class yachtBoatWaterTrail extends NetworkEmitter;

defaultproperties
{
    Begin Object Class=SpriteEmitter Name=SpriteEmitter14
        Disabled=True
        ResetOnTrigger=True
        FadeOut=True
        FadeIn=True
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        BlendBetweenSubdivisions=True
        UseRandomSubdivision=True
        UseVelocityScale=True
        Acceleration=(Z=-600.000000)
        ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        FadeOutStartTime=0.500000
        MaxParticles=3
        Name="SpriteEmitter14"
        UseRotationFrom=PTRS_Actor
        StartSpinRange=(X=(Min=0.500000,Max=0.500000))
        SizeScale(0)=(RelativeSize=2.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=5.000000)
        StartSizeRange=(X=(Min=10.000000,Max=14.000000))
        InitialParticlesPerSecond=500.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=Texture'Effects_Tex.BulletHits.watersplashcloud'
        LifetimeRange=(Min=1.500000,Max=1.500000)
        StartVelocityRange=(X=(Min=150.000000,Max=250.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=-10.000000,Max=10.000000))
        VelocityScale(0)=(RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000))
        VelocityScale(1)=(RelativeTime=0.205000,RelativeVelocity=(X=0.100000,Y=0.500000,Z=0.500000))
        VelocityScale(2)=(RelativeTime=1.000000,RelativeVelocity=(X=0.150000,Y=0.100000,Z=0.100000))
    End Object
    Emitters(0)=SpriteEmitter'SpriteEmitter14'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter22
        Disabled=True
        ResetOnTrigger=True
        FadeOut=True
        FadeIn=True
        UniformSize=True
        UseRandomSubdivision=True
        Acceleration=(Z=-500.000000)
        ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        Opacity=0.500000
        FadeOutStartTime=0.400000
        MaxParticles=35
        Name="SpriteEmitter22"
        UseRotationFrom=PTRS_Actor
        StartSizeRange=(X=(Min=0.500000,Max=0.750000))
        InitialParticlesPerSecond=300.000000
        DrawStyle=PTDS_Brighten
        Texture=Texture'Effects_Tex.Smoke.Sparks'
        TextureUSubdivisions=2
        TextureVSubdivisions=2
        LifetimeRange=(Min=1.000000,Max=1.000000)
        StartVelocityRange=(X=(Min=200.000000,Max=400.000000),Y=(Min=-150.000000,Max=150.000000),Z=(Min=-150.000000,Max=150.000000))
    End Object
    Emitters(1)=SpriteEmitter'SpriteEmitter22'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter24
        Disabled=True
        ResetOnTrigger=True
        FadeOut=True
        FadeIn=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        BlendBetweenSubdivisions=True
        UseRandomSubdivision=True
        ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        MaxParticles=1
        Name="SpriteEmitter24"
        UseRotationFrom=PTRS_Actor
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
        StartSizeRange=(X=(Min=25.000000,Max=40.000000))
        InitialParticlesPerSecond=100.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=Texture'Effects_Tex.BulletHits.watersplatter2'
        TextureUSubdivisions=2
        TextureVSubdivisions=2
        LifetimeRange=(Min=0.500000,Max=0.500000)
    End Object
    Emitters(2)=SpriteEmitter'SpriteEmitter24'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter27
        Disabled=True
        ResetOnTrigger=True
        FadeOut=True
        FadeIn=True
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        BlendBetweenSubdivisions=True
        UseRandomSubdivision=True
        UseVelocityScale=True
        Acceleration=(Z=-700.000000)
        ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        FadeOutStartTime=0.500000
        MaxParticles=3
        Name="SpriteEmitter27"
        StartLocationRange=(X=(Min=-10.000000,Max=10.000000))
        UseRotationFrom=PTRS_Actor
        StartSpinRange=(X=(Min=0.500000,Max=0.500000))
        SizeScale(0)=(RelativeSize=2.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=3.000000)
        StartSizeRange=(X=(Min=10.000000,Max=15.000000))
        InitialParticlesPerSecond=500.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=Texture'Effects_Tex.BulletHits.watersplashcloud'
        LifetimeRange=(Min=1.500000,Max=1.500000)
        StartVelocityRange=(X=(Min=250.000000,Max=300.000000),Y=(Min=-50.000000,Max=50.000000),Z=(Min=-50.000000,Max=50.000000))
        VelocityScale(0)=(RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000))
        VelocityScale(1)=(RelativeTime=0.205000,RelativeVelocity=(X=0.100000,Y=0.500000,Z=0.500000))
        VelocityScale(2)=(RelativeTime=1.000000,RelativeVelocity=(X=0.150000,Y=0.100000,Z=0.100000))
    End Object
    Emitters(3)=SpriteEmitter'SpriteEmitter27'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter29
        Disabled=True
        ResetOnTrigger=True
        FadeOut=True
        FadeIn=True
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        BlendBetweenSubdivisions=True
        UseRandomSubdivision=True
        UseVelocityScale=True
        ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        MaxParticles=3
        Name="SpriteEmitter29"
        UseRotationFrom=PTRS_Actor
        SpinsPerSecondRange=(X=(Min=0.150000,Max=0.150000))
        SizeScale(0)=(RelativeSize=0.500000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
        StartSizeRange=(X=(Min=15.000000,Max=25.000000))
        InitialParticlesPerSecond=100.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=Texture'Effects_Tex.BulletHits.watersplatter2'
        TextureUSubdivisions=2
        TextureVSubdivisions=2
        LifetimeRange=(Min=0.750000,Max=0.750000)
        StartVelocityRange=(X=(Min=250.000000,Max=300.000000),Y=(Min=-50.000000,Max=50.000000),Z=(Min=-50.000000,Max=50.000000))
        VelocityScale(0)=(RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000))
        VelocityScale(1)=(RelativeTime=0.475000,RelativeVelocity=(X=0.100000,Y=0.200000,Z=0.200000))
        VelocityScale(2)=(RelativeTime=1.000000)
    End Object
    Emitters(4)=SpriteEmitter'SpriteEmitter29'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter30
        Disabled=True
        ResetOnTrigger=True
        FadeOut=True
        FadeIn=True
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        BlendBetweenSubdivisions=True
        UseRandomSubdivision=True
        UseVelocityScale=True
        ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        MaxParticles=3
        Name="SpriteEmitter30"
        UseRotationFrom=PTRS_Actor
        SpinsPerSecondRange=(X=(Min=0.050000,Max=0.050000))
        SizeScale(0)=(RelativeSize=0.500000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
        StartSizeRange=(X=(Min=10.000000,Max=20.000000))
        InitialParticlesPerSecond=100.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=Texture'Effects_Tex.BulletHits.watersplatter2'
        TextureUSubdivisions=2
        TextureVSubdivisions=2
        LifetimeRange=(Min=0.750000,Max=0.750000)
        StartVelocityRange=(X=(Min=250.000000,Max=300.000000),Y=(Min=-50.000000,Max=50.000000),Z=(Min=-50.000000,Max=50.000000))
        VelocityScale(0)=(RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000))
        VelocityScale(1)=(RelativeTime=0.475000,RelativeVelocity=(X=0.100000,Y=0.200000,Z=0.200000))
        VelocityScale(2)=(RelativeTime=1.000000)
    End Object
    Emitters(5)=SpriteEmitter'SpriteEmitter30'

    bNetTemporary=True
    RemoteRole=ROLE_None
    bNoDelete=false
    DrawScale = 1.0
}


