class NiceKnifeFireB extends NiceMeleeFire;
defaultproperties
{
    weaponRange=95.000000
    damageDelay=0.600000
    MeleeHitSounds(0)=SoundGroup'KF_KnifeSnd.Knife_HitFlesh'
    FireAnims(0)="Stab"
    HitEffectClass=Class'KFMod.KnifeHitEffect'
    MeleeHitSoundRefs(0)="KF_AxeSnd.Axe_HitFlesh"
    DamageType=class'NiceDamTypeKnife'
    DamageMax=55
    bWaitForRelease=True
    FireRate=1.100000
    BotRefireRate=1.100000
}
