class NiceSealSquealAmmoPickup extends NiceAmmoPickup;
defaultproperties
{
    AmmoAmount=3
    InventoryType=class'NiceSealSquealAmmo'
    PickupMessage="SealSqueal Harpoon Bombs"
    StaticMesh=StaticMesh'KillingFloorStatics.FragPickup'
    CollisionRadius=25.000000
}
