdateProperty(property); |
|
return self; |
|
} |
|
|
|
// JSON array and object types don't have setters, but instead have |
|
// functions to create a new, empty array/object under a certain name. |
|
// They return object itself, allowing user to chain calls like this: |
|
// `object.CreateObject("folded object").CreateArray("names list");`. |
|
public final function JObject CreateArray(string name) |
|
{ |
|
local JProperty property; |
|
FindProperty(name, property); |
|
if (property.value.complexValue != none) { |
|
property.value.complexValue.Destroy(); |
|
} |
|
property.value.type = JSON_Array; |
|
property.value.complexValue = _.json.NewArray(); |
|
UpdateProperty(property); |
|
return self; |
|
} |
|
|
|
public final function JObject CreateObject(string name) |
|
{ |
|
local JProperty property; |
|
FindProperty(name, property); |
|
if (property.value.complexValue != none) { |
|
property.value.complexValue.Destroy(); |
|
} |
|
property.value.type = JSON_Object; |
|
property.value.complexValue = _.json.NewObject(); |
|
UpdateProperty(property); |
|
return self; |
|
} |
|
|
|
// Removes values with a given name. |
|
// Returns `true` if value was actually removed and `false` if it didn't exist. |
|
public final function JObject RemoveValue(string name) |
|
{ |
|
RemoveProperty(name); |
|
return self; |
|
} |
|
|
|
public final function array<string> GetKeys() |
|
{ |
|
local int i, j; |
|
local array<string> result; |
|
local array<JProperty> nextProperties; |
|
for (i = 0; i < hashTable.length; i += 1) |
|
{ |
|
nextProperties = hashTable[i].properties; |
|
for (j = 0; j < nextProperties.length; j += 1) { |
|
result[result.length] = nextProperties[j].name; |
|
} |
|
} |
|
return result; |
|
} |
|
|
|
public function bool IsSubsetOf(JSON rightJSON) |
|
{ |
|
local int i, j; |
|
local JObject rightObject; |
|
local JProperty rightProperty; |
|
local array<JProperty> nextProperties; |
|
rightObject = JObject(rightJSON); |
|
if (rightObject == none) return false; |
|
for (i = 0; i < hashTable.length; i += 1) |
|
{ |
|
nextProperties = hashTable[i].properties; |
|
for (j = 0; j < nextProperties.length; j += 1) { |
|
rightObject.FindProperty(nextProperties[j].name, rightProperty); |
|
if (rightProperty.value.type == JSON_Undefined) { |
|
return false; |
|
} |
|
if (!AreAtomsEqual(nextProperties[j].value, rightProperty.value)) { |
|
return false; |
|
} |
|
} |
|
} |
|
return true; |
|
} |
|
|
|
public function JSON Clone() |
|
{ |
|
local int i, j; |
|
local JObject clonedObject; |
|
local array<PropertyBucket> clonedHashTable; |
|
local array<JProperty> nextProperties; |
|
clonedObject = _.json.NewObject(); |
|
if (clonedObject == none) |
|
{ |
|
_.logger.Failure("Cannot clone `JObject`: cannot spawn a" |
|
@ "new instance."); |
|
return none; |
|
} |
|
clonedHashTable = hashTable; |
|
for (i = 0; i < clonedHashTable.length; i += 1) |
|
{ |
|
nextProperties = clonedHashTable[i].properties; |
|
for (j = 0; j < nextProperties.length; j += 1) |
|
{ |
|
if (nextProperties[j].value.complexValue == none) continue; |
|
if ( nextProperties[j].value.type != JSON_Array |
|
&& nextProperties[j].value.type != JSON_Object) { |
|
continue; |
|
} |
|
nextProperties[j].value.complexValue = |
|
nextProperties[j].value.complexValue.Clone(); |
|
} |
|
clonedHashTable[i].properties = nextProperties; |
|
} |
|
clonedObject.hashTable = clonedHashTable; |
|
return clonedObject; |
|
} |
|
|
|
public function bool ParseIntoSelfWith(Parser parser) |
|
{ |
|
local bool parsingSucceeded; |
|
local Parser.ParserState initState, confirmedState; |
|
local JProperty nextProperty; |
|
local array<JProperty> parsedProperties; |
|
if (parser == none) return false; |
|
initState = parser.GetCurrentState(); |
|
confirmedState = parser.Skip().Match("{").GetCurrentState(); |
|
if (!parser.Ok()) |
|
{ |
|
parser.RestoreState(initState); |
|
return false; |
|
} |
|
while (parser.Ok() && !parser.HasFinished()) |
|
{ |
|
confirmedState = parser.Skip().GetCurrentState(); |
|
if (parser.Match("}").Ok()) |
|
{ |
|
parsingSucceeded = true; |
|
break; |
|
} |
|
if ( parsedProperties.length > 0 |
|
&& !parser.RestoreState(confirmedState).Match(",").Skip().Ok()) { |
|
break; |
|
} |
|
else if (parser.Ok()) { |
|
confirmedState = parser.GetCurrentState(); |
|
} |
|
parser.RestoreState(confirmedState).Skip(); |
|
parser.MStringLiteral(nextProperty.name).Skip().Match(":"); |
|
nextProperty.value = ParseAtom(parser.Skip()); |
|
if (!parser.Ok() || nextProperty.value.type == JSON_Undefined) { |
|
break; |
|
} |
|
parsedProperties[parsedProperties.length] = nextProperty; |
|
} |
|
HandleParsedProperties(parsedProperties, parsingSucceeded); |
|
if (!parsingSucceeded) { |
|
parser.RestoreState(initState); |
|
} |
|
return parsingSucceeded; |
|
} |
|
|
|
private function HandleParsedProperties( |
|
array<JProperty> parsedProperties, |
|
bool parsingSucceeded) |
|
{ |
|
local int i; |
|
if (parsingSucceeded) |
|
{ |
|
for (i = 0; i < parsedProperties.length; i += 1) { |
|
UpdateProperty(parsedProperties[i]); |
|
} |
|
return; |
|
} |
|
for (i = 0; i < parsedProperties.length; i += 1) |
|
{ |
|
if (parsedProperties[i].value.complexValue != none) { |
|
parsedProperties[i].value.complexValue.Destroy(); |
|
} |
|
} |
|
} |
|
|
|
public function string DisplayWith(JSONDisplaySettings displaySettings) |
|
{ |
|
local int i, j; |
|
local bool isntFirstProperty; |
|
local string contents; |
|
local string openingBraces, closingBraces; |
|
local string propertiesSeparator; |
|
local array<JProperty> nextProperties; |
|
local JSONDisplaySettings innerSettings; |
|
if (displaySettings.stackIndentation) { |
|
innerSettings = IndentSettings(displaySettings); |
|
} |
|
else { |
|
innerSettings = displaySettings; |
|
} |
|
// Prepare delimiters using appropriate indentation rules |
|
// We only use inner settings for the part right after '{', |
|
// as the rest is supposed to be aligned with outer objects |
|
openingBraces = "{"; |
|
closingBraces = "}"; |
|
if (innerSettings.colored) { |
|
openingBraces = "&" $ openingBraces; |
|
closingBraces = "&" $ closingBraces; |
|
} |
|
openingBraces = displaySettings.beforeObjectOpening |
|
$ openingBraces $ innerSettings.afterObjectOpening; |
|
closingBraces = displaySettings.beforeObjectEnding |
|
$ closingBraces $ displaySettings.afterObjectEnding; |
|
propertiesSeparator = "," $ innerSettings.afterObjectComma; |
|
if (innerSettings.colored) { |
|
propertiesSeparator = "{$json_comma" @ propertiesSeparator $ "}"; |
|
openingBraces = "{$json_objectBraces &" $ openingBraces $ "}"; |
|
closingBraces = "{$json_objectBraces &" $ closingBraces $ "}"; |
|
} |
|
// Display inner properties |
|
for (i = 0; i < hashTable.length; i += 1) |
|
{ |
|
nextProperties = hashTable[i].properties; |
|
for (j = 0; j < nextProperties.length; j += 1) |
|
{ |
|
if (isntFirstProperty) { |
|
contents $= propertiesSeparator; |
|
} |
|
contents $= DisplayProperty(nextProperties[j], innerSettings); |
|
isntFirstProperty = true; |
|
} |
|
} |
|
return openingBraces $ contents $ closingBraces; |
|
} |
|
|
|
protected function string DisplayProperty( |
|
JProperty toDisplay, |
|
JSONDisplaySettings displaySettings) |
|
{ |
|
local string result; |
|
result = displaySettings.beforePropertyName |
|
$ DisplayJSONString(toDisplay.name) |
|
$ displaySettings.afterPropertyName; |
|
if (displaySettings.colored) { |
|
result = "{$json_propertyName" @ result $ "}{$json_colon :}"; |
|
} |
|
else { |
|
result $= ":"; |
|
} |
|
return (result $ displaySettings.beforePropertyValue |
|
$ DisplayAtom(toDisplay.value, displaySettings) |
|
$ displaySettings.afterPropertyValue); |
|
} |
|
|
|
public function Clear() |
|
{ |
|
local int i, j; |
|
local array<JProperty> nextProperties; |
|
for (i = 0; i < hashTable.length; i += 1) |
|
{ |
|
nextProperties = hashTable[i].properties; |
|
for (j = 0; j < nextProperties.length; j += 1) |
|
{ |
|
if (nextProperties[j].value.complexValue == none) continue; |
|
nextProperties[j].value.complexValue.Destroy(); |
|
} |
|
} |
|
} |
|
|
|
defaultproperties |
|
{ |
|
ABSOLUTE_LOWER_CAPACITY_LIMIT = 10 |
|
MINIMUM_CAPACITY = 50 |
|
MAXIMUM_CAPACITY = 100000 |
|
MINIMUM_DENSITY = 0.25 |
|
MAXIMUM_DENSITY = 0.75 |
|
MINIMUM_DIFFERENCE_FOR_REALLOCATION = 50 |
|
} |