|
|
@ -94,7 +94,7 @@ var private array<NativeActorRef> wads; |
|
|
|
|
|
|
|
|
|
|
|
// Generates "reset" events when `wads` array is getting cleaned from |
|
|
|
// Generates "reset" events when `wads` array is getting cleaned from |
|
|
|
// destroyed/picked up dosh and players' contributions are reduced. |
|
|
|
// destroyed/picked up dosh and players' contributions are reduced. |
|
|
|
var private RealTimer checkTimer; |
|
|
|
var private Timer checkTimer; |
|
|
|
|
|
|
|
|
|
|
|
protected function OnEnabled() |
|
|
|
protected function OnEnabled() |
|
|
|
{ |
|
|
|
{ |
|
|
|