class NiceDamTypeDeagle extends NiceDamageTypeVetSharpshooter
    abstract;
defaultproperties
{
    goodDecapMod=0.750000
    MaxPenetrations=4
    HeadShotDamageMult=1.35
    WeaponClass=class'NiceDeagle'
    DeathString="%k killed %o (Deagle)."
    FemaleSuicide="%o shot herself in the foot."
    MaleSuicide="%o shot himself in the foot."
    bRagdollBullet=True
    bBulletHit=True
    FlashFog=(X=600.000000)
    KDamageImpulse=6500.000000
    KDeathVel=400.000000
    KDeathUpKick=80.000000
    VehicleDamageScaling=0.800000
}
