class NiceBenelliAttachment extends NiceShotgunAttachment;
defaultproperties
{
    FireAnims(0)="Fire_Benelli"
    FireAnims(1)="Fire_Benelli"
    FireAnims(2)="Fire_Benelli"
    FireAnims(3)="Fire_Benelli"
    FireAltAnims(0)="Fire_Benelli"
    FireAltAnims(1)="Fire_Benelli"
    FireAltAnims(2)="Fire_Benelli"
    FireAltAnims(3)="Fire_Benelli"
    FireCrouchAnims(0)="CHFire_Benelli"
    FireCrouchAnims(1)="CHFire_Benelli"
    FireCrouchAnims(2)="CHFire_Benelli"
    FireCrouchAnims(3)="CHFire_Benelli"
    FireCrouchAltAnims(0)="CHFire_Benelli"
    FireCrouchAltAnims(1)="CHFire_Benelli"
    FireCrouchAltAnims(2)="CHFire_Benelli"
    FireCrouchAltAnims(3)="CHFire_Benelli"
    MeshRef="KF_Weapons3rd3_Trip.Benelli_3rd"
}
