class GoldenMP5 extends ScrnMP5MMedicGun;

#exec obj load file="LaSGunSkins_T.utx"

defaultproperties
{
     SkinRefs(0)="LaSGunSkins_T.Golden.Golden_MP5_cmb"
     PickupClass=Class'LaSGunSkins.GoldenMP5Pickup'
     AttachmentClass=Class'LaSGunSkins.GoldenMP5Attachment'
}
