class NiceGlock extends NiceSingle;
defaultproperties
{
    DualClass=class'NiceDualGlock'
    reloadPreEndFrame=0.117000
    reloadEndFrame=0.617000
    reloadChargeEndFrame=-1.000000
    reloadMagStartFrame=0.250000
    reloadChargeStartFrame=-1.000000
    MagCapacity=12
    Weight=1.000000
    StandardDisplayFOV=65.000000
    SleeveNum=4
    TraderInfoTexture=Texture'NicePackT.Glock17.SingleGlock17_trader'
    bIsTier2Weapon=True
    MeshRef="NicePackA.Glock17.v_glock17"
    SkinRefs(0)="NicePackT.Glock17.Frame_cmb"
    SkinRefs(1)="NicePackT.Glock17.17Slide_cmb"
    SkinRefs(2)="NicePackT.Glock17.Internals_cmb"
    SkinRefs(3)="NicePackT.Glock17.Magazine_cmb"
    SkinRefs(4)="KF_Weapons_Trip_T.hands.hands_1stP_military_diff"
    SelectSoundRef="KF_MK23Snd.MK23_Select"
    HudImageRef="NicePackT.Glock17.SingleGlock17_unselect"
    SelectedHudImageRef="NicePackT.Glock17.SingleGlock17_select"
    ZoomedDisplayFOV=50.000000
    FireModeClass(0)=class'NiceGlockFire'
    AIRating=0.450000
    CurrentRating=0.450000
    Description="Specifically for the needs of the army and police special forces company Glock created version of the model 17."
    EffectOffset=(X=100.000000,Y=25.000000,Z=-10.000000)
    DisplayFOV=65.000000
    Priority=65
    GroupOffset=5
    PickupClass=class'NiceGlockPickup'
    PlayerViewOffset=(X=10.000000,Y=18.750000,Z=-7.000000)
    BobDamping=4.500000
    AttachmentClass=class'NiceGlockAttachment'
    IconCoords=(X1=250,Y1=110,X2=330,Y2=145)
    ItemName="Glock-17"
    bUseDynamicLights=True
    TransientSoundVolume=1.000000
}
