class NiceMP5MAmmo extends NiceAmmo;
defaultproperties
{
    WeaponPickupClass=class'NiceMP5MPickup'
    AmmoPickupAmount=30
    MaxAmmo=300
    InitialAmount=75
    PickupClass=class'NiceMP5MAmmoPickup'
    IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
    IconCoords=(X1=336,Y1=82,X2=382,Y2=125)
    ItemName="MP5M bullets"
}
