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579 lines
21 KiB
579 lines
21 KiB
/** |
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* Command for managing features. |
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* Copyright 2022 Anton Tarasenko |
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*------------------------------------------------------------------------------ |
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* This file is part of Acedia. |
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* |
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* Acedia is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* Acedia is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with Acedia. If not, see <https://www.gnu.org/licenses/>. |
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*/ |
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class ACommandFeature extends Command |
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dependson(PendingConfigsTool); |
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|
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var private class<Feature> selectedFeatureClass; |
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var private Text selectedFeatureName; |
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var private Text selectedConfigName; |
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|
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var private PendingConfigsTool pendingConfigs; |
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var private ACommandFeature_Announcer announcer; |
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|
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protected function Constructor() { |
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pendingConfigs = PendingConfigsTool(_.memory.Allocate(class'PendingConfigsTool')); |
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super.Constructor(); |
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} |
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|
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protected function Finalizer() { |
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_.memory.Free(announcer); |
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_.memory.Free(pendingConfigs); |
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super.Finalizer(); |
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} |
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|
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protected function BuildData(CommandDataBuilder builder) { |
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builder.Group(P("admin")); |
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builder.Summary(P("Managing features.")); |
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builder.Describe(P("Command for managing features and their configs.")); |
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builder.SubCommand(P("enable")); |
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builder.ParamText(P("feature"),, P("feature")); |
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builder.OptionalParams(); |
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builder.ParamText(P("config")); |
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builder.Describe(P("Enables specified <feature>. If <config> isn't specified -" |
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@ "choses the \"default\" one, making new config with default" |
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@ "settings if it doesn't exist.")); |
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builder.SubCommand(P("disable")); |
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builder.ParamText(P("feature"),, P("feature")); |
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builder.Describe(P("Disables specified <feature>.")); |
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builder.SubCommand(P("showconf")); |
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builder.ParamText(P("feature"),, P("feature")); |
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builder.OptionalParams(); |
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builder.ParamText(P("config")); |
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builder.Describe(P("Show given <config> for the given <feature>.")); |
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builder.SubCommand(P("editconf")); |
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builder.ParamText(P("feature"),, P("feature")); |
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builder.ParamText(P("config")); |
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builder.ParamText(P("variable_path")); |
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builder.ParamJSON(P("value")); |
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builder.Describe(P("Changes a value inside given <config> of the given" |
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@ "<feature> by setting value at JSON path <variable_path> to" |
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@ "the JSON value <value>. Changes won't be immediately applied to" |
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@ "the game and kept as pending.")); |
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builder.SubCommand(P("saveconf")); |
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builder.ParamText(P("feature"),, P("feature")); |
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builder.ParamText(P("config")); |
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builder.Describe(P("Saves pending changes for the given <config> of the given" |
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@ "<feature>.")); |
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builder.SubCommand(P("newconf")); |
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builder.ParamText(P("feature"),, P("feature")); |
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builder.ParamText(P("config")); |
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builder.Describe(P("Creates new config for the given <feature>.")); |
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builder.SubCommand(P("removeconf")); |
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builder.ParamText(P("feature"),, P("feature")); |
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builder.ParamText(P("config")); |
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builder.Describe(P("Removes specified <config> of the specified <feature>.")); |
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builder.SubCommand(P("autoconf")); |
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builder.ParamText(P("feature"),, P("feature")); |
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builder.OptionalParams(); |
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builder.ParamText(P("config")); |
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builder.Describe(P("Changes current auto config config of the specified" |
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@ "<feature>. Auto config is a config that is supposed to be" |
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@ "automatically enabled at the start of the Acedia, unless" |
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@ "otherwise specified for the loader.")); |
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builder.Option(P("all")); |
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builder.Describe(F("Affects subcommand {$TextEmphasis showconf} by making it" |
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@ "show all available configs.")); |
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builder.Option(P("save")); |
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builder.Describe(F("Affects subcommand {$TextEmphasis editconf} by making it" |
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@ "also save all pending changes.")); |
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announcer = ACommandFeature_Announcer( |
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_.memory.Allocate(class'ACommandFeature_Announcer')); |
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} |
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|
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protected function Executed( |
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CallData arguments, |
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EPlayer instigator, |
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CommandPermissions permissions |
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) { |
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local bool saveFlag, allFlag; |
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|
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announcer.Setup(none, instigator, othersConsole); |
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saveFlag = arguments.options.HasKey(P("save")); |
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allFlag = arguments.options.HasKey(P("all")); |
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SelectFeatureAndConfig(arguments); |
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if (arguments.subCommandName.IsEmpty()) { |
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ShowAllFeatures(); |
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} else if (arguments.subCommandName.Compare(P("enable"))) { |
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EnableFeature(); |
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} else if (arguments.subCommandName.Compare(P("disable"))) { |
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DisableFeature(); |
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} else if (arguments.subCommandName.Compare(P("showconf"))) { |
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ShowSelectedConfigs(allFlag); |
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} else if (arguments.subCommandName.Compare(P("editconf"))) { |
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EditFeatureConfig( |
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arguments.parameters.GetText(P("variable_path")), |
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arguments.parameters.GetItem(P("value")), |
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saveFlag); |
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} else if (arguments.subCommandName.Compare(P("saveconf"))) { |
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SaveFeatureConfig(); |
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} else if (arguments.subCommandName.Compare(P("newconf"))) { |
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NewFeatureConfig(); |
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} else if (arguments.subCommandName.Compare(P("removeconf"))) { |
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RemoveFeatureConfig(); |
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} else if (arguments.subCommandName.Compare(P("autoconf"))) { |
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SetAutoFeatureConfig(); |
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} |
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_.memory.Free2(selectedConfigName, selectedFeatureName); |
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selectedConfigName = none; |
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selectedFeatureName = none; |
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} |
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|
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protected function SelectFeatureAndConfig(CallData arguments) { |
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local Text featureClassName, userGivenConfigName; |
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|
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selectedFeatureName = arguments.parameters.GetTextBy(P("/feature/alias")); |
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featureClassName = arguments.parameters.GetTextBy(P("/feature/value")); |
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selectedFeatureClass = LoadFeatureClass(featureClassName); |
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if (selectedFeatureClass == none && !arguments.subCommandName.IsEmpty()) { |
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_.memory.Free(selectedFeatureName); |
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selectedFeatureName = none; |
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return; |
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} |
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_.memory.Free(featureClassName); |
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userGivenConfigName = arguments.parameters.GetText(P("config")); |
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if (userGivenConfigName != none) { |
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selectedConfigName = userGivenConfigName.LowerCopy(); |
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userGivenConfigName.FreeSelf(); |
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} |
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pendingConfigs.SelectConfig(selectedFeatureClass, selectedConfigName); |
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} |
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|
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protected function EnableFeature() { |
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local bool wasEnabled; |
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local Text oldConfig, newConfig; |
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local Feature instance; |
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|
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wasEnabled = selectedFeatureClass.static.IsEnabled(); |
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oldConfig = selectedFeatureClass.static.GetCurrentConfig(); |
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newConfig = PickConfigBasedOnParameter(); |
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// Already enabled with the same config! |
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if (oldConfig != none && oldConfig.Compare(newConfig, SCASE_INSENSITIVE)) { |
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announcer.AnnounceFailedAlreadyEnabled(selectedFeatureName, newConfig); |
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_.memory.Free(newConfig); |
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_.memory.Free(oldConfig); |
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return; |
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} |
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// Try enabling and report the result |
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instance = selectedFeatureClass.static.EnableMe(newConfig); |
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if (instance == none) { |
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announcer.AnnounceFailedCannotEnableFeature( |
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selectedFeatureName, |
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newConfig); |
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} else if (wasEnabled) { |
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announcer.AnnounceSwappedConfig( |
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selectedFeatureName, |
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oldConfig, |
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newConfig); |
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} else { |
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announcer.AnnounceEnabledFeature(selectedFeatureName, newConfig); |
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} |
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_.memory.Free(newConfig); |
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_.memory.Free(oldConfig); |
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} |
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|
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protected function DisableFeature() { |
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if (!selectedFeatureClass.static.IsEnabled()) { |
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announcer.AnnounceFailedAlreadyDisabled(selectedFeatureName); |
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return; |
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} |
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selectedFeatureClass.static.DisableMe(); |
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// It is possible that this command itself is destroyed after above command |
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// so do the check just in case |
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if (IsAllocated()) { |
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announcer.AnnounceDisabledFeature(selectedFeatureName); |
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} |
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} |
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|
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protected function ShowSelectedConfigs(bool showAllFeatures) { |
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local int i; |
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local array<Text> availableConfigs; |
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local MutableText configList; |
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local class<FeatureConfig> configClass; |
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|
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if (showAllFeatures) { |
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configClass = selectedFeatureClass.default.configClass; |
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if (configClass != none) { |
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availableConfigs = configClass.static.AvailableConfigs(); |
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} |
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for (i = 0; i < availableConfigs.length; i += 1) { |
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ShowFeatureConfig(availableConfigs[i]); |
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} |
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_.memory.FreeMany(availableConfigs); |
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return; |
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} |
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if (selectedConfigName != none) { |
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ShowFeatureConfig(selectedConfigName); |
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return; |
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} |
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configList = PrintConfigList(selectedFeatureClass); |
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callerConsole |
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.Flush() |
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.Write(P("Available configs: ")) |
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.WriteLine(configList); |
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_.memory.Free(configList); |
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} |
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|
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protected function ShowFeatureConfig(BaseText configName) { |
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local MutableText dataAsJSON; |
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local HashTable currentData, pendingData; |
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|
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if (configName == none) { |
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return; |
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} |
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currentData = GetCurrentConfigData(configName); |
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if (currentData == none) { |
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announcer.AnnounceFailedNoDataForConfig( |
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selectedFeatureName, |
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configName); |
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return; |
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} |
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// Display current data |
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dataAsJSON = _.json.PrettyPrint(currentData); |
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announcer.AnnounceCurrentConfig(selectedFeatureName, configName); |
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callerConsole.Flush().WriteLine(dataAsJSON); |
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_.memory.Free(dataAsJSON); |
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// Display pending data |
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pendingConfigs.SelectConfig(selectedFeatureClass, configName); |
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pendingData = pendingConfigs.GetPendingConfigData(); |
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if (pendingData != none) { |
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dataAsJSON = _.json.PrettyPrint(pendingData); |
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announcer.AnnouncePendingConfig( |
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selectedFeatureName, |
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configName); |
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callerConsole.Flush().WriteLine(dataAsJSON); |
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_.memory.Free(dataAsJSON); |
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} |
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_.memory.Free(pendingData); |
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_.memory.Free(currentData); |
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} |
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|
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protected function Text PickConfigBasedOnParameter() { |
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local Text resolvedConfig; |
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local class<FeatureConfig> configClass; |
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|
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configClass = selectedFeatureClass.default.configClass; |
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if (configClass == none) { |
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announcer.AnnounceFailedNoConfigClass(selectedFeatureName); |
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return none; |
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} |
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// If config was specified - simply check that it exists |
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if (selectedConfigName != none) { |
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if (configClass.static.Exists(selectedConfigName)) { |
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return selectedConfigName.Copy(); |
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} |
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announcer.AnnounceFailedConfigMissing(selectedConfigName); |
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return none; |
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} |
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// If it wasn't specified - try auto config instead |
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resolvedConfig = configClass.static.GetAutoEnabledConfig(); |
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if (resolvedConfig == none) { |
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announcer.AnnounceFailedNoConfigProvided(selectedFeatureName); |
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} |
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return resolvedConfig; |
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} |
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|
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protected function class<Feature> LoadFeatureClass(BaseText featureClassName) { |
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local class<Feature> featureClass; |
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|
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if (featureClassName == none) { |
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return none; |
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} |
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featureClass = class<Feature>(_.memory.LoadClass(featureClassName)); |
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if (featureClass == none) { |
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announcer.AnnounceFailedToLoadFeatureClass(featureClassName); |
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} |
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return featureClass; |
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} |
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|
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protected function ShowAllFeatures() { |
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local int i; |
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local array< class<Feature> > availableFeatures; |
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|
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availableFeatures = _.environment.GetAvailableFeatures(); |
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for (i = 0; i < availableFeatures.length; i ++) { |
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ShowFeature(availableFeatures[i]); |
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} |
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} |
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|
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protected function ShowFeature(class<Feature> featureClass) |
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{ |
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local MutableText featureName; |
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local MutableText configList; |
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|
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if (featureClass == none) { |
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return; |
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} |
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featureName = _.text |
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.FromClassM(featureClass) |
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.ChangeDefaultColor(_.color.TextEmphasis); |
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configList = PrintConfigList(featureClass); |
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callerConsole.Flush(); |
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if (featureClass.static.IsEnabled()) { |
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callerConsole.Write(F("[ {$TextPositive enabled} ] ")); |
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} |
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else { |
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callerConsole.Write(F("[ {$TextNegative disabled} ] ")); |
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} |
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callerConsole.Write(featureName) |
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.Write(P(" with configs: ")) |
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.WriteLine(configList); |
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_.memory.Free(featureName); |
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_.memory.Free(configList); |
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} |
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|
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protected function MutableText PrintConfigList(class<Feature> featureClass) { |
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local int i; |
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local Text autoConfig, enabledConfig; |
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local ListBuilder configList; |
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local MutableText result, nextConfig; |
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local array<Text> availableConfigs; |
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local class<FeatureConfig> configClass; |
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|
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if (featureClass == none) return none; |
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configClass = featureClass.default.configClass; |
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if (configClass == none) return none; |
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|
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availableConfigs = configClass.static.AvailableConfigs(); |
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enabledConfig = featureClass.static.GetCurrentConfig(); |
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autoConfig = configClass.static.GetAutoEnabledConfig(); |
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configList = ListBuilder(_.memory.Allocate(class'ListBuilder')); |
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for (i = 0; i < availableConfigs.length; i += 1) { |
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nextConfig = availableConfigs[i].MutableCopy(); |
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if (enabledConfig != none && enabledConfig.Compare(nextConfig, SCASE_INSENSITIVE)) { |
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nextConfig.ChangeDefaultColor(_.color.TextPositive); |
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} |
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if (pendingConfigs.HasPendingConfigFor(featureClass, nextConfig)) { |
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nextConfig.Append(F("{$TextEmphasis *}")); |
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} |
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configList.Item(nextConfig); |
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_.memory.Free(nextConfig); |
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if (autoConfig != none && autoConfig.Compare(availableConfigs[i], SCASE_INSENSITIVE)) { |
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if (autoConfig.Compare(enabledConfig, SCASE_INSENSITIVE)) { |
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configList.Comment(F("{$TextPositive auto enabled}")); |
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} else { |
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configList.Comment(F("{$TextNegative auto enabled}")); |
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} |
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} |
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} |
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result = configList.GetMutable(); |
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_.memory.Free3(configList, autoConfig, enabledConfig); |
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_.memory.FreeMany(availableConfigs); |
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return result; |
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} |
|
|
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protected function MutableText PrettyPrintValueAt(BaseText pathToValue) { |
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local MutableText printedValue; |
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local AcediaObject value; |
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local HashTable relevantData; |
|
|
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relevantData = pendingConfigs.GetPendingConfigData(); |
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if (relevantData == none) { |
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relevantData = GetCurrentSelectedConfigData(); |
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} |
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if (relevantData != none) { |
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value = relevantData.GetItemBy(pathToValue); |
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} |
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if (value != none) { |
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printedValue = _.json.PrettyPrint(value); |
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_.memory.Free(value); |
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} |
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_.memory.Free(relevantData); |
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return printedValue; |
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} |
|
|
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protected function EditFeatureConfig(BaseText pathToValue, AcediaObject newValue, bool saveConfig) { |
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local MutableText printedOldValue; |
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local MutableText printedNewValue; |
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local PendingConfigsTool.PendingConfigToolResult error; |
|
|
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if (selectedFeatureClass == none) { |
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return; |
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} |
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printedOldValue = PrettyPrintValueAt(pathToValue); |
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error = pendingConfigs.EditConfig(pathToValue, newValue); |
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if (error == PCTE_None) { |
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printedNewValue = PrettyPrintValueAt(pathToValue); |
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} |
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if (error == PCTE_ConfigMissing) { |
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announcer.AnnounceFailedConfigMissing(selectedConfigName); |
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} |
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else if (error == PCTE_ExpectedObject) { |
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announcer.AnnounceFailedExpectedObject(); |
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} else if (error == PCTE_BadPointer) { |
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announcer.AnnounceFailedBadPointer( |
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selectedFeatureName, |
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selectedConfigName, |
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pathToValue); |
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} else if (printedOldValue == none) { |
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announcer.AnnounceConfigNewValue( |
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selectedFeatureName, |
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selectedConfigName, |
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pathToValue, |
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printedNewValue); |
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} else { |
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announcer.AnnounceConfigEdited( |
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selectedFeatureName, |
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selectedConfigName, |
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pathToValue, |
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printedOldValue, |
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printedNewValue); |
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} |
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if (saveConfig && error == PCTE_None) { |
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SaveFeatureConfig(); |
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} |
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_.memory.Free(printedOldValue); |
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_.memory.Free(printedNewValue); |
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_.memory.Free(pathToValue); |
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_.memory.Free(newValue); |
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} |
|
|
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protected function SaveFeatureConfig() { |
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local BaseText enabledConfigName; |
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local HashTable pendingData; |
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local class<FeatureConfig> configClass; |
|
|
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configClass = selectedFeatureClass.default.configClass; |
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if (configClass == none) { |
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announcer.AnnounceFailedNoConfigClass(selectedFeatureName); |
|
return; |
|
} |
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pendingData = pendingConfigs.GetPendingConfigData(); |
|
if (pendingData == none) { |
|
announcer.AnnounceFailedPendingConfigMissing(selectedConfigName); |
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return; |
|
} |
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// Make sure config exists |
|
configClass.static.NewConfig(selectedConfigName); |
|
configClass.static.SaveData(selectedConfigName, pendingData); |
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// Re-apply config if it is active? |
|
enabledConfigName = selectedFeatureClass.static.GetCurrentConfig(); |
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if (selectedConfigName.Compare(enabledConfigName, SCASE_INSENSITIVE)) { |
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selectedFeatureClass.static.EnableMe(selectedConfigName); |
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announcer.AnnouncePublicPendingConfigSaved(selectedFeatureName); |
|
} else { |
|
announcer.AnnouncePrivatePendingConfigSaved(selectedFeatureName, selectedConfigName); |
|
} |
|
_.memory.Free(enabledConfigName); |
|
pendingData.FreeSelf(); |
|
pendingConfigs.RemoveConfig(); |
|
return; |
|
} |
|
|
|
protected function NewFeatureConfig() { |
|
local BaseText enabledConfigName; |
|
local class<FeatureConfig> configClass; |
|
|
|
configClass = selectedFeatureClass.default.configClass; |
|
if (configClass == none) { |
|
announcer.AnnounceFailedNoConfigClass(selectedFeatureName); |
|
return; |
|
} |
|
if (configClass.static.Exists(selectedConfigName)) { |
|
announcer.AnnounceFailedConfigAlreadyExists(selectedFeatureName, selectedConfigName); |
|
return; |
|
} |
|
if (!configClass.static.NewConfig(selectedConfigName)) { |
|
announcer.AnnounceFailedBadConfigName(selectedConfigName); |
|
return; |
|
} |
|
enabledConfigName = selectedFeatureClass.static.GetCurrentConfig(); |
|
if (selectedConfigName.Compare(enabledConfigName, SCASE_INSENSITIVE)) { |
|
selectedFeatureClass.static.EnableMe(selectedConfigName); |
|
announcer.AnnouncePublicPendingConfigSaved(selectedFeatureName); |
|
} |
|
_.memory.Free(enabledConfigName); |
|
announcer.AnnounceConfigCreated(selectedFeatureName, selectedConfigName); |
|
} |
|
|
|
protected function RemoveFeatureConfig() { |
|
local class<FeatureConfig> configClass; |
|
|
|
configClass = selectedFeatureClass.default.configClass; |
|
if (configClass == none) { |
|
announcer.AnnounceFailedNoConfigClass(selectedFeatureName); |
|
return; |
|
} |
|
if (!configClass.static.Exists(selectedConfigName)) { |
|
announcer.AnnounceFailedConfigDoesNotExist( |
|
selectedFeatureName, |
|
selectedConfigName); |
|
return; |
|
} |
|
pendingConfigs.RemoveConfig(); |
|
configClass.static.DeleteConfig(selectedConfigName); |
|
announcer.AnnounceConfigRemoved(selectedFeatureName, selectedConfigName); |
|
} |
|
|
|
protected function SetAutoFeatureConfig() { |
|
local Text currentAutoEnabledConfig; |
|
local class<FeatureConfig> configClass; |
|
|
|
configClass = selectedFeatureClass.default.configClass; |
|
if (configClass == none) { |
|
announcer.AnnounceFailedNoConfigClass(selectedFeatureName); |
|
return; |
|
} |
|
if (selectedConfigName != none && !configClass.static.Exists(selectedConfigName)) { |
|
announcer.AnnounceFailedConfigDoesNotExist(selectedFeatureName, selectedConfigName); |
|
return; |
|
} |
|
currentAutoEnabledConfig = configClass.static.GetAutoEnabledConfig(); |
|
if (selectedConfigName == none && currentAutoEnabledConfig == none) { |
|
announcer.AnnounceFailedAlreadyNoAutoEnabled(selectedFeatureName); |
|
} |
|
else if (selectedConfigName != none && |
|
selectedConfigName.Compare(currentAutoEnabledConfig, SCASE_INSENSITIVE)) { |
|
announcer.AnnounceFailedAlreadySameAutoEnabled( |
|
selectedFeatureName, |
|
selectedConfigName); |
|
} else { |
|
configClass.static.SetAutoEnabledConfig(selectedConfigName); |
|
if (selectedConfigName != none) { |
|
announcer.AnnounceAutoEnabledConfig( |
|
selectedFeatureName, |
|
selectedConfigName); |
|
} else { |
|
announcer.AnnounceRemovedAutoEnabledConfig(selectedFeatureName); |
|
} |
|
} |
|
_.memory.Free(currentAutoEnabledConfig); |
|
} |
|
|
|
private function HashTable GetCurrentConfigData(BaseText configName) { |
|
local class<FeatureConfig> configClass; |
|
|
|
if (configName == none) { |
|
return none; |
|
} |
|
configClass = selectedFeatureClass.default.configClass; |
|
if (configClass == none) { |
|
announcer.AnnounceFailedNoConfigClass(selectedFeatureName); |
|
return none; |
|
} |
|
return configClass.static.LoadData(configName); |
|
} |
|
|
|
private function HashTable GetCurrentSelectedConfigData() { |
|
return GetCurrentConfigData(selectedConfigName); |
|
} |
|
|
|
defaultproperties { |
|
preferredName = "feature" |
|
} |