/** * Config class for storing map lists. * Copyright 2023 Anton Tarasenko * 2023 Shtoyan *------------------------------------------------------------------------------ * This file is part of Acedia. * * Acedia is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3 of the License, or * (at your option) any later version. * * Acedia is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Acedia. If not, see . */ class MapList extends AcediaConfig perObjectConfig config(AcediaMaps); var public config array map; protected function HashTable ToData() { local int i; local ArrayList mapArray; local HashTable result; result = _.collections.EmptyHashTable(); mapArray = _.collections.EmptyArrayList(); for (i = 0; i < map.length; i += 1) { mapArray.AddString(map[i]); } result.SetItem(P("maps"), mapArray); _.memory.Free(mapArray); return result; } protected function FromData(HashTable source) { local int i; local ArrayList mapArray; if (source == none) { return; } mapArray = source.GetArrayList(P("maps")); if (mapArray == none) { return; } map.length = 0; for (i = 0; i < mapArray.GetLength(); i += 1) { map[map.length] = mapArray.GetString(i); } _.memory.Free(mapArray); } protected function DefaultIt() { map[0] = "KF-BioticsLab"; map[1] = "KF-Farm"; map[2] = "KF-Manor"; map[3] = "KF-Offices"; map[4] = "KF-WestLondon"; } defaultproperties { configName = "AcediaMaps" }