class NiceM41AProjectileAmmo extends NiceAmmo;
defaultproperties
{
    WeaponPickupClass=class'NiceM41APickup'
    AmmoPickupAmount=1
    MaxAmmo=5
    InitialAmount=2
    IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
    IconCoords=(X1=434,Y1=253,X2=506,Y2=292)
    ItemName="M41A Grenades"
}
