class MeleeMetalHitEmitter extends MetalHitEmitter;

defaultproperties
{
//      ImpactSounds(0)=Sound'KFWeaponSound.MetalHitMelee1'
//     ImpactSounds(1)=Sound'KFWeaponSound.MetalHitMelee2'
//     ImpactSounds(2)=Sound'KFWeaponSound.MetalHitMelee3'

}
