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71 lines
2.6 KiB
71 lines
2.6 KiB
/** |
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* Config object for `FixPipes_Feature`. |
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* Copyright 2021 Anton Tarasenko |
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*------------------------------------------------------------------------------ |
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* This file is part of Acedia. |
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* |
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* Acedia is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* Acedia is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with Acedia. If not, see <https://www.gnu.org/licenses/>. |
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*/ |
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class FixPipes extends FeatureConfig |
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perobjectconfig |
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config(AcediaFixes); |
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var public config bool preventMassiveDamage; |
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var public config bool preventSuspiciousDamage; |
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var public config bool preventCorpseDetonation; |
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var public config bool preventNPCDetonation; |
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var public config float proximityCheckElevation; |
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protected function AssociativeArray ToData() |
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{ |
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local AssociativeArray data; |
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data = __().collections.EmptyAssociativeArray(); |
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data.SetBool(P("preventMassiveDamage"), preventMassiveDamage, true); |
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data.SetBool(P("preventSuspiciousDamage"), preventSuspiciousDamage, true); |
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data.SetBool(P("preventCorpseDetonation"), preventCorpseDetonation, true); |
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data.SetBool(P("preventNPCDetonation"), preventNPCDetonation, true); |
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data.SetFloat(P("proximityCheckElevation"), proximityCheckElevation, true); |
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return data; |
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} |
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protected function FromData(AssociativeArray source) |
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{ |
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if (source == none) { |
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return; |
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} |
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preventMassiveDamage = source.GetBool(P("preventMassiveDamage")); |
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preventSuspiciousDamage = source.GetBool(P("preventSuspiciousDamage")); |
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preventCorpseDetonation = source.GetBool(P("preventCorpseDetonation")); |
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preventNPCDetonation = source.GetBool(P("preventNPCDetonation")); |
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proximityCheckElevation = source.GetFloat(P("proximityCheckElevation"), 20); |
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} |
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protected function DefaultIt() |
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{ |
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preventMassiveDamage = true; |
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preventSuspiciousDamage = true; |
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preventCorpseDetonation = true; |
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preventNPCDetonation = true; |
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proximityCheckElevation = 20.0; |
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} |
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defaultproperties |
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{ |
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configName = "AcediaFixes" |
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preventMassiveDamage = true |
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preventSuspiciousDamage = true |
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preventCorpseDetonation = true |
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preventNPCDetonation = true |
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proximityCheckElevation = 20.0 |
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} |