class NiceDeagle extends NiceSingle;
defaultproperties
{
    DualClass=class'NiceDualDeagle'
    reloadPreEndFrame=0.197000
    reloadEndFrame=0.682000
    reloadChargeEndFrame=-1.000000
    reloadMagStartFrame=0.288000
    reloadChargeStartFrame=-1.000000
    MagCapacity=8
    ReloadRate=2.200000
    Weight=2.000000
    StandardDisplayFOV=60.000000
    TraderInfoTexture=Texture'KillingFloorHUD.Trader_Weapon_Images.Trader_Handcannon'
    bIsTier2Weapon=True
    MeshRef="KF_Weapons_Trip.Handcannon_Trip"
    SkinRefs(0)="KF_Weapons_Trip_T.Pistols.deagle_cmb"
    SelectSoundRef="KF_HandcannonSnd.50AE_Select"
    HudImageRef="KillingFloorHUD.WeaponSelect.handcannon_unselected"
    SelectedHudImageRef="KillingFloorHUD.WeaponSelect.handcannon"
    ZoomedDisplayFOV=50.000000
    FireModeClass(0)=class'NiceDeagleFire'
    AIRating=0.450000
    CurrentRating=0.450000
    Description=".50 calibre action express handgun. This is about as big and nasty as personal weapons are going to get. But with a 7 round magazine, it should be used conservatively.  "
    EffectOffset=(X=100.000000,Y=25.000000,Z=-10.000000)
    DisplayFOV=60.000000
    Priority=100
    GroupOffset=11
    PickupClass=class'NiceDeaglePickup'
    PlayerViewOffset=(X=5.000000,Y=20.000000)
    AttachmentClass=class'NiceDeagleAttachment'
    IconCoords=(X1=250,Y1=110,X2=330,Y2=145)
    ItemName="Desert Eagle"
    bUseDynamicLights=True
    TransientSoundVolume=1.000000
}
