class DamTypeBat extends DamTypeMelee;

defaultproperties
{
     WeaponClass=Class'KFMod.Bat'
     PawnDamageSounds(0)=Sound'KFPawnDamageSound.MeleeDamageSounds.axehitflesh'
     KDamageImpulse=3000.000000
     VehicleDamageScaling=0.500000
}
