diff --git a/sources/Features/FixAmmoSelling/FixAmmoSelling.uc b/sources/Features/FixAmmoSelling/FixAmmoSelling.uc index 2a1156f..8368b78 100644 --- a/sources/Features/FixAmmoSelling/FixAmmoSelling.uc +++ b/sources/Features/FixAmmoSelling/FixAmmoSelling.uc @@ -77,7 +77,7 @@ class FixAmmoSelling extends Feature; * The only possible problem is that part of the ammo cost is * taken with a slight delay, which leaves cheaters a window of opportunity * to buy more than they can afford. - * This issue is addressed by each ammo type costing as much as possible + * This issue is addressed by each ammo type costing as little as possible * (its' cost for corresponding perk at lvl6) * and a flag that does allow players to go into negative dosh values * (the cost is potential bugs in this fix itself, that