UnrealScript library and basis for all Acedia Framework mods
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Anton Tarasenko f15e704ce2 Fix usage of freed object 1 year ago
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Aliases Change how config is swapped for `Feature`s 2 years ago
Avarice Change directory structure and `CoreAPI` naming 2 years ago
BaseAPI Fix usage of freed object 1 year ago
Chat Fix return values in some signals/methods 1 year ago
ClientAPI Add `UnflectApi` 2 years ago
Color Add basic voting functionality 2 years ago
Config Add methods for scheduling `AcediaConfig` saving 2 years ago
Console Add `InfoQueryHandler` 2 years ago
Data Fix storing user groups in databases not working 1 year ago
Events Move `UnrealAPI` into `ServerGlobal` 2 years ago
Features Change data convertion flag to `true` for all feature configs 1 year ago
Gameplay Refactor `SideEffect`s to work better with `UnflectApi` 2 years ago
InfoQueryHandler Update version number 1 year ago
KFImplementation Refactor `SideEffect`s to work better with `UnflectApi` 2 years ago
LevelAPI Refactor `SideEffect`s to work better with `UnflectApi` 2 years ago
Logger Finish `Collection`s refactoring 2 years ago
Players Add `IsSpectator()` check for `EPlayer` 1 year ago
ServerAPI Add `UnflectApi` 2 years ago
Testing Rename `ToPlainString()` method into `ToString()` 3 years ago
Text Add `IntoStrings()` method to `TextAPI` 1 year ago
Types Change directory structure and `CoreAPI` naming 2 years ago
Users Change "usergroups" commands to adapt to new `CommandsAPI` 1 year ago
AcediaReplicationInfo.uc Change Acedia's base actor function to `simulated` 2 years ago
Manifest.uc Add `BuiltInVoiceMessage` enum 2 years ago
Service.uc Change directory structure and `CoreAPI` naming 2 years ago
ServiceAnchor.uc Refactor to do clean up and use signals/slots 3 years ago
Singleton.uc Change directory structure and `CoreAPI` naming 2 years ago