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Change nickname colors in commands to light gray

feature_improvement
Anton Tarasenko 2 years ago
parent
commit
9a7d4b5215
  1. 4
      sources/CommandAnnouncer.uc
  2. 2
      sources/Tools/InventoryTool.uc

4
sources/CommandAnnouncer.uc

@ -138,7 +138,7 @@ public final function Setup(
targetName = target targetName = target
.GetName() .GetName()
.IntoMutableText() .IntoMutableText()
.ChangeDefaultColor(_.color.Gray); .ChangeDefaultColor(_.color.LightGray);
} }
instigator = none; instigator = none;
_.memory.Free(instigatorName); _.memory.Free(instigatorName);
@ -150,7 +150,7 @@ public final function Setup(
instigatorName = instigator instigatorName = instigator
.GetName() .GetName()
.IntoMutableText() .IntoMutableText()
.ChangeDefaultColor(_.color.Gray); .ChangeDefaultColor(_.color.LightGray);
} }
publicConsole = none; publicConsole = none;
if (newPublicConsole != none && newPublicConsole.IsAllocated()) if (newPublicConsole != none && newPublicConsole.IsAllocated())

2
sources/Tools/InventoryTool.uc

@ -530,7 +530,7 @@ private final function MutableText ColorNickname(/* take */ BaseText nickname)
} }
return nickname return nickname
.IntoMutableText() .IntoMutableText()
.ChangeDefaultColor(_.color.Gray); .ChangeDefaultColor(_.color.LightGray);
} }
/** /**

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