UnrealScript library and basis for all Acedia Framework mods
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 

37 lines
1.3 KiB

/**
* Command for changing nickname of the player.
* Copyright 2021 Anton Tarasenko
*------------------------------------------------------------------------------
* This file is part of Acedia.
*
* Acedia is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3 of the License, or
* (at your option) any later version.
*
* Acedia is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Acedia. If not, see <https://www.gnu.org/licenses/>.
*/
class ACommandNick extends Command;
protected function BuildData(CommandDataBuilder builder)
{
builder.Name(P("nick")).Summary(P("Changes nickname."));
builder.RequireTarget();
builder.ParamRemainder(P("nick"))
.Describe(P("Changes nickname of targeted players to <nick>."));
}
protected function ExecutedFor(APlayer player, CommandCall result)
{
player.SetName(result.GetParameters().GetText(P("nick")));
}
defaultproperties
{
}