class CrossbuzzsawAmmo extends KFAmmunition;

#EXEC OBJ LOAD FILE=KillingFloorHUD.utx

defaultproperties
{
     MaxAmmo=16
     InitialAmount=8
     AmmoPickupAmount=1
     PickupClass=Class'KFMod.CrossbuzzsawPickup'
     IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
     IconCoords=(X1=4,Y1=350,X2=110,Y2=395)
     ItemName="A saw blade"
}
