class GoldenM7A3 extends ScrnM7A3MMedicGun;

#exec obj load file="LaSGunSkins_T.utx"

defaultproperties
{
     SkinRefs(0)="LaSGunSkins_T.Golden.Golden_M7A3_cmb"
     PickupClass=Class'LaSGunSkins.GoldenM7A3Pickup'
     AttachmentClass=Class'LaSGunSkins.GoldenM7A3Attachment'
}
