class ClawsFire extends KFMeleeFire;

defaultproperties
{
     MeleeDamage=10
     DamagedelayMin=0.200000
     DamagedelayMax=0.700000
     hitDamageClass=Class'KFMod.DamTypeClaws'
     FireRate=0.833330
     aimerror=0.000000
     MeleeHitSounds(0)=Sound'KFWeaponSound.punch1'
     MeleeHitSounds(1)=Sound'KFWeaponSound.punch2'
     MeleeHitSounds(2)=Sound'KFWeaponSound.punch3'
}
