diff --git a/config/AcediaGameModes.ini b/config/AcediaGameModes.ini index 951715e..c71b0fe 100644 --- a/config/AcediaGameModes.ini +++ b/config/AcediaGameModes.ini @@ -1,7 +1,48 @@ [hard GameMode] -title={$green Hard difficulty} +;= Add a section like this one for every voting option +;= +;= `title` will be displayed in a drop-down list in the voting dialog +title={$green Hard} +;= `difficulty` determines... difficulty and for vanilla Killing Floor can be one of +;= the following values: +;= +;= * Beginner: "easy", "beginner" +;= * Normal: "normal", "default", "regular" +;= * Hard: "harder" +;= * Suicidal: "suicidal" +;= * Hell On Earth: "hellonearth", "hell on earth", "hoe" +;= +;= Any prefixes will also work, e.g. "sui", "hard", etc. difficulty=hard +;= How long should game last? For vanilla Killing Floor its "short", +;= "normal" (also "default" and "regular"), "long". +length=long +;= A short game mode name that will be displayed after map vote has finished +acronym={$green hard} +;= Use this to add map lists (from "AcediaMaps.ini") to this game mode +;= NOTE: map lists, NOT maps +includeMaps=default +;= Use this to add mutators to this game mode, one mutator per line +;includeMutator= +;= Use this do add one of Acedia's Features into this game mode with "default" config +;includeFeature= +;= Use this to add feature with specified config +;includeFeatureAs=(feature=,config=) +;= Use this to disable one of the Acedia's features for this game mode. +;= This overrides all other settings. +;= Purpose of this setting is to disable auto-enabled features. +;excludeFeature= + +[sui GameMode] +title={$orange Suicidal} +difficulty=suicidal +length=long +acronym={$orange sui} +includeMaps=default [hell GameMode] title={$crimson Hell On Earth} difficulty=hoe +length=long +acronym={$crimson hoe} +includeMaps=default \ No newline at end of file diff --git a/config/AcediaMaps.ini b/config/AcediaMaps.ini index c0ed975..9d1d898 100644 --- a/config/AcediaMaps.ini +++ b/config/AcediaMaps.ini @@ -1,7 +1,39 @@ [default MapList] -autoEnable=true -map="KF-BioticsLab" -map="KF-Farm" -map="KF-Manor" -map="KF-Offices" -map="KF-WestLondon" +map=KF-AbusementPark +map=KF-Aperture +map=KF-Bedlam +map=KF-Biohazard +map=KF-BioticsLab +map=KF-Clandestine +map=KF-Crash +map=KF-Departed +map=KF-EvilSantasLair +map=KF-Farm +map=KF-FilthsCross +map=KF-Forgotten +map=KF-Foundry +map=KF-FrightYard +map=KF-Hell +map=KF-Hellride +map=KF-HillbillyHorror +map=KF-Hospitalhorrors +map=KF-Icebreaker +map=KF-IceCave +map=KF-Manor +map=KF-MoonBase +map=KF-MountainPass +map=KF-Offices +map=KF-SirensBelch +map=KF-Steamland +map=KF-Stronghold +map=KF-Suburbia +map=KF-ThrillsChills +map=KF-Transit +map=KF-Waterworks +map=KF-WestLondon +map=KF-Wyre + +[objective MapList] +map=KFO-FrightYard +map=KFO-Steamland +map=KFO-Transit \ No newline at end of file diff --git a/sources/GameModes/GameMode.uc b/sources/GameModes/GameMode.uc index 72310db..faab86a 100644 --- a/sources/GameModes/GameMode.uc +++ b/sources/GameModes/GameMode.uc @@ -257,7 +257,6 @@ defaultproperties hardSynonyms(0) = "harder" // "hard" is prefix of this, so it will count hardSynonyms(1) = "difficult" suicidalSynonyms(0) = "suicidal" - suicidalSynonyms(1) = "sui" hoeSynonyms(0) = "hellonearth" hoeSynonyms(1) = "hellon earth" hoeSynonyms(2) = "hell onearth"