class SVDS extends ScopedWeapon;

defaultproperties
{
     lenseMaterialID=3
     scopePortalFOVHigh=10.000000
     scopePortalFOV=8.000000
     ZoomMatRef="ScrnWeaponPack_T.SVD.PSO1ScopeFinalBlend"
     ScriptedTextureFallbackRef="ScrnWeaponPack_T.SVD.AlphaLens"
     CrosshairTexRef="ScrnWeaponPack_T.SVD.PSO1Scope"
     IllumTexRef="ScrnWeaponPack_T.SVD.PSO1Sope_dot"
     ReloadShortAnim="Reload"
     ReloadShortRate=1.875000
     bHasScope=True
     ZoomedDisplayFOVHigh=55.000000
     MagCapacity=5
     ReloadRate=3.125000
     ReloadAnim="Reload"
     ReloadAnimRate=0.800000
     WeaponReloadAnim="Reload_M14"
     Weight=7.000000
     bHasAimingMode=True
     IdleAimAnim="Iron_Idle"
     StandardDisplayFOV=65.000000
     bModeZeroCanDryFire=True
     TraderInfoTexture=Texture'ScrnWeaponPack_T.SVDS.SVD-cTrader'
     MeshRef="ScrnWeaponPack_A.SVDS_mesh"
     SkinRefs(0)="ScrnWeaponPack_T.SVDS.Svd_D_Sh"
     SkinRefs(1)="KF_Weapons2_Trip_T.hands.BritishPara_Hands_1st_P"
     SkinRefs(2)="KF_Weapons_Trip_T.Rifles.CBLens_cmb"
     SkinRefs(3)="ScrnWeaponPack_T.SVD.AlphaLens"
     SelectSoundRef="ScrnWeaponPack_SND.SVD.SVD_select"
     HudImageRef="ScrnWeaponPack_T.SVDS.SVD-cUnselected"
     SelectedHudImageRef="ScrnWeaponPack_T.SVDS.SVD-cSelected"
     PlayerIronSightFOV=20.000000
     ZoomedDisplayFOV=70.000000
     FireModeClass(0)=Class'ScrnWeaponPack.SVDSFire'
     FireModeClass(1)=Class'KFMod.NoFire'
     PutDownAnim="PutDown"
     SelectForce="SwitchToAssaultRifle"
     AIRating=0.650000
     CurrentRating=0.650000
     Description="The Dragunov sniper rifle with folding stock (formally Russian: Snayperskaya Vintovka Dragunova Skladnaya, SVDS) is a compact variant of the SVD, which was developed in the early 1990s. It features a tubular metal stock that folds to the right side of the receiver and a synthetic pistol grip."
     DisplayFOV=65.000000
     Priority=150
     CustomCrosshair=11
     CustomCrossHairTextureName="Crosshairs.HUD.Crosshair_Cross5"
     InventoryGroup=4
     GroupOffset=3
     PickupClass=Class'ScrnWeaponPack.SVDSPickup'
     PlayerViewOffset=(X=7.000000,Y=9.000000,Z=-4.000000)
     BobDamping=5.000000
     AttachmentClass=Class'ScrnWeaponPack.SVDSAttachment'
     IconCoords=(X1=253,Y1=146,X2=333,Y2=181)
     ItemName="SVDS SE"
}
