class ScrnDamTypeMedicBase extends KFProjectileWeaponDamageType
    abstract;

defaultproperties
{
     DeathString="%k killed %o (Medic Gun)."
     FemaleSuicide="%o shot herself in the foot."
     MaleSuicide="%o shot himself in the foot."
     bRagdollBullet=True
     KDamageImpulse=850.000000
     KDeathVel=115.000000
     KDeathUpKick=2.000000
}
