class NiceSaiga12cAmmo extends NiceAmmo;
#EXEC OBJ LOAD FILE=KillingFloorHUD.utx
defaultproperties
{
    WeaponPickupClass=class'NiceSaiga12cPickup'
    AmmoPickupAmount=8
    MaxAmmo=72
    InitialAmount=18
    PickupClass=class'NiceSaiga12cAmmoPickup'
    IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
    IconCoords=(X1=451,Y1=445,X2=510,Y2=500)
}
