UnrealScript library and basis for all Acedia Framework mods
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Anton Tarasenko 2606c0d001 Add `VotingModel` for vote counting 2 years ago
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Aliases Change how config is swapped for `Feature`s 2 years ago
Avarice Change directory structure and `CoreAPI` naming 2 years ago
BaseAPI Add `VotingModel` for vote counting 2 years ago
Chat Move `UnrealAPI` into `ServerGlobal` 2 years ago
ClientAPI Change directory structure and `CoreAPI` naming 2 years ago
Color Change `TextPositive` color 2 years ago
Config Add methods for scheduling `AcediaConfig` saving 2 years ago
Console Add `InfoQueryHandler` 2 years ago
Data Change directory structure and `CoreAPI` naming 2 years ago
Events Move `UnrealAPI` into `ServerGlobal` 2 years ago
Features Change how config is swapped for `Feature`s 2 years ago
Gameplay Refactor `MemoryAPI` to only work with `AcediaObject`s 2 years ago
InfoQueryHandler Change version in `InfoQueryHandler` 2 years ago
KFImplementation Change directory structure and `CoreAPI` naming 2 years ago
LevelAPI Move `CommandAPI` into base API 2 years ago
Logger Finish `Collection`s refactoring 2 years ago
Players Refactor `UserAPI` 2 years ago
ServerAPI Change directory structure and `CoreAPI` naming 2 years ago
Testing Rename `ToPlainString()` method into `ToString()` 3 years ago
Text Refactor `MemoryAPI` to only work with `AcediaObject`s 2 years ago
Types Change directory structure and `CoreAPI` naming 2 years ago
Users Change how config is swapped for `Feature`s 2 years ago
AcediaReplicationInfo.uc Change Acedia's base actor function to `simulated` 2 years ago
Manifest.uc Add `VotingModel` for vote counting 2 years ago
Service.uc Change directory structure and `CoreAPI` naming 2 years ago
ServiceAnchor.uc Refactor to do clean up and use signals/slots 3 years ago
Singleton.uc Change directory structure and `CoreAPI` naming 2 years ago