/*
	--------------------------------------------------------------
	ObjCondition_Counter_SE
	--------------------------------------------------------------

	Bug-fixed version if ObjCondition_Counter_SE.
	
	- ConditionIsValid() returns false if ObjOwner is none

	Author :  			PooSH
	Original Author :  	Alex Quick

	--------------------------------------------------------------
*/

class ObjCondition_WaveCounter_SE extends ObjCondition_WaveCounter;

// Dunno why, but sometimes it is called if condition is inactive (even if other or none objective is running)
function bool               ConditionIsValid()
{
	if ( GetObjOwner() == none )
		return false; // wtf?
		
	return super.ConditionIsValid();
}

defaultproperties
{
}
