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@ -67,14 +67,11 @@ var private TextTemplate templateItemsAdded, templateItemsRemoved;
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var private TextTemplate templateItemsAddedVerbose, templateItemsRemovedVerbose; |
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var private TextTemplate templateAdditionFailed, templateRemovalFailed; |
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var const int TINSTIGATOR, TTARGET; |
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var const int TITEMS_REMOVED_MESSAGE, TITEMS_REMOVED_VERBOSE_MESSAGE; |
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var const int TITEMS_ADDITION_FAILED_MESSAGE, TITEMS_REMOVAL_FAILED_MESSAGE; |
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var const int TRESOLVED_INTO, TTILDE_QUOTE, TFAULTY_INVENTORY_IMPLEMENTATION; |
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var const int TINSTIGATOR, TTARGET, TRESOLVED_INTO, TTILDE_QUOTE; |
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var const int TITEM_MISSING, TITEM_NOT_REMOVABLE, TUNKNOWN, TVISIBLE; |
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var const int TDISPLAYING_INVENTORY, THEADER_COLON, TDOT_SPACE, TCOLON_SPACE; |
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var const int TCOMMA_SPACE, TSPACE, TOUT_OF, THIDDEN_ITEMS, TDOLLAR, TYOU; |
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var const int TYOURSELF, TTHEMSELVES; |
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var const int TTHEMSELVES, TFAULTY_INVENTORY_IMPLEMENTATION; |
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public static function StaticConstructor() |
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{ |
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@ -85,10 +82,10 @@ public static function StaticConstructor()
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"%%instigator%% {$TextPositive added} following weapons to" |
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@ "%%target%%: "); |
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default.templateItemsRemoved = __().text.MakeTemplate_S( |
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"Weapons {$TextPositive added} to %%target%%: "); |
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default.templateItemsAddedVerbose = __().text.MakeTemplate_S( |
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"%%instigator%% {$TextNegative removed} following weapons from" |
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@ "%%target%%: "); |
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default.templateItemsAddedVerbose = __().text.MakeTemplate_S( |
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"Weapons {$TextPositive added} to %%target%%: "); |
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default.templateItemsRemovedVerbose = __().text.MakeTemplate_S( |
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"Weapons {$TextNegative removed} from %%target%%: "); |
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default.templateAdditionFailed = __().text.MakeTemplate_S( |
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@ -490,6 +487,52 @@ public function RemoveEquippedItems(
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_.memory.FreeMany(equippedItems); |
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} |
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/** |
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* Tells `InventoryTool` which player is responsible for the changes it is |
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* reporting. This information is used to choose the phrasing of the reported |
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* messages. |
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* |
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* @param instigator Player that supposedly requested all the changes done by |
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* the calller `InventoryTool`. |
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*/ |
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public final function SetupReportInstigator(EPlayer instigator) |
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{ |
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local MutableText instigatorName, targetName; |
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if (TargetPlayerIsInvalid()) return; |
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if (instigator == none) return; |
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instigatorName = ColorNickname(instigator.GetName()); |
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if (!targetPlayer.SameAs(instigator)) { |
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targetName = ColorNickname(targetPlayer.GetName()); |
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} |
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else { |
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targetName = T(TYOU).MutableCopy(); |
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} |
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// For instigator |
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default.templateItemsAdded.Reset().TextArg(T(TINSTIGATOR), instigatorName); |
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default.templateItemsRemoved |
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.Reset() |
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.TextArg(T(TINSTIGATOR), instigatorName); |
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// For everybody else |
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default.templateAdditionFailed.Reset().TextArg(T(TTARGET), targetName); |
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default.templateRemovalFailed.Reset().TextArg(T(TTARGET), targetName); |
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default.templateItemsAddedVerbose.Reset().TextArg(T(TTARGET), targetName); |
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default.templateItemsRemovedVerbose.Reset().TextArg(T(TTARGET), targetName); |
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_.memory.Free(instigatorName); |
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_.memory.Free(targetName); |
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} |
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private final function MutableText ColorNickname(/* take */ BaseText nickname) |
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{ |
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if (nickname == none) { |
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return none; |
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} |
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return nickname |
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.IntoMutableText() |
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.ChangeDefaultColor(_.color.Gray); |
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} |
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/** |
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* Reports changes made to the player's inventory so far. |
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* |
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@ -505,79 +548,58 @@ public function RemoveEquippedItems(
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* be reported. |
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*/ |
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public final function ReportChanges( |
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EPlayer blamedPlayer, |
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EPlayer instigator, |
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ConsoleWriter writer, |
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InventoryReportTarget reportTarget) |
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{ |
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local Text blamedName, targetName; |
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if (TargetPlayerIsInvalid()) { |
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return; |
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} |
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if (reportTarget != IRT_Instigator) |
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{ |
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SwapTargetNameInTemplates(instigator, reportTarget); |
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ReportWeaponList(writer, default.templateItemsRemoved, itemsRemoved); |
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ReportWeaponList(writer, default.templateItemsAdded, itemsAdded); |
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return; |
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} |
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ReportWeaponList( |
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writer, |
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default.templateItemsRemovedVerbose, |
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itemsRemovedPrivate); |
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ReportWeaponList( |
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writer, |
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default.templateRemovalFailed, |
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itemsRemovalFailed); |
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ReportWeaponList( |
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writer, |
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default.templateItemsAddedVerbose, |
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itemsAddedPrivate); |
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ReportWeaponList( |
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writer, |
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default.templateAdditionFailed, |
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itemsAdditionFailed); |
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} |
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if (TargetPlayerIsInvalid()) return; |
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if (blamedPlayer == none) return; |
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private final function SwapTargetNameInTemplates( |
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EPlayer instigator, |
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InventoryReportTarget reportTarget) |
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{ |
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local MutableText targetName; |
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blamedName = blamedPlayer.GetName(); |
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if (!targetPlayer.SameAs(blamedPlayer)) { |
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targetName = targetPlayer.GetName(); |
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if (TargetPlayerIsInvalid()) { |
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return; |
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} |
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else |
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{ |
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if (reportTarget == IRT_Instigator) { |
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targetName = T(TYOURSELF).Copy(); |
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} |
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else if (reportTarget == IRT_Target) { |
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targetName = T(TYOU).Copy(); |
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} |
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else { |
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targetName = T(TTHEMSELVES).Copy(); |
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} |
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if (!targetPlayer.SameAs(instigator)) { |
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targetName = ColorNickname(targetPlayer.GetName()); |
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} |
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default.templateItemsAdded |
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.TextArg(T(TINSTIGATOR), blamedName) |
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.TextArg(T(TTARGET), targetName); |
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default.templateItemsRemoved |
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.TextArg(T(TINSTIGATOR), blamedName) |
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.TextArg(T(TTARGET), targetName); |
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if (reportTarget == IRT_Others) |
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{ |
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ReportWeaponList(writer, default.templateItemsAdded, itemsAdded); |
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ReportWeaponList(writer, default.templateItemsRemoved, itemsRemoved); |
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else if (reportTarget == IRT_Target) { |
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targetName = T(TYOU).MutableCopy(); |
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} |
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else if (reportTarget == IRT_Target) |
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{ |
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ReportWeaponList(writer, default.templateItemsAdded, itemsAdded); |
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ReportWeaponList(writer, default.templateItemsRemoved, itemsRemoved); |
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else { |
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targetName = T(TTHEMSELVES).MutableCopy(); |
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} |
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else if (reportTarget == IRT_Instigator) |
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{ |
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default.templateItemsAddedVerbose |
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.TextArg(T(TINSTIGATOR), blamedName) |
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.TextArg(T(TTARGET), targetName); |
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default.templateItemsRemovedVerbose |
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.TextArg(T(TINSTIGATOR), blamedName) |
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.TextArg(T(TTARGET), targetName); |
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default.templateAdditionFailed |
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.TextArg(T(TINSTIGATOR), blamedName) |
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.TextArg(T(TTARGET), targetName); |
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default.templateremovalFailed |
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.TextArg(T(TINSTIGATOR), blamedName) |
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.TextArg(T(TTARGET), targetName); |
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ReportWeaponList( |
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writer, |
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default.templateItemsAddedVerbose, |
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itemsAddedPrivate); |
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ReportWeaponList( |
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writer, |
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default.templateItemsRemovedVerbose, |
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itemsRemovedPrivate); |
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ReportWeaponList( |
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writer, |
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default.templateAdditionFailed, |
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itemsAdditionFailed); |
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ReportWeaponList( |
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writer, |
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default.templateremovalFailed, |
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itemsRemovalFailed); |
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} |
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_.memory.Free(blamedName); |
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default.templateItemsAdded.TextArg(T(TTARGET), targetName); |
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default.templateItemsRemoved.TextArg(T(TTARGET), targetName); |
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_.memory.Free(targetName); |
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} |
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@ -588,9 +610,10 @@ private final function ReportWeaponList(
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{ |
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local MutableText output; |
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if (writer == none) { |
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return; |
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} |
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if (writer == none) return; |
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if (builder == none) return; |
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if (builder.IsEmpty()) return; |
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if (header != none) |
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{ |
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output = header.CollectFormattedM(); |
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@ -598,20 +621,12 @@ private final function ReportWeaponList(
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_.memory.Free(output); |
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output = none; |
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} |
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if (builder != none) { |
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output = builder.GetMutable(); |
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} |
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output = builder.GetMutable(); |
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writer.WriteLine(output); |
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_.memory.Free(output); |
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} |
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/* itemsAdded.Initialize(T(TITEMS_ADDED_MESSAGE)); |
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itemsRemoved.Initialize(T(TITEMS_REMOVED_MESSAGE)); |
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itemsAddedPrivate.Initialize(T(TITEMS_ADDED_VEROBSE_MESSAGE)); |
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itemsRemovedPrivate.Initialize(T(TITEMS_REMOVED_VERBOSE_MESSAGE)); |
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itemsAdditionFailed.Initialize(T(TITEMS_ADDITION_FAILED_MESSAGE)); |
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itemsRemovalFailed.Initialize(T(TITEMS_REMOVAL_FAILED_MESSAGE)); */ |
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// TODO: Use `ListBuilder` for the below method? |
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/** |
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* Command that outputs summary of the player's inventory. |
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* |
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@ -738,56 +753,44 @@ private final function AppendAmmoInstanceInfo(MutableText builder, EAmmo ammo)
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defaultproperties |
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{ |
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// TODO remove old constants |
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// TODO refactor `ReportChanges()` |
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TINSTIGATOR = 0 |
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stringConstants(0) = "%%instigator%%" |
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stringConstants(0) = "instigator" |
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TTARGET = 1 |
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stringConstants(1) = "%%target%%" |
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TITEMS_REMOVED_MESSAGE = 2 |
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stringConstants(2) = "%%instigator%% {$TextNegative removed} following weapons from %%target%%:" |
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TITEMS_REMOVED_VERBOSE_MESSAGE = 3 |
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stringConstants(3) = "Weapons {$TextNegative removed} from %%target%%:" |
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TITEMS_ADDITION_FAILED_MESSAGE = 4 |
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stringConstants(4) = "Weapons we've {$TextFailure failed} to add to %%target%%:" |
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TITEMS_REMOVAL_FAILED_MESSAGE = 5 |
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stringConstants(5) = "Weapons we've {$TextFailure failed} to remove from %%target%%:" |
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TRESOLVED_INTO = 6 |
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stringConstants(6) = "` resolved into `" |
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TTILDE_QUOTE = 7 |
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stringConstants(7) = "`" |
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TFAULTY_INVENTORY_IMPLEMENTATION = 8 |
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stringConstants(8) = "faulty inventory implementation" |
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TITEM_MISSING = 9 |
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stringConstants(9) = "item missing" |
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TITEM_NOT_REMOVABLE = 10 |
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stringConstants(10) = "item not removable" |
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TUNKNOWN = 11 |
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stringConstants(11) = "unknown" |
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TVISIBLE = 12 |
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stringConstants(12) = "visible" |
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TDISPLAYING_INVENTORY = 13 |
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stringConstants(13) = "{$TextHeader Displaying inventory for player }" |
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THEADER_COLON = 14 |
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stringConstants(14) = "{$TextHeader :}" |
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TDOT_SPACE = 15 |
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stringConstants(15) = ". " |
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TCOLON_SPACE = 16 |
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stringConstants(16) = ": " |
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TCOMMA_SPACE = 17 |
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stringConstants(17) = ", " |
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TSPACE = 18 |
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stringConstants(18) = " " |
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TOUT_OF = 19 |
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stringConstants(19) = " out of " |
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THIDDEN_ITEMS = 20 |
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stringConstants(20) = "{$TextSubHeader Hidden items:}" |
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TDOLLAR = 21 |
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stringConstants(21) = "$" |
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TYOU = 22 |
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stringConstants(22) = "you" |
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TYOURSELF = 23 |
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stringConstants(23) = "yourself" |
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TTHEMSELVES = 24 |
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stringConstants(24) = "themselves" |
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stringConstants(1) = "target" |
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TRESOLVED_INTO = 2 |
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stringConstants(2) = "` resolved into `" |
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TTILDE_QUOTE = 3 |
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stringConstants(3) = "`" |
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TFAULTY_INVENTORY_IMPLEMENTATION = 4 |
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stringConstants(4) = "faulty inventory implementation" |
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TITEM_MISSING = 5 |
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stringConstants(5) = "item missing" |
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TITEM_NOT_REMOVABLE = 6 |
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stringConstants(6) = "item not removable" |
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TUNKNOWN = 7 |
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stringConstants(7) = "unknown" |
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TVISIBLE = 8 |
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stringConstants(8) = "visible" |
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TDISPLAYING_INVENTORY = 9 |
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stringConstants(9) = "{$TextHeader Displaying inventory for player }" |
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THEADER_COLON = 10 |
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stringConstants(10) = "{$TextHeader :}" |
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TDOT_SPACE = 11 |
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stringConstants(11) = ". " |
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TCOLON_SPACE = 12 |
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stringConstants(12) = ": " |
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TCOMMA_SPACE = 13 |
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stringConstants(13) = ", " |
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TSPACE = 14 |
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stringConstants(14) = " " |
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TOUT_OF = 15 |
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stringConstants(15) = " out of " |
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THIDDEN_ITEMS = 16 |
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stringConstants(16) = "{$TextSubHeader Hidden items:}" |
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TDOLLAR = 17 |
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stringConstants(17) = "$" |
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TYOU = 18 |
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stringConstants(18) = "you" |
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TTHEMSELVES = 19 |
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stringConstants(19) = "themselves" |
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} |