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Add global `string` to `Text` conversion

develop
Anton Tarasenko 4 years ago
parent
commit
cef551b660
  1. 5
      sources/Core/AcediaActor.uc
  2. 5
      sources/Core/AcediaObject.uc

5
sources/Core/AcediaActor.uc

@ -25,6 +25,11 @@ class AcediaActor extends Actor
var protected Global _; var protected Global _;
public final function Text T(string string)
{
return _.text.FromString(string);
}
event PreBeginPlay() event PreBeginPlay()
{ {
super.PreBeginPlay(); super.PreBeginPlay();

5
sources/Core/AcediaObject.uc

@ -25,6 +25,11 @@
class AcediaObject extends Object class AcediaObject extends Object
abstract; abstract;
public final function Text T(string string)
{
return _().text.FromString(string);
}
public static final function Global _() public static final function Global _()
{ {
return Global(class'Global'.static.GetInstance()); return Global(class'Global'.static.GetInstance());

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