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/**
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* Config object for `FixPipes_Feature`.
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* Copyright 2021 Anton Tarasenko
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*------------------------------------------------------------------------------
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* This file is part of Acedia.
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*
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* Acedia is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3 of the License, or
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* (at your option) any later version.
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*
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* Acedia is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Acedia. If not, see <https://www.gnu.org/licenses/>.
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*/
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class FixPipes extends FeatureConfig
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perobjectconfig
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config(AcediaFixes);
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var public config bool preventMassiveDamage;
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var public config bool preventSuspiciousDamage;
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var public config bool preventCorpseDetonation;
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var public config bool preventNPCDetonation;
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var public config float proximityCheckElevation;
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protected function AssociativeArray ToData()
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{
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local AssociativeArray data;
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data = __().collections.EmptyAssociativeArray();
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data.SetBool(P("preventMassiveDamage"), preventMassiveDamage, true);
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data.SetBool(P("preventSuspiciousDamage"), preventSuspiciousDamage, true);
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data.SetBool(P("preventCorpseDetonation"), preventCorpseDetonation, true);
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data.SetBool(P("preventNPCDetonation"), preventNPCDetonation, true);
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data.SetFloat(P("proximityCheckElevation"), proximityCheckElevation, true);
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return data;
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}
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protected function FromData(AssociativeArray source)
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{
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if (source == none) {
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return;
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}
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preventMassiveDamage = source.GetBool(P("preventMassiveDamage"));
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preventSuspiciousDamage = source.GetBool(P("preventSuspiciousDamage"));
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preventCorpseDetonation = source.GetBool(P("preventCorpseDetonation"));
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preventNPCDetonation = source.GetBool(P("preventNPCDetonation"));
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proximityCheckElevation = source.GetFloat(P("proximityCheckElevation"), 20);
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}
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protected function DefaultIt()
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{
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preventMassiveDamage = true;
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preventSuspiciousDamage = true;
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preventCorpseDetonation = true;
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preventNPCDetonation = true;
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proximityCheckElevation = 20.0;
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}
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defaultproperties
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{
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configName = "AcediaFixes"
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preventMassiveDamage = true
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preventSuspiciousDamage = true
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preventCorpseDetonation = true
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preventNPCDetonation = true
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proximityCheckElevation = 20.0
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}
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