class NiceMoss12Fire extends NiceShotgunFire;
defaultproperties
{
    ProjectileSpeed=3500.000000
    FireSoundRef="NicePackSnd.SG_Fire"
    StereoFireSoundRef="NicePackSnd.SG_FireST"
    NoAmmoSoundRef="NicePackSnd.SG_DryFire"
    DamageType=class'NiceDamTypeMoss12Z'
    DamageMax=25
    AmmoClass=class'NiceMoss12Ammo'
}
