class NiceSVDSAmmo extends NiceAmmo;
defaultproperties
{
    WeaponPickupClass=class'NiceSVDSPickup'
    AmmoPickupAmount=5
    MaxAmmo=60
    InitialAmount=15
    PickupClass=class'NiceSVDSAmmoPickup'
    IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
    IconCoords=(X1=336,Y1=82,X2=382,Y2=125)
    ItemName="7.62x54mm"
}
