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/**
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* Config object for `FixInventoryAbuse_Feature`.
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* Copyright 2021 Anton Tarasenko
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*------------------------------------------------------------------------------
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* This file is part of Acedia.
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*
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* Acedia is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3 of the License, or
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* (at your option) any later version.
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*
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* Acedia is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Acedia. If not, see <https://www.gnu.org/licenses/>.
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*/
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class FixInventoryAbuse extends FeatureConfig
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perobjectconfig
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config(AcediaFixes)
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dependson(FixInventoryAbuse_Feature);
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var public config float checkInterval;
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var public config array<FixInventoryAbuse_Feature.DualiesPair> dualiesClasses;
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protected function AssociativeArray ToData()
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{
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local int i;
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local DynamicArray pairsArray;
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local AssociativeArray data, pair;
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data = _.collections.EmptyAssociativeArray();
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data.SetFloat(P("checkInterval"), checkInterval, true);
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pairsArray = _.collections.EmptyDynamicArray();
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for (i = 0; i < dualiesClasses.length; i += 1)
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{
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pair = _.collections.EmptyAssociativeArray();
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pair.SetItem( P("single"),
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_.text.FromString(string(dualiesClasses[i].single)));
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pair.SetItem( P("dual"),
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_.text.FromString(string(dualiesClasses[i].dual)));
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pairsArray.AddItem(pair);
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}
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data.SetItem(P("dualiesClasses"), pairsArray);
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return data;
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}
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protected function FromData(AssociativeArray source)
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{
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local int i;
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local DynamicArray pairsArray;
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local AssociativeArray loadedPair;
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local FixInventoryAbuse_Feature.DualiesPair newPair;
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if (source == none) {
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return;
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}
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checkInterval = source.GetFloat(P("checkInterval"), 0.25);
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pairsArray = source.GetDynamicArray(P("dualiesClasses"));
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dualiesClasses.length = 0;
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if (pairsArray == none) {
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return;
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}
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for (i = 0; i < pairsArray.GetLength(); i += 1)
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{
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loadedPair = pairsArray.GetAssociativeArray(i);
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if (loadedPair == none) continue;
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newPair.single = class<KFWeaponPickup>(
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_.memory.LoadClass(loadedPair.GetText(P("single"))) );
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newPair.dual = class<KFWeaponPickup>(
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_.memory.LoadClass(loadedPair.GetText(P("dual"))) );
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dualiesClasses[dualiesClasses.length] = newPair;
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}
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}
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protected function DefaultIt()
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{
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local FixInventoryAbuse_Feature.DualiesPair newPair;
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checkInterval = 0.25;
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dualiesClasses.length = 0;
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newPair.single = class'KFMod.SinglePickup';
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newPair.dual = class'KFMod.DualiesPickup';
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dualiesClasses[dualiesClasses.length] = newPair;
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newPair.single = class'KFMod.Magnum44Pickup';
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newPair.dual = class'KFMod.Dual44MagnumPickup';
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dualiesClasses[dualiesClasses.length] = newPair;
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newPair.single = class'KFMod.MK23Pickup';
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newPair.dual = class'KFMod.DualMK23Pickup';
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dualiesClasses[dualiesClasses.length] = newPair;
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newPair.single = class'KFMod.DeaglePickup';
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newPair.dual = class'KFMod.DualDeaglePickup';
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dualiesClasses[dualiesClasses.length] = newPair;
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newPair.single = class'KFMod.GoldenDeaglePickup';
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newPair.dual = class'KFMod.GoldenDualDeaglePickup';
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dualiesClasses[dualiesClasses.length] = newPair;
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newPair.single = class'KFMod.FlareRevolverPickup';
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newPair.dual = class'KFMod.DualFlareRevolverPickup';
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dualiesClasses[dualiesClasses.length] = newPair;
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}
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defaultproperties
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{
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configName = "AcediaFixes"
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checkInterval = 0.25
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dualiesClasses(0)=(single=class'KFMod.SinglePickup',dual=class'KFMod.DualiesPickup')
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dualiesClasses(1)=(single=class'KFMod.Magnum44Pickup',dual=class'KFMod.Dual44MagnumPickup')
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dualiesClasses(2)=(single=class'KFMod.MK23Pickup',dual=class'KFMod.DualMK23Pickup')
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dualiesClasses(3)=(single=class'KFMod.DeaglePickup',dual=class'KFMod.DualDeaglePickup')
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dualiesClasses(4)=(single=class'KFMod.GoldenDeaglePickup',dual=class'KFMod.GoldenDualDeaglePickup')
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dualiesClasses(5)=(single=class'KFMod.FlareRevolverPickup',dual=class'KFMod.DualFlareRevolverPickup')
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}
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