class SPMaulerChrome extends ScrnSPSniperRifle;

#exec obj load file="LaSGunSkins_T.utx"

defaultproperties
{
     SkinRefs(1)="LaSGunSkins_T.SPMauler.Chrome_cmb"
     SkinRefs(2)="LaSGunSkins_T.AimPoint.ReticleBlue_scope_shader"
     AppID=0
     PickupClass=Class'LaSGunSkins.SPMaulerChromePickup'
}
