UnrealScript library and basis for all Acedia Framework mods
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Anton Tarasenko ec567d51dc A fuckload of changes, need to rebase anyway 2 years ago
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Aliases Add `GetAllAliases()` method for alias sources 2 years ago
Avarice Rename TextAPI.ToString() to TextAPI.IntoString() 2 years ago
BaseRealm A fuckload of changes, need to rebase anyway 2 years ago
Chat Move `UnrealAPI` into `ServerGlobal` 2 years ago
ClientRealm A fuckload of changes, need to rebase anyway 2 years ago
Color Change `TextPositive` color 2 years ago
Config Add scheduled saving to configs 2 years ago
Console Add `InfoQueryHandler` 2 years ago
CoreRealm A fuckload of changes, need to rebase anyway 2 years ago
Data A fuckload of changes, need to rebase anyway 2 years ago
Events Move `UnrealAPI` into `ServerGlobal` 2 years ago
Features Fix comments for config classes 2 years ago
Gameplay Add wave component and `ASquad` object 2 years ago
InfoQueryHandler Change version in `InfoQueryHandler` 2 years ago
KFRealm Add `FindInstance()` method for `MutatorAPI` 2 years ago
Logger Finish `Collection`s refactoring 2 years ago
Players A fuckload of changes, need to rebase anyway 2 years ago
ServerRealm A fuckload of changes, need to rebase anyway 2 years ago
Testing Rename `ToPlainString()` method into `ToString()` 3 years ago
Text Fix JSONAPI not parsing JSON values padded with spaces 2 years ago
Types A fuckload of changes, need to rebase anyway 2 years ago
Users A fuckload of changes, need to rebase anyway 2 years ago
AcediaReplicationInfo.uc Change Acedia's base actor function to `simulated` 2 years ago
Manifest.uc Refactor group API 2 years ago
Service.uc Change Acedia's base actor function to `simulated` 2 years ago
ServiceAnchor.uc Refactor to do clean up and use signals/slots 3 years ago
Singleton.uc Change Acedia's base actor function to `simulated` 2 years ago