/** * Object for storing launcher's core settings and defining types that will be * used everywhere in this package. * Copyright 2022 Anton Tarasenko *------------------------------------------------------------------------------ * This file is part of Acedia. * * Acedia is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3 of the License, or * (at your option) any later version. * * Acedia is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Acedia. If not, see . */ class Packages extends Object config(AcediaLauncher); // Load Acedia on the client as well? DO NOT TOUCH THIS var public config bool clientside; // Array of predefined services that must be started along with Acedia mutator. var public config array package; // Set to `true` to activate Acedia's game modes system var public config bool useGameModes; struct FeatureConfigPair { var public class featureClass; var public Text configName; }; defaultproperties { clientside = false useGameModes = false }