class NiceSkillDemoReactiveArmor extends NiceSkill
    abstract;
var float baseDamage;
var float perNadeDamage;
var float explRadius;
var float explExponent;
var float explMomentum;
defaultproperties
{
    BaseDamage=3000.000000
    explRadius=1000.000000
    explExponent=1.000000
    explMomentum=150000.000000
    SkillName="Reactive armor"
    SkillEffects="Once per wave your death will be prevented, while zeds all around you will be blown to bits."
}
