class CamoM32Ammo extends KFAmmunition;

defaultproperties
{
     MaxAmmo=36
     InitialAmount=18
     AmmoPickupAmount=6
     PickupClass=Class'KFMod.CamoM32AmmoPickup'
     IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
     IconCoords=(X1=4,Y1=350,X2=110,Y2=395)
     ItemName="M32 Grenades"
}
