class MeleeDirtHitEmitter extends DirtHitEmitter;

defaultproperties
{
//      ImpactSounds(0)=Sound'KFWeaponSound.MeleeHitGround'
//     ImpactSounds(1)=Sound'KFWeaponSound.MeleeHitGround2'
//     ImpactSounds(2)=Sound'KFWeaponSound.MeleeHitGround'
//     ImpactSounds(3)=Sound'KFWeaponSound.MeleeHitGround2'
}
