class Emitter_OilFountain extends Emitter;

defaultproperties
{
Begin Object Class=SpriteEmitter Name=OilSplash
    SpinParticles=True
    UseSizeScale=True
    UseRegularSizeScale=False
    UniformSize=True
    AutomaticInitialSpawning=False
    Acceleration=(Z=-92.500000)
    ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
    ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
    MaxParticles=8
    Name="Splash"
    StartLocationRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=-85.000000,Max=-85.000000))
    SpinsPerSecondRange=(X=(Min=0.100000,Max=0.100000))
    StartSpinRange=(X=(Min=-1.000000,Max=1.000000))
    SizeScale(0)=(RelativeTime=1.000000,RelativeSize=2.500000)
    StartSizeRange=(X=(Min=20.000000,Max=20.000000),Y=(Min=5.000000,Max=5.000000),Z=(Min=5.000000,Max=5.000000))
    InitialParticlesPerSecond=4.000000
    DrawStyle=PTDS_AlphaBlend
    Texture=Texture'Pier_T.Particles.OilSplashTex'
    LifetimeRange=(Min=1.250000,Max=1.250000)
    StartVelocityRange=(X=(Min=-15.000000,Max=15.000000),Y=(Min=-15.000000,Max=15.000000),Z=(Min=35.000000,Max=50.000000))
End Object

Begin Object Class=SpriteEmitter Name=OilDrip
    UseSizeScale=True
    UseRegularSizeScale=False
    UniformSize=True
    AutomaticInitialSpawning=False
    Acceleration=(Z=-50.000000)
    ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
    ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
    MaxParticles=8
    Name="OilStream"
    SizeScale(0)=(RelativeTime=1.000000,RelativeSize=4.000000)
    StartSizeRange=(X=(Min=8.000000,Max=10.000000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000))
    InitialParticlesPerSecond=2.000000
    DrawStyle=PTDS_AlphaBlend
    Texture=Texture'Pier_T.Particles.OilDripTex'
    LifetimeRange=(Min=2.000000,Max=2.000000)
    StartVelocityRange=(Z=(Min=-10.000000))
End Object

    Emitters(0)=OilDrip
    Emitters(1)=OilSplash
}


