class NiceSkillDemoVolatile extends NiceSkill
    abstract;
var float safeDistanceMult;
var float explRangeMult;
var float falloffMult;
defaultproperties
{
    safeDistanceMult=0.500000
    explRangeMult=1.000000
    falloffMult=0.500000
    SkillName="Volatile"
    SkillEffects="Safe range for your explosives is halved and explosion damage experiences smaller fall off."
}
