// Base damage type for HMG perk
class ScrnDamTypeHeavyBase extends KFWeaponDamageType
    abstract;

static function AwardDamage(KFSteamStatsAndAchievements KFStatsAndAchievements, int Amount)
{
}

defaultproperties
{
     bIsPowerWeapon=True
     bCheckForHeadShots=False
}
