class MAC10Attachment extends KFWeaponAttachment;

defaultproperties
{
	 mMuzFlashClass=Class'ROEffects.MuzzleFlash3rdMP'
	 mTracerClass=Class'KFMod.KFNewTracer'
	 mShellCaseEmitterClass=Class'KFMod.KFShellSpewer'
	 ShellEjectBoneName="Shell_eject"
	 MovementAnims(0)="JogF_Mac10"
	 MovementAnims(1)="JogB_Mac10"
	 MovementAnims(2)="JogL_Mac10"
	 MovementAnims(3)="JogR_Mac10"
	 TurnLeftAnim="TurnL_Mac10"
	 TurnRightAnim="TurnR_Mac10"
	 CrouchAnims(0)="CHWalkF_Mac10"
	 CrouchAnims(1)="CHWalkB_Mac10"
	 CrouchAnims(2)="CHWalkL_Mac10"
	 CrouchAnims(3)="CHWalkR_Mac10"
	 WalkAnims(0)="WalkF_Mac10"
	 WalkAnims(1)="WalkB_Mac10"
	 WalkAnims(2)="WalkL_Mac10"
	 WalkAnims(3)="WalkR_Mac10"
	 CrouchTurnRightAnim="CH_TurnR_Mac10"
	 CrouchTurnLeftAnim="CH_TurnL_Mac10"
	 IdleCrouchAnim="CHIdle_Mac10"
	 IdleWeaponAnim="Idle_Mac10"
	 IdleRestAnim="Idle_Mac10"
	 IdleChatAnim="Idle_Mac10"
	 IdleHeavyAnim="Idle_Mac10"
	 IdleRifleAnim="Idle_Mac10"
	 FireAnims(0)="Fire_Mac10"
	 FireAnims(1)="Fire_Mac10"
	 FireAnims(2)="Fire_Mac10"
	 FireAnims(3)="Fire_Mac10"
	 FireAltAnims(0)="IS_Fire_Mac10"
	 FireAltAnims(1)="IS_Fire_Mac10"
	 FireAltAnims(2)="IS_Fire_Mac10"
	 FireAltAnims(3)="IS_Fire_Mac10"
	 FireCrouchAnims(0)="CHFire_Mac10"
	 FireCrouchAnims(1)="CHFire_Mac10"
	 FireCrouchAnims(2)="CHFire_Mac10"
	 FireCrouchAnims(3)="CHFire_Mac10"
	 FireCrouchAltAnims(0)="CHFire_Mac10"
	 FireCrouchAltAnims(1)="CHFire_Mac10"
	 FireCrouchAltAnims(2)="CHFire_Mac10"
	 FireCrouchAltAnims(3)="CHFire_Mac10"
	 HitAnims(0)="HitF_Mac10"
	 HitAnims(1)="HitB_Mac10"
	 HitAnims(2)="HitL_Mac10"
	 HitAnims(3)="HitR_Mac10"
	 PostFireBlendStandAnim="Blend_Mac10"
	 PostFireBlendCrouchAnim="CHBlend_Mac10"
	 WeaponAmbientScale=2.000000
	 bRapidFire=True
	 bAltRapidFire=True
	 SplashEffect=Class'ROEffects.BulletSplashEmitter'
	 CullDistance=5000.000000
	 MeshRef="KF_Weapons3rd2_Trip.mac10_3rd"
}
