class NiceVALDTAssaultRifle extends NiceAssaultRifle;
defaultproperties
{
    reloadPreEndFrame=0.121000
    reloadEndFrame=0.477000
    reloadChargeEndFrame=0.748000
    reloadMagStartFrame=0.299000
    reloadChargeStartFrame=0.598000
    MagazineBone="clip"
    MagCapacity=20
    ReloadRate=3.500000
    ReloadAnim="Reload"
    ReloadAnimRate=1.100000
    WeaponReloadAnim="Reload_AK47"
    Weight=5.000000
    bHasAimingMode=True
    IdleAimAnim="Iron_Idle"
    StandardDisplayFOV=65.000000
    SleeveNum=3
    TraderInfoTexture=Texture'ScrnWeaponPack_T.Val.ValDT_Trader'
    bIsTier2Weapon=True
    MeshRef="ScrnWeaponPack_A.ValDTmesh"
    SkinRefs(0)="ScrnWeaponPack_T.VAL.wpn_vss"
    SkinRefs(1)="ScrnWeaponPack_T.VAL.newvss"
    SkinRefs(2)="ScrnWeaponPack_T.VAL.wpn_bullet1_545"
    SkinRefs(3)="KF_Weapons2_Trip_T.hands.BritishPara_Hands_1st_P"
    SelectSoundRef="KF_PumpSGSnd.SG_Select"
    HudImageRef="ScrnWeaponPack_T.VAL.ValDT_unselected"
    SelectedHudImageRef="ScrnWeaponPack_T.VAL.ValDT_selected"
    PlayerIronSightFOV=65.000000
    ZoomedDisplayFOV=32.000000
    FireModeClass(0)=class'NiceVALDTFire'
    FireModeClass(1)=class'NiceVALDTFire'
    PutDownAnim="PutDown"
    SelectForce="SwitchToAssaultRifle"
    AIRating=0.550000
    CurrentRating=0.550000
    bShowChargingBar=True
    Description="The AS VAL (Avtomat Specialnyj Val or Special Automatic Rifle, code name: 'Shaft') is a Soviet designed assault rifle featuring an integrated suppressor. It was developed during the late 1980s by TsNIITochMash (Central Institute for Precision Machine Building) and is used by Russian Spetsnaz special forces and the MVD, FSB and select units of the Russian Army."
    EffectOffset=(X=100.000000,Y=25.000000,Z=-10.000000)
    DisplayFOV=65.000000
    Priority=135
    CustomCrosshair=11
    CustomCrossHairTextureName="Crosshairs.HUD.Crosshair_Cross5"
    InventoryGroup=3
    GroupOffset=7
    PickupClass=class'NiceVALDTPickup'
    PlayerViewOffset=(X=10.000000,Y=10.000000,Z=-5.000000)
    BobDamping=5.000000
    AttachmentClass=Class'ScrnWeaponPack.VALDTAttachment'
    IconCoords=(X1=245,Y1=39,X2=329,Y2=79)
    ItemName="AS 'VAL'"
    TransientSoundVolume=1.250000
}
