//=============================================================================
// DismemebermentJetHead
//=============================================================================
// blood jet when a head dismemberment happens
//=============================================================================
// Killing Floor Source
// Copyright (C) 2005 Tripwire Interactive LLC
// - David Hensley & John "Ramm-Jaeger" Gibson
//=============================================================================

class DismembermentJetHead extends DismembermentJet;

defaultproperties
{
//blood jet when a dismemberment happens
    Begin Object Class=SpriteEmitter Name=SpriteEmitter99
        UseDirectionAs=PTDU_UpAndNormal
        ProjectionNormal=(Y=1.000000,Z=0.000000)
        FadeOut=True
        FadeIn=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        Acceleration=(X=-50.000000)
        ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        FadeOutStartTime=0.120000
        FadeInEndTime=0.060000
        CoordinateSystem=PTCS_Relative
        MaxParticles=20
        Name="SpriteEmitter99"
        StartLocationRange=(X=(Min=10.000000,Max=10.000000))
        SizeScale(0)=(RelativeSize=0.500000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
        StartSizeRange=(X=(Min=20.000000,Max=20.000000),Y=(Min=20.000000,Max=20.000000),Z=(Min=20.000000,Max=20.000000))
        InitialParticlesPerSecond=3.000000
        DrawStyle=PTDS_Modulated
        Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood_b'
        LifetimeRange=(Min=0.500000,Max=0.750000)
        StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
    End Object
    Emitters(0)=SpriteEmitter'SpriteEmitter99'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter100
        UseDirectionAs=PTDU_UpAndNormal
        FadeOut=True
        FadeIn=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        Acceleration=(X=-50.000000)
        ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        FadeOutStartTime=0.110000
        FadeInEndTime=0.020000
        CoordinateSystem=PTCS_Relative
        MaxParticles=20
        Name="SpriteEmitter100"
        StartLocationRange=(X=(Min=10.000000,Max=10.000000))
        SizeScale(0)=(RelativeSize=0.500000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
        StartSizeRange=(X=(Min=20.000000,Max=20.000000),Y=(Min=20.000000,Max=20.000000),Z=(Min=20.000000,Max=20.000000))
        InitialParticlesPerSecond=3.000000
        DrawStyle=PTDS_Modulated
        Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood_b'
        LifetimeRange=(Min=0.500000,Max=0.750000)
        StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
    End Object
    Emitters(1)=SpriteEmitter'SpriteEmitter100'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter101
        UseDirectionAs=PTDU_UpAndNormal
        FadeOut=True
        FadeIn=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        Acceleration=(X=-50.000000)
        ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        FadeOutStartTime=0.415000
        FadeInEndTime=0.225000
        CoordinateSystem=PTCS_Relative
        MaxParticles=2
        Name="SpriteEmitter101"
        SizeScale(0)=(RelativeSize=0.500000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.500000)
        StartSizeRange=(X=(Min=15.000000,Max=15.000000),Y=(Min=15.000000,Max=15.000000),Z=(Min=15.000000,Max=15.000000))
        InitialParticlesPerSecond=5.000000
        DrawStyle=PTDS_Modulated
        Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood'
        LifetimeRange=(Min=1.000000,Max=1.000000)
        StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
    End Object
    Emitters(2)=SpriteEmitter'SpriteEmitter101'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter102
        UseDirectionAs=PTDU_UpAndNormal
        ProjectionNormal=(Y=1.000000,Z=0.000000)
        FadeOut=True
        FadeIn=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        Acceleration=(X=-50.000000)
        ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        FadeOutStartTime=0.415000
        FadeInEndTime=0.225000
        CoordinateSystem=PTCS_Relative
        MaxParticles=2
        Name="SpriteEmitter102"
        SizeScale(0)=(RelativeSize=0.500000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.500000)
        StartSizeRange=(X=(Min=15.000000,Max=15.000000),Y=(Min=15.000000,Max=15.000000),Z=(Min=15.000000,Max=15.000000))
        InitialParticlesPerSecond=5.000000
        DrawStyle=PTDS_Modulated
        Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood'
        LifetimeRange=(Min=1.000000,Max=1.000000)
        StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
    End Object
    Emitters(3)=SpriteEmitter'SpriteEmitter102'

    Begin Object Class=MeshEmitter Name=MeshEmitter19
        StaticMesh=StaticMesh'kf_gore_trip_sm.gibbs.eyeball'
        UseCollision=True
        RespawnDeadParticles=False
        SpinParticles=True
        DampRotation=True
        UniformSize=True
        AutomaticInitialSpawning=False
        Acceleration=(Z=-1000.000000)
        DampingFactorRange=(X=(Min=0.200000,Max=0.500000),Y=(Min=0.200000,Max=0.500000),Z=(Min=0.200000,Max=0.500000))
        ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        MaxParticles=2
        Name="MeshEmitter19"
        SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
        StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
        InitialParticlesPerSecond=1000.000000
        LifetimeRange=(Min=10.000000,Max=10.000000)
        StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=300.000000,Max=300.000000))
        VelocityLossRange=(Z=(Min=1.000000,Max=1.000000))
    End Object
    Emitters(4)=MeshEmitter'MeshEmitter19'

    Begin Object Class=MeshEmitter Name=MeshEmitter20
        StaticMesh=StaticMesh'EffectsSM.PlayerGibbs.Chunk1_Gibb'
        UseCollision=True
        RespawnDeadParticles=False
        SpinParticles=True
        DampRotation=True
        AutomaticInitialSpawning=False
        Acceleration=(Z=-1000.000000)
        DampingFactorRange=(X=(Min=0.200000,Max=0.500000),Y=(Min=0.200000,Max=0.500000),Z=(Min=0.200000,Max=0.500000))
        ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        MaxParticles=5
        Name="MeshEmitter20"
        SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
        StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
        StartSizeRange=(X=(Min=0.500000),Y=(Min=0.500000),Z=(Min=0.500000))
        InitialParticlesPerSecond=1000.000000
        LifetimeRange=(Min=10.000000,Max=10.000000)
        StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=1000.000000))
        VelocityLossRange=(Z=(Min=1.000000,Max=1.000000))
    End Object
    Emitters(5)=MeshEmitter'MeshEmitter20'

    Begin Object Class=MeshEmitter Name=MeshEmitter21
        StaticMesh=StaticMesh'kf_gore_trip_sm.gibbs.Brain_Chunk_1'
        UseCollision=True
        RespawnDeadParticles=False
        SpinParticles=True
        DampRotation=True
        UniformSize=True
        AutomaticInitialSpawning=False
        Acceleration=(Z=-1000.000000)
        DampingFactorRange=(X=(Min=0.200000,Max=0.500000),Y=(Min=0.200000,Max=0.500000),Z=(Min=0.200000,Max=0.500000))
        ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        MaxParticles=3
        Name="MeshEmitter21"
        SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
        StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
        InitialParticlesPerSecond=1000.000000
        LifetimeRange=(Min=10.000000,Max=10.000000)
        StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=300.000000,Max=300.000000))
        VelocityLossRange=(Z=(Min=1.000000,Max=1.000000))
    End Object
    Emitters(6)=MeshEmitter'MeshEmitter21'

    Begin Object Class=MeshEmitter Name=MeshEmitter22
        StaticMesh=StaticMesh'kf_gore_trip_sm.gibbs.Brain_Chunk_2'
        UseCollision=True
        RespawnDeadParticles=False
        SpinParticles=True
        DampRotation=True
        UniformSize=True
        AutomaticInitialSpawning=False
        Acceleration=(Z=-1000.000000)
        DampingFactorRange=(X=(Min=0.200000,Max=0.500000),Y=(Min=0.200000,Max=0.500000),Z=(Min=0.200000,Max=0.500000))
        ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        MaxParticles=1
        Name="MeshEmitter22"
        SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
        StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
        StartSizeRange=(X=(Min=2.000000,Max=2.000000),Y=(Min=2.000000,Max=2.000000),Z=(Min=2.000000,Max=2.000000))
        InitialParticlesPerSecond=1000.000000
        LifetimeRange=(Min=10.000000,Max=10.000000)
        StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=300.000000,Max=300.000000))
        VelocityLossRange=(Z=(Min=1.000000,Max=1.000000))
    End Object
    Emitters(7)=MeshEmitter'MeshEmitter22'

    Begin Object Class=MeshEmitter Name=MeshEmitter23
        StaticMesh=StaticMesh'kf_gore_trip_sm.gibbs.Brain_Chunk_3'
        UseCollision=True
        RespawnDeadParticles=False
        SpinParticles=True
        DampRotation=True
        UniformSize=True
        AutomaticInitialSpawning=False
        Acceleration=(Z=-1000.000000)
        DampingFactorRange=(X=(Min=0.200000,Max=0.500000),Y=(Min=0.200000,Max=0.500000),Z=(Min=0.200000,Max=0.500000))
        ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        MaxParticles=2
        Name="MeshEmitter23"
        SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
        StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
        StartSizeRange=(X=(Min=1.500000,Max=1.500000),Y=(Min=1.500000,Max=1.500000),Z=(Min=1.500000,Max=1.500000))
        InitialParticlesPerSecond=1000.000000
        LifetimeRange=(Min=10.000000,Max=10.000000)
        StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=300.000000,Max=300.000000))
        VelocityLossRange=(Z=(Min=1.000000,Max=1.000000))
    End Object
    Emitters(8)=MeshEmitter'MeshEmitter23'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter104
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
        ColorScale(2)=(RelativeTime=0.750000,Color=(B=255,G=255,R=255))
        ColorScale(3)=(RelativeTime=1.000000)
        FadeOutStartTime=0.850000
        MaxParticles=75
        Name="SpriteEmitter104"
        AddLocationFromOtherEmitter=5
        StartLocationShape=PTLS_Sphere
        SphereRadiusRange=(Max=1.000000)
        SpinsPerSecondRange=(X=(Max=0.070000))
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeTime=1.000000,RelativeSize=1.250000)
        StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
        ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
        ScaleSizeByVelocityMax=0.000000
        InitialParticlesPerSecond=90.000000
        DrawStyle=PTDS_Modulated
        Texture=Texture'kf_fx_trip_t.Gore.kf_bloodspray_e_diff'
        TextureUSubdivisions=8
        TextureVSubdivisions=4
        SecondsBeforeInactive=30.000000
        LifetimeRange=(Min=0.450000,Max=0.850000)
        StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=2.000000,Max=25.000000))
        MaxAbsVelocity=(X=100.000000,Y=100.000000,Z=100.000000)
    End Object
    Emitters(9)=SpriteEmitter'SpriteEmitter104'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter106
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
        ColorScale(2)=(RelativeTime=0.750000,Color=(B=255,G=255,R=255))
        ColorScale(3)=(RelativeTime=1.000000)
        FadeOutStartTime=0.850000
        MaxParticles=75
        Name="SpriteEmitter106"
        AddLocationFromOtherEmitter=6
        StartLocationShape=PTLS_Sphere
        SphereRadiusRange=(Max=1.000000)
        SpinsPerSecondRange=(X=(Max=0.070000))
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeTime=1.000000,RelativeSize=1.250000)
        StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
        ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
        ScaleSizeByVelocityMax=0.000000
        InitialParticlesPerSecond=90.000000
        DrawStyle=PTDS_Modulated
        Texture=Texture'kf_fx_trip_t.Gore.kf_bloodspray_e_diff'
        TextureUSubdivisions=8
        TextureVSubdivisions=4
        SecondsBeforeInactive=30.000000
        LifetimeRange=(Min=0.450000,Max=0.850000)
        StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=2.000000,Max=25.000000))
        MaxAbsVelocity=(X=100.000000,Y=100.000000,Z=100.000000)
    End Object
    Emitters(10)=SpriteEmitter'SpriteEmitter106'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter107
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
        ColorScale(2)=(RelativeTime=0.750000,Color=(B=255,G=255,R=255))
        ColorScale(3)=(RelativeTime=1.000000)
        FadeOutStartTime=0.850000
        MaxParticles=75
        Name="SpriteEmitter107"
        AddLocationFromOtherEmitter=7
        StartLocationShape=PTLS_Sphere
        SphereRadiusRange=(Max=1.000000)
        SpinsPerSecondRange=(X=(Max=0.070000))
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeTime=1.000000,RelativeSize=1.250000)
        StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
        ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
        ScaleSizeByVelocityMax=0.000000
        InitialParticlesPerSecond=90.000000
        DrawStyle=PTDS_Modulated
        Texture=Texture'kf_fx_trip_t.Gore.kf_bloodspray_e_diff'
        TextureUSubdivisions=8
        TextureVSubdivisions=4
        SecondsBeforeInactive=30.000000
        LifetimeRange=(Min=0.450000,Max=0.850000)
        StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=2.000000,Max=25.000000))
        MaxAbsVelocity=(X=100.000000,Y=100.000000,Z=100.000000)
    End Object
    Emitters(11)=SpriteEmitter'SpriteEmitter107'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter108
        RespawnDeadParticles=False
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        MaxParticles=1
        Name="SpriteEmitter108"
        SizeScale(0)=(RelativeSize=0.250000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
        StartSizeRange=(X=(Min=50.000000,Max=50.000000),Y=(Min=50.000000,Max=50.000000),Z=(Min=50.000000,Max=50.000000))
        InitialParticlesPerSecond=5000.000000
        DrawStyle=PTDS_Modulated
        Texture=Texture'kf_fx_trip_t.Gore.kf_bloodspray_e_diff'
        TextureUSubdivisions=8
        TextureVSubdivisions=4
        LifetimeRange=(Min=1.000000,Max=1.000000)
    End Object
    Emitters(12)=SpriteEmitter'SpriteEmitter108'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter109
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
        ColorScale(2)=(RelativeTime=0.750000,Color=(B=255,G=255,R=255))
        ColorScale(3)=(RelativeTime=1.000000)
        FadeOutStartTime=0.850000
        MaxParticles=60
        Name="SpriteEmitter109"
        SphereRadiusRange=(Max=1.000000)
        SpinsPerSecondRange=(X=(Max=0.070000))
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeTime=1.000000,RelativeSize=1.250000)
        StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
        ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
        ScaleSizeByVelocityMax=0.000000
        InitialParticlesPerSecond=10.000000
        DrawStyle=PTDS_Modulated
        Texture=Texture'kf_fx_trip_t.Gore.kf_bloodspray_e_diff'
        TextureUSubdivisions=8
        TextureVSubdivisions=4
        SecondsBeforeInactive=30.000000
        LifetimeRange=(Min=0.450000,Max=0.850000)
        StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=2.000000,Max=25.000000))
        MaxAbsVelocity=(X=100.000000,Y=100.000000,Z=100.000000)
    End Object
    Emitters(13)=SpriteEmitter'SpriteEmitter109'

    LifeSpan = 30
}
