class NiceDamTypeKatana extends NiceDamageTypeVetBerserker;
defaultproperties
{
    HeadShotDamageMult=1.300000
    WeaponClass=class'NiceKatana'
    PawnDamageSounds(0)=Sound'KFPawnDamageSound.MeleeDamageSounds.axehitflesh'
    VehicleDamageScaling=0.500000
}
