class NiceM7A3MAmmo extends NiceAmmo;
defaultproperties
{
    WeaponPickupClass=class'NiceM7A3MPickup'
    AmmoPickupAmount=30
    MaxAmmo=160
    InitialAmount=40
    PickupClass=class'NiceM7A3MAmmoPickup'
    IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
    IconCoords=(X1=336,Y1=82,X2=382,Y2=125)
    ItemName="M7A3 bullets"
}
