class KFDoorExplosionDustWood extends Emitter;

#exec OBJ LOAD FILE=..\Sounds\WoodBreakFX.uax

defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter1
    UseDirectionAs=PTDU_Up
    UseCollision=True
    RespawnDeadParticles=False
    SpinParticles=True
    UseRegularSizeScale=False
    AutomaticInitialSpawning=False
    BlendBetweenSubdivisions=True
    UseRandomSubdivision=True
    Acceleration=(Z=-900.000000)
    DampingFactorRange=(X=(Min=0.200000),Y=(Min=0.200000),Z=(Min=0.200000,Max=0.500000))
    ColorScale(0)=(Color=(B=200,G=255,R=255))
    ColorScale(1)=(RelativeTime=0.200000,Color=(B=190,G=220,R=242))
    ColorScale(2)=(RelativeTime=0.400000,Color=(B=200,G=255,R=255))
    ColorScale(3)=(RelativeTime=1.000000,Color=(B=200,G=255,R=255))
    MaxParticles=25
    Name="SpriteEmitter1"
    DetailMode=DM_High
    StartLocationOffset=(Z=10.000000)
    StartLocationShape=PTLS_Sphere
    SphereRadiusRange=(Min=10.000000,Max=20.000000)
    SpinsPerSecondRange=(X=(Min=-5.000000,Max=5.000000))
    StartSpinRange=(X=(Min=1.000000,Max=1.000000))
    SizeScale(2)=(RelativeTime=0.070000,RelativeSize=1.000000)
    SizeScale(3)=(RelativeTime=1.000000,RelativeSize=1.000000)
    StartSizeRange=(X=(Min=3.000000,Max=3.000000),Y=(Min=3.000000,Max=3.000000),Z=(Min=3.000000,Max=3.000000))
    ScaleSizeByVelocityMultiplier=(Y=0.020000)
    InitialParticlesPerSecond=100.000000
    DrawStyle=PTDS_AlphaBlend
    Texture=Texture'KFMaterials.WoodChips'
    TextureUSubdivisions=3
    TextureVSubdivisions=3
    LifetimeRange=(Min=0.500000,Max=1.000000)
    StartVelocityRange=(X=(Min=-300.000000,Max=300.000000),Y=(Min=-300.000000,Max=300.000000),Z=(Max=500.000000))


    Sounds(0)=(Sound=Sound'WoodBreakFX.WoodBreak1',Radius=(Min=512.000000,Max=512.000000),Pitch=(Min=1.000000,Max=1.500000),Volume=(Min=2.000000,Max=2.000000),Probability=(Min=0.200000,Max=0.200000))
    Sounds(1)=(Sound=Sound'WoodBreakFX.WoodBreak2',Radius=(Min=512.000000,Max=512.000000),Pitch=(Min=1.000000,Max=1.500000),Volume=(Min=2.000000,Max=2.000000),Probability=(Min=0.200000,Max=0.200000))
    Sounds(2)=(Sound=Sound'WoodBreakFX.WoodBreak3',Radius=(Min=512.000000,Max=512.000000),Pitch=(Min=1.000000,Max=1.500000),Volume=(Min=2.000000,Max=2.000000),Probability=(Min=0.200000,Max=0.200000))
    Sounds(3)=(Sound=Sound'WoodBreakFX.WoodBreak4',Radius=(Min=512.000000,Max=512.000000),Pitch=(Min=1.000000,Max=1.500000),Volume=(Min=2.000000,Max=2.000000),Probability=(Min=0.200000,Max=0.200000))

    SpawningSound=PTSC_LinearLocal
    SpawningSoundProbability=(Min=1.000000,Max=1.000000)

End Object


     Emitters(0)=SpriteEmitter'KFMod.KFDoorExplosionDustWood.SpriteEmitter1'


Begin Object Class=SpriteEmitter Name=SpriteEmitter0
    UseColorScale=True
    FadeOut=True
    FadeIn=True
    RespawnDeadParticles=False
    SpinParticles=True
    UseSizeScale=True
    UseRegularSizeScale=False
    UniformSize=True
    AutomaticInitialSpawning=False
    BlendBetweenSubdivisions=True
    Acceleration=(Z=150.000000)
    ColorScale(0)=(Color=(B=50,G=60,R=80))
    ColorScale(1)=(RelativeTime=1.000000,Color=(B=30,G=30,R=40))
    Opacity=0.000000
    FadeOutStartTime=0.180000
    FadeInEndTime=0.040000
    CoordinateSystem=PTCS_Relative
    MaxParticles=30
    Name="SpriteEmitter0"
    StartLocationRange=(Z=(Min=-19.200001,Max=76.800003))
    StartLocationShape=PTLS_Sphere
    AlphaRef=4
    SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000))
    StartSpinRange=(X=(Min=-1.000000,Max=1.000000))
    SizeScale(0)=(RelativeSize=2.000000)
    SizeScale(1)=(RelativeTime=1.000000)
    StartSizeRange=(X=(Min=40.000000,Max=80.000000),Y=(Min=50.000000,Max=50.000000),Z=(Min=50.000000,Max=50.000000))
    InitialParticlesPerSecond=500.000000
    DrawStyle=PTDS_AlphaBlend
    Texture=Texture'KFPatch2.WoodDust'
    LifetimeRange=(Min=0.251000,Max=0.501000)
    StartVelocityRange=(X=(Min=-500.000000,Max=500.000000),Y=(Min=-500.000000,Max=500.000000),Z=(Max=600.000000))
    VelocityLossRange=(X=(Min=1.000000,Max=2.000000),Y=(Min=1.000000,Max=2.000000),Z=(Min=1.000000,Max=2.000000))
    RotateVelocityLossRange=True
End Object


     Emitters(1)=SpriteEmitter'KFMod.KFDoorExplosionDustWood.SpriteEmitter0'

Begin Object Class=MeshEmitter Name=MeshEmitter1
    StaticMesh=StaticMesh'PatchStatics.WDoorGib1'
    UseParticleColor=True
    UseCollision=True
    RespawnDeadParticles = false
    SpinParticles=True
    AutomaticInitialSpawning=False
    Acceleration=(Z=-300.000000)
    DampingFactorRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.500000))
    ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
    ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
    Opacity=0.620000
    Name="MeshEmitter1"
    StartLocationShape=PTLS_Sphere
    SphereRadiusRange=(Min=10.000000,Max=20.000000)
    SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
    StartSizeRange=(X=(Min=0.100000,Max=0.200000),Y=(Min=0.100000,Max=0.200000),Z=(Min=0.100000,Max=0.200000))
    Sounds(0)=(Sound=Sound'PatchSounds.WoodImpact4',Radius=(Min=100.000000,Max=100.000000),Pitch=(Min=-2.000000,Max=1.000000),Weight=5,Volume=(Min=1.000000,Max=1.000000),Probability=(Min=1.000000,Max=1.000000))
    CollisionSound=PTSC_Random
    InitialParticlesPerSecond=500.000000
    LifetimeRange=(Min=1.000000,Max=1.500000)
    StartVelocityRange=(X=(Min=-300.000000,Max=300.000000),Y=(Min=-300.000000,Max=300.000000),Z=(Min=100.000000,Max=250.000000))
End Object





     Emitters(2)=MeshEmitter'KFMod.KFDoorExplosionDustWood.MeshEmitter1'

Begin Object Class=MeshEmitter Name=MeshEmitter0
    StaticMesh=StaticMesh'PatchStatics.WDoorGib4'
    UseParticleColor=True
    UseCollision=True
    SpinParticles=True
    RespawnDeadParticles = false
    AutomaticInitialSpawning=False
    Acceleration=(Z=-300.000000)
    DampingFactorRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.500000))
    ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
    ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
    Opacity=0.580000
    Name="MeshEmitter0"
    StartLocationShape=PTLS_Sphere
    SphereRadiusRange=(Min=10.000000,Max=20.000000)
    SpinsPerSecondRange=(X=(Min=0.400000,Max=1.000000),Y=(Max=0.600000))
    StartSizeRange=(X=(Min=0.250000,Max=0.400000),Y=(Min=0.250000,Max=0.400000),Z=(Min=0.250000,Max=0.400000))
    InitialParticlesPerSecond=500.000000
    LifetimeRange=(Min=1.000000,Max=1.500000)
    StartVelocityRange=(X=(Min=-700.000000,Max=700.000000),Y=(Min=-700.000000,Max=700.000000),Z=(Max=200.000000))
End Object


Emitters(3)=MeshEmitter'KFMod.KFDoorExplosionDustWood.MeshEmitter0'



     RemoteRole=ROLE_SimulatedProxy
     bNotOnDedServer=False

}
