class NiceMP7MAmmo extends NiceAmmo;
defaultproperties
{
    WeaponPickupClass=class'NiceMP7MPickup'
    MaxAmmo=200
    InitialAmount=50
    PickupClass=class'NiceMP7MAmmoPickup'
    IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
    IconCoords=(X1=336,Y1=82,X2=382,Y2=125)
    ItemName="MP7M bullets"
}
