//=============================================================================
// Bat Pickup.
//=============================================================================
class BatPickup extends KFWeaponPickup;

defaultproperties
{
	Weight=3.000000
	cost=100
	PowerValue=35
	SpeedValue=56
	RangeValue=-20
	Description="This bit of broken pipe looks like it was pried from a gas-line."
	ItemName="Broken Pipe"
	ItemShortName="Broken Pipe"
	InventoryType=Class'KFMod.Bat'
	PickupMessage="You got a broken pipe."
	PickupSound=Sound'PatchSounds.pickupm2-2'
	PickupForce="AssaultRiflePickup"
	StaticMesh=StaticMesh'KillingFloorStatics.BatGround'
	CollisionRadius=28.000000
	CollisionHeight=5.000000
	EquipmentCategoryID=0
	CorrespondingPerkIndex=4
}
