class ScrnKSGBullet extends ScrnCustomShotgunBullet;

defaultproperties
{
     BigZedPenDmgReduction=0.000000
     MediumZedPenDmgReduction=0.250000
     PenDamageReduction=0.900000
     Damage=19.500000
     MyDamageType=Class'KFMod.DamTypeKSGShotgun'
}
