class MeleeRockHitEmitter extends RockHitEmitter;


defaultproperties
{
//     ImpactSounds(0)=Sound'KFWeaponSound.MetalHitMelee1'
//     ImpactSounds(1)=Sound'KFWeaponSound.MetalHitMelee2'
//     ImpactSounds(2)=Sound'KFWeaponSound.MetalHitMelee3'
}
