class NiceHK417Ammo extends NiceAmmo;
#EXEC OBJ LOAD FILE=InterfaceContent.utx
defaultproperties
{
    WeaponPickupClass=class'NiceHK417Pickup'
    AmmoPickupAmount=20
    MaxAmmo=180
    InitialAmount=45
    PickupClass=Class'ScrnWeaponPack.HK417AmmoPickup'
    IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
    IconCoords=(X1=338,Y1=40,X2=393,Y2=79)
    ItemName="7.62x51mm NATO"
}
