class NiceDualDeagleAmmoPickup extends NiceAmmoPickup;
defaultproperties
{
    KFPickupImage=Texture'KillingFloorHUD.ClassMenu.Deagle'
    AmmoAmount=8
    InventoryType=class'NiceDualDeagleAmmo'
    PickupMessage="Rounds (.300 JHP)"
    StaticMesh=None
}
