class TurboGame extends ScrnGameType;


State MatchInProgress
{
    function BeginState()
    {
        super.BeginState();
        SetGameSpeed(TurboScale);
    }
}
event Tick(float DeltaTime)
{
    super.Tick(DeltaTime);
    if ( !bZEDTimeActive )
        ZedTimeExtensionsUsed = -3; // + 3 zed time extensions to all perks
}

defaultproperties
{
     TurboScale=1.500000
     ZEDTimeDuration=4.500000
     ZedTimeSlomoScale=0.500000
     GameName="Turbo Floor"
     Description="Same KF but faster. Much Faster. And more ZED Time."
}
