class FragAmmoPickup extends KFAmmoPickup;

defaultproperties
{
     AmmoAmount=1
     InventoryType=Class'KFMod.FragAmmo'
     RespawnTime=0.000000
     PickupMessage="Found some Frag Grenades"
     DrawType=DT_StaticMesh
     StaticMesh=StaticMesh'KillingFloorStatics.FragPickup'
     DrawScale=0.500000
     CollisionRadius=10.000000
}
