UnrealScript library and basis for all Acedia Framework mods
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Anton Tarasenko be05bc156d Change services to log an error when not spawning 4 years ago
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Aliases Fix aliases error definitions being public 4 years ago
Color Add new system colors to `ColorAPI` 4 years ago
Commands Remove unrelated comment 4 years ago
Console Add console ability to temporarily change color 4 years ago
Data/Collections Add `AssociativeArray` ability to deallocate keys 4 years ago
Events Refactor signals/slots 4 years ago
Logger Add support for multiple (custom) loggers 4 years ago
Memory Comment about calling `AcediaActor`'s constructors 4 years ago
Players Fix `SetName()` coloring chat messages sometimes 4 years ago
Services/Connection Fix description for some event-related classes 4 years ago
Testing Add support for multiple (custom) loggers 4 years ago
Text Add method for replacing substrings in MutableText 4 years ago
Time Add timers and `TimeAPI` 4 years ago
Types Add `ActorBox` / `ActorRef` / `NativeActorRef` 4 years ago
Unreal Refactor `UnrealAPI`: move out `GameRulesAPI` 4 years ago
Users Refactor for Acedia v0.1.dev2 4 years ago
AcediaObjectPool.uc Refactor for Acedia v0.1.dev2 4 years ago
AcediaReplicationInfo.uc Initial commit 4 years ago
CoreService.uc Refactor for Acedia v0.1.dev2 4 years ago
Feature.uc Change `Feature` to be derived from `AcediaObject` 4 years ago
FeatureService.uc Change `Feature` to be derived from `AcediaObject` 4 years ago
Global.uc Add timers and `TimeAPI` 4 years ago
Manifest.uc Add `ActorBox` / `ActorRef` / `NativeActorRef` 4 years ago
Service.uc Change services to log an error when not spawning 4 years ago
Singleton.uc Refactor for Acedia v0.1.dev2 4 years ago
_manifest.uc Refactor for Acedia v0.1.dev2 4 years ago