class NiceDualMagnumFire extends NiceDualiesFire;
defaultproperties
{
    ProjectileSpeed=22500.000000
    maxVerticalRecoilAngle=300
    maxHorizontalRecoilAngle=150
    ShellEjectClass=None
    FireSoundRef="KF_RevolverSnd.Revolver_Fire_M"
    StereoFireSoundRef="KF_RevolverSnd.Revolver_Fire_S"
    NoAmmoSoundRef="KF_HandcannonSnd.50AE_DryFire"
    DamageType=class'NiceDamTypeMagnumPistol'
    DamageMin=82
    DamageMax=82
    Spread=250.0
    SpreadStyle=SS_Random
    Momentum=15000.000000
    bWaitForRelease=False
    FireRate=0.167
    AmmoClass=class'NiceDualMagnumAmmo'
    ShakeRotMag=(Z=400.000000)
    ShakeRotRate=(X=12500.000000,Y=12500.000000)
    ShakeRotTime=3.500000
    ShakeOffsetMag=(Y=1.000000,Z=8.000000)
    ShakeOffsetTime=2.500000
    FlashEmitterClass=Class'ROEffects.MuzzleFlash1stKar'
    aimerror=40.000000
}
