class ScrnHuskGunProjectile_Weak extends ScrnHuskGunProjectile;

defaultproperties
{
     ExplosionEmitter=Class'KFMod.FlameImpact_Weak'
     FlameTrailEmitterClass=Class'KFMod.FlameThrowerHusk_Weak'
     ExplosionSoundVolume=1.250000
     ExplosionDecal=Class'KFMod.FlameThrowerBurnMark_Small'
}
