class M41AProjectileAmmoPickup extends KFAmmoPickup;

defaultproperties
{
     AmmoAmount=2
     InventoryType=Class'ScrnHMG.M41AProjectileAmmo'
     PickupMessage="M41A Grenades"
     StaticMesh=StaticMesh'KillingFloorStatics.FragPickup'
     CollisionRadius=25.000000
}
