UnrealScript library and basis for all Acedia Framework mods
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/**
* `Manifest` is meant to describe contents of the Acedia's package.
* This is the base class, every package's `Manifest` must directly extend it.
* Copyright 2020 Anton Tarasenko
*------------------------------------------------------------------------------
* This file is part of Acedia.
*
* Acedia is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3 of the License, or
* (at your option) any later version.
*
* Acedia is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Acedia. If not, see <https://www.gnu.org/licenses/>.
*/
class _manifest extends Object
abstract;
// List of alias sources in this manifest's package.
var public const array< class<AliasSource> > aliasSources;
// List of features in this manifest's package.
var public const array< class<Feature> > features;
// List of commands in this manifest's package.
var public const array< class<Command> > commands;
// List of test cases in this manifest's package.
var public const array< class<TestCase> > testCases;
// List of required services.
var public const array< class<Service> > services;
defaultproperties
{
}