UnrealScript library and basis for all Acedia Framework mods
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Anton Tarasenko 863e440149 Fix style for `Global` 2 years ago
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Aliases Fix style of `Iter` and all related classes 2 years ago
Avarice Rename TextAPI.ToString() to TextAPI.IntoString() 2 years ago
BaseRealm Fix style for `Global` 2 years ago
Chat Move `UnrealAPI` into `ServerGlobal` 2 years ago
ClientRealm Move `DBAPI` from base realm into core realm 2 years ago
Color Change `TextPositive` color 2 years ago
Config Add methods for scheduling `AcediaConfig` saving 2 years ago
Console Add `InfoQueryHandler` 2 years ago
CoreRealm Fix potential usage of deallocated objects 2 years ago
Data Fix style of `Iter` and all related classes 2 years ago
Events Move `UnrealAPI` into `ServerGlobal` 2 years ago
Features Fix comments for config classes 2 years ago
Gameplay Fix style of `Iter` and all related classes 2 years ago
InfoQueryHandler Change version in `InfoQueryHandler` 2 years ago
KFRealm Add `FindInstance()` method for `MutatorAPI` 2 years ago
Logger Finish `Collection`s refactoring 2 years ago
Players Refactor `UserAPI` 2 years ago
ServerRealm Move `DBAPI` from base realm into core realm 2 years ago
Testing Rename `ToPlainString()` method into `ToString()` 3 years ago
Text Add tests for new `JSONPointer` methods 2 years ago
Types Add accessors to generic Core API to Acedia's objects and actors 2 years ago
Users Refactor `UserAPI` 2 years ago
AcediaReplicationInfo.uc Change Acedia's base actor function to `simulated` 2 years ago
Manifest.uc Refactor `UserAPI` 2 years ago
Service.uc Change Acedia's base actor function to `simulated` 2 years ago
ServiceAnchor.uc Refactor to do clean up and use signals/slots 3 years ago
Singleton.uc Change Acedia's base actor function to `simulated` 2 years ago