[default FutilityChat] autoEnable=true ;= How to color text chat messages? ;= ;= 1. `CCS_DoNothing` - do not change color in any way; ;= 2. `CCS_TeamColorForced` - force players' team colors for ;= their messages; ;= 3. `CCS_ConfigColorForced` - force `configuredColor` value for ;= players' messages; ;= 4. `CCS_TeamColorCustom` - use players' team colors for ;= their messages by default, but allow to change color with formatted tags ;= (e.g. "Stop right there, {$crimson criminal} scum!"); ;= 5. `CCS_ConfigColorCustom` - use `configuredColor` value for ;= messages by default, but allow to change color with formatted ;= tags (e.g. "Stop right there, {$crimson criminal} scum!"); ;= ;= Default is `CCS_DoNothing`, corresponding to vanilla behaviour. colorSetting=CCS_DoNothing ;= Color that will be used if either of `CCS_ConfigColorForced` or ;= `CCS_ConfigColorCustom` options were used in `colorSetting`. ;= Default value is white: (R=255,G=255,B=255,A=255), has no vanilla ;= equivalent. configuredColor=(R=255,G=255,B=255,A=255) ;= Allows to modify team color's value for the chat messages ;= (if either of `CCS_TeamColorForced` or `CCS_TeamColorCustom` options ;= were used) to be lighter or darker. ;= This value is clamped between -1 and 1: ;= ;= * `0` means using the same color; ;= * range (0; 1) - gives you lighter colors (`1` being white); ;= * range (-1; 0) - gives you darker colors (`-1` being black); ;= ;= Default value is `0.6`, has no vanilla equivalent. teamColorModifier=0.6