[default FutilityNicknames] ; This feature allows to configure nickname limitations for the server. ; It allows you to customize vanilla limitations for nickname length and ; color with those of your own design. Enabling this feature overwrites ; default behaviour. autoEnable=true ; How to treat whitespace characters inside players' nicknames. ; * `NSA_DoNothing` - does nothing, leaving whitespaces as they are; ; * `NSA_Trim` - removes leading and trailing whitespaces for nicknames; ; * `NSA_Simplify` - removes leading and trailing whitespaces ; for nicknames, also reducing a sequence of whitespaces inside ; nickname to a single space, e.g. "my nick" becomes "my nick". ; Default is `NSA_DoNothing`, same as on vanilla. spacesAction=NSA_DoNothing ; How to treat colored nicknames. ; * `NCP_ForbidColor` - completely strips down any color from nicknames; ; * `NCP_ForceTeamColor` - forces all nicknames to have player's current ; team's color; ; * `NCP_ForceSingleColor` - allows nickname to be painted with a single ; color (sets nickname's color to that of the first character); ; * `NCP_AllowAnyColor` - allows nickname to be colored in any way player ; wants. ; Default is `NCP_ForbidColor`, same as on vanilla. colorPermissions=NCP_ForbidColor ; Set this to `true` if you wish to replace all whitespace characters with ; underscores and `false` to leave them as is. ; Default is `true`, same as on vanilla. However there is one difference: ; Futility replaces all whitespace characters (including tabulations, ; non-breaking spaces, etc.) instead of only ' '. replaceSpacesWithUnderscores=true ; Max allowed nickname length. Negative values disable any length limits. ; ; NOTE: `0` resets all nicknames to be empty and, if `correctEmptyNicknames` ; is set to `true`, they will be replaced with one of the fallback nicknames ; (see `correctEmptyNicknames` and `fallbackNickname`). maxNicknameLength=20 ; Should we replace empty player nicknames with a random fallback nickname ; (defined in `fallbackNickname` array)? correctEmptyNicknames=true ; Array of fallback nicknames that will be used to replace any empty nicknames ; if `correctEmptyNicknames` is set to `true`. fallbackNickname="Fresh Meat" fallbackNickname="Rotten Meat" fallbackNickname="Troll Meat" fallbackNickname="Rat Meat" fallbackNickname="Dog Meat" fallbackNickname="Elk Meat" fallbackNickname="Crab Meat" fallbackNickname="Boar Meat" fallbackNickname="Horker Meat" fallbackNickname="Bug Meat"