//=============================================================================
// SealSquealExplosionEmitter
//=============================================================================
// Fuse trail emitter class for the seal squeal harpoon bomb launcher
//=============================================================================
// Killing Floor Source
// Copyright (C) 2013 Tripwire Interactive LLC
// - John "Ramm-Jaeger" Gibson
//=============================================================================
class SealSquealFuseEmitter extends Emitter;

defaultproperties
{
    Begin Object Class=SpriteEmitter Name=SpriteEmitter24
        UseColorScale=True
        FadeOut=True
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        BlendBetweenSubdivisions=True
        UseSubdivisionScale=True
        UseRandomSubdivision=True
        ColorScale(0)=(Color=(B=3,G=103,R=252))
        ColorScale(1)=(RelativeTime=0.300000,Color=(B=128,G=128,R=128,A=255))
        ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128,A=255))
        ColorScale(3)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
        ColorMultiplierRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.500000))
        FadeOutStartTime=0.501500
        MaxParticles=25
        Name="SpriteEmitter24"
        StartLocationShape=PTLS_Sphere
        SphereRadiusRange=(Max=1.000000)
        SpinsPerSecondRange=(X=(Max=0.070000))
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeTime=1.000000,RelativeSize=2.000000)
        StartSizeRange=(X=(Min=1.000000,Max=15.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
        ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
        ScaleSizeByVelocityMax=0.000000
        DrawStyle=PTDS_Brighten
        Texture=Texture'Effects_Tex_Steampunk.Muzzle_Steampunk_A'
        TextureUSubdivisions=2
        TextureVSubdivisions=2
        SubdivisionEnd=7
        SecondsBeforeInactive=30.000000
        LifetimeRange=(Min=0.450000,Max=0.850000)
        StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=2.000000,Max=25.000000))
        MaxAbsVelocity=(X=100.000000,Y=100.000000,Z=100.000000)
    End Object
    Emitters(1)=SpriteEmitter'SpriteEmitter24'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter25
        UseDirectionAs=PTDU_Up
        UseColorScale=True
        FadeOut=True
        UseRegularSizeScale=False
        ScaleSizeYByVelocity=True
        Acceleration=(Z=-500.000000)
        DampingFactorRange=(X=(Min=0.200000),Y=(Min=0.200000),Z=(Min=0.200000,Max=0.500000))
        ColorScale(0)=(Color=(B=1,G=77,R=254))
        ColorScale(1)=(RelativeTime=0.414286,Color=(B=118,G=196,R=248,A=255))
        ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128,A=255))
        ColorScale(3)=(RelativeTime=1.000000,Color=(B=131,G=196,R=226,A=255))
        ColorScale(4)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255))
        FadeOutStartTime=0.500000
        MaxParticles=100
        Name="SpriteEmitter25"
        DetailMode=DM_High
        UseRotationFrom=PTRS_Actor
        SizeScale(2)=(RelativeTime=0.070000,RelativeSize=1.000000)
        SizeScale(3)=(RelativeTime=1.000000,RelativeSize=1.000000)
        StartSizeRange=(X=(Min=0.500000,Max=1.000000),Y=(Min=0.500000,Max=1.000000),Z=(Min=0.500000,Max=1.000000))
        ScaleSizeByVelocityMultiplier=(Y=0.020000)
        DrawStyle=PTDS_Brighten
        Texture=Texture'KFX.KFSparkHead'
        TextureUSubdivisions=1
        TextureVSubdivisions=1
        LifetimeRange=(Min=0.700000,Max=1.000000)
        StartVelocityRange=(X=(Min=-20.000000,Max=20.000000),Y=(Min=-20.000000,Max=20.000000))
    End Object
    Emitters(2)=SpriteEmitter'SpriteEmitter25'

    bNetTemporary=True
    RemoteRole=ROLE_None

    bNoDelete=false
    Physics=PHYS_Trailer

    DrawScale = 1.0
}


