class Emitter_VialBreak extends Emitter;

defaultproperties
{
// Glass
    Begin Object Class=SpriteEmitter Name=SpriteEmitter75
        FadeOut=True
        RespawnDeadParticles=False
        UseRevolution=True
        SpinParticles=True
        UniformSize=True
        AutomaticInitialSpawning=False
        UseRandomSubdivision=True
        Acceleration=(Z=-150.000000)
        FadeOutStartTime=1.000000
        MaxParticles=6
        StartLocationRange=(X=(Min=-5.000000,Max=5.000000),Y=(Min=-5.000000,Max=5.000000),Z=(Min=5.000000,Max=10.000000))
        SpinsPerSecondRange=(X=(Min=0.100000,Max=0.500000),Y=(Min=0.100000,Max=0.500000))
        StartSpinRange=(X=(Max=16000.000000),Y=(Max=16000.000000),Z=(Max=16000.000000))
        StartSizeRange=(X=(Min=5.000000,Max=10.000000),Y=(Min=5.000000,Max=10.000000))
        InitialParticlesPerSecond=1000.000000
        Texture=Texture'Effects_Tex.BulletHits.brokenglass_chunks_01'
        TextureUSubdivisions=2
        TextureVSubdivisions=2
        LifetimeRange=(Min=1.500000,Max=1.500000)
        StartVelocityRange=(X=(Min=-30.000000,Max=30.000000),Y=(Min=-30.000000,Max=30.000000),Z=(Min=45.000000,Max=55.000000))
    End Object
    Emitters(0)=SpriteEmitter'SpriteEmitter75'
// DNA Goo
    Begin Object Class=SpriteEmitter Name=SpriteEmitter76
        FadeOut=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        UseRandomSubdivision=True
        Acceleration=(Z=-100.000000)
        FadeOutStartTime=1.000000
        MaxParticles=5
        StartLocationRange=(X=(Min=-5.000000,Max=5.000000),Y=(Min=-5.000000,Max=5.000000),Z=(Min=-10.000000,Max=0.000000))
        UseRotationFrom=PTRS_Normal
        StartSpinRange=(X=(Max=16000.000000),Y=(Max=16000.000000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=10.000000)
        StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=5.000000,Max=5.000000))
        InitialParticlesPerSecond=10000.000000
        DrawStyle=PTDS_Modulated
        Texture=Texture'kf_fx_trip_t.Misc.Vomit_Splat_E'
        TextureUSubdivisions=1
        TextureVSubdivisions=1
        LifetimeRange=(Min=1.500000,Max=1.500000)
        StartVelocityRange=(X=(Min=-20.000000,Max=20.000000),Y=(Min=-20.000000,Max=20.000000),Z=(Min=15.000000,Max=25.000000))
    End Object
    Emitters(1)=SpriteEmitter'SpriteEmitter76'

bNoDelete=False
}

