class NiceBullpupPickup extends NiceWeaponPickup;
defaultproperties
{
    bBackupWeapon=True
    Weight=5.000000
    cost=200
    AmmoCost=6
    BuyClipSize=30
    PowerValue=24
    SpeedValue=90
    RangeValue=60
    Description="Standard issue military rifle. Equipped with an integrated 2X scope."
    ItemName="Bullpup"
    ItemShortName="Bullpup"
    AmmoItemName="5.56 NATO Ammo"
    AmmoMesh=StaticMesh'KillingFloorStatics.L85Ammo'
    CorrespondingPerkIndex=3
    EquipmentCategoryID=2
    InventoryType=class'NiceBullpup'
    PickupMessage="You got the Bullpup"
    PickupForce="AssaultRiflePickup"
    StaticMesh=StaticMesh'KF_pickups_Trip.Rifle.Bullpup_Pickup'
    CollisionRadius=25.000000
    CollisionHeight=5.000000
}
