class NiceColtAmmoPickup extends NiceAmmoPickup;
defaultproperties
{
    AmmoAmount=6
    InventoryType=class'NiceColtAmmo'
    RespawnTime=0.000000
    PickupMessage=".357 Ammo"
    StaticMesh=StaticMesh'KillingFloorStatics.DualiesAmmo'
}
