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43 lines
1.7 KiB
43 lines
1.7 KiB
/** |
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* Base class for describing what API Acedia should load into its client- and |
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* server- `...Global`s objects. |
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* Copyright 2022 Anton Tarasenko |
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*------------------------------------------------------------------------------ |
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* This file is part of Acedia. |
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* |
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* Acedia is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* Acedia is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with Acedia. If not, see <https://www.gnu.org/licenses/>. |
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*/ |
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class AcediaAdapter extends AcediaObject |
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abstract; |
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/** |
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* # `AcediaAdapter` |
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* |
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* Acedia provides a set of APIs through `...Global`s objects |
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* `_` (for everything), `_server` (for servers) and `_client` (for clients). |
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* The functionality in common API set `_` is hardcoded, but Acedia allows |
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* users to provide their own implementation of `_server`'s and/or `_client`'s |
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* functionality to extend them, offer compatibility with other mods, etc.. |
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* This replacement is done through `AcediaAdapter` classes that serve as |
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* a collection of API classes to be used in `_server` or `_client`. |
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* All one needs to do to use a different set of server/client APIs is to |
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* specify desired `AcediaAdapter` before loading server/client core. |
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*/ |
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var public const class<SideEffectAPIBase> sideEffectAPIClass; |
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defaultproperties |
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{ |
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sideEffectAPIClass = class'SideEffectAPI' |
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} |