class NiceSA80LSW extends NiceScopedWeapon;
#exec OBJ LOAD FILE=ScopeShaders.utx
defaultproperties
{
    lenseMaterialID=8
    scopePortalFOVHigh=13.000000
    scopePortalFOV=13.000000
    tileSize=512
    ZoomMatRef="HMG_T.SA80.SA80crosshairs_FB"
    ScriptedTextureFallbackRef="HMG_T.SA80.alpha_lens_64x64"
    CrosshairTexRef="HMG_T.SA80.SA80crosshairs"
    reloadPreEndFrame=0.131000
    reloadEndFrame=0.570000
    reloadChargeEndFrame=0.738000
    reloadMagStartFrame=0.290000
    reloadChargeStartFrame=0.664000
    MagazineBone="clip"
    bHasScope=True
    ZoomedDisplayFOVHigh=50.000000
    MagCapacity=60
    ReloadRate=3.500000
    ReloadAnim="Reload"
    ReloadAnimRate=1.000000
    WeaponReloadAnim="Reload_BullPup"
    Weight=5.000000
    bHasAimingMode=True
    IdleAimAnim="Iron_Idle"
    StandardDisplayFOV=65.000000
    TraderInfoTexture=Texture'HMG_T.SA80.SA80LSW_Trader'
    MeshRef="HMG_A.SA80LSW_mesh"
    SkinRefs(0)="HMG_T.SA80.SA80LSW_1"
    SkinRefs(1)="KF_Weapons3_Trip_T.hands.Priest_Hands_1st_P"
    SkinRefs(2)="HMG_T.SA80.SA80LSW_2"
    SkinRefs(3)="HMG_T.SA80.SA80LSW_3"
    SkinRefs(4)="HMG_T.SA80.SA80LSW_4"
    SkinRefs(5)="HMG_T.SA80.SA80LSW_5"
    SkinRefs(6)="HMG_T.SA80.SA80LSW_6"
    SkinRefs(7)="KF_Weapons_Trip_T.Rifles.CBLens_cmb"
    SkinRefs(8)="HMG_T.SA80.alpha_lens_64x64"
    SelectSoundRef="HMG_S.SA80.SA80LSW_select"
    HudImageRef="HMG_T.SA80.SA80LSW_Unselected"
    SelectedHudImageRef="HMG_T.SA80.SA80LSW_selected"
    PlayerIronSightFOV=32.000000
    ZoomedDisplayFOV=50.000000
    FireModeClass(0)=class'NiceSA80LSWFire'
    FireModeClass(1)=Class'KFMod.NoFire'
    PutDownAnim="PutDown"
    SelectForce="SwitchToAssaultRifle"
    AIRating=0.650000
    CurrentRating=0.650000
    Description="An odd member of a heavy machinegunner's arsenal, SA80 LSW was modified to have a stable aim and use ammunition that's good for both precise shots at vulnerable points and mangling whole zed's bodies."
    DisplayFOV=65.000000
    Priority=100
    CustomCrosshair=11
    CustomCrossHairTextureName="Crosshairs.HUD.Crosshair_Cross5"
    InventoryGroup=3
    GroupOffset=3
    PickupClass=class'NiceSA80LSWPickup'
    PlayerViewOffset=(X=20.000000,Y=10.000000,Z=-2.000000)
    BobDamping=5.000000
    AttachmentClass=class'NiceSA80LSWAttachment'
    IconCoords=(X1=253,Y1=146,X2=333,Y2=181)
    ItemName="SA80 LSW"
}
