class DamTypeThompsonH extends DamTypeHeavy
	abstract;

defaultproperties
{
     WeaponClass=Class'ScrnHMG.ThompsonH'
     DeathString="%k killed %o (Heavy Tommy Gun)."
     FemaleSuicide="%o shot herself in the foot."
     MaleSuicide="%o shot himself in the foot."
     bRagdollBullet=True
     KDamageImpulse=5500.000000
     KDeathVel=175.000000
     KDeathUpKick=15.000000
}
