class yachtGunMuzzleFlash extends Emitter;


defaultproperties
{
    Begin Object Class=SpriteEmitter Name=SpriteEmitter55
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
        ColorScale(2)=(RelativeTime=0.750000,Color=(B=255,G=255,R=255))
        ColorScale(3)=(RelativeTime=1.000000)
        ColorMultiplierRange=(X=(Min=0.250000,Max=0.250000),Z=(Min=0.000000,Max=0.000000))
        FadeOutStartTime=0.850000
        MaxParticles=5
        Name="SpriteEmitter55"
        StartLocationShape=PTLS_Sphere
        SphereRadiusRange=(Max=1.000000)
        SpinsPerSecondRange=(X=(Max=0.070000))
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeTime=1.000000,RelativeSize=3.000000)
        StartSizeRange=(X=(Min=25.000000,Max=25.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
        ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
        ScaleSizeByVelocityMax=0.000000
        InitialParticlesPerSecond=100.000000
        DrawStyle=PTDS_Brighten
        Texture=Texture'kf_fx_trip_t.Gore.bloat_vomit_spray_anim'
        TextureUSubdivisions=8
        TextureVSubdivisions=4
        SecondsBeforeInactive=30.000000
        LifetimeRange=(Min=0.250000,Max=0.500000)
        StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=2.000000,Max=25.000000))
        MaxAbsVelocity=(X=100.000000,Y=100.000000,Z=100.000000)
    End Object
    Emitters(0)=SpriteEmitter'SpriteEmitter55'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter56
        FadeOut=True
        RespawnDeadParticles=False
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        Acceleration=(Z=50.000000)
        ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        FadeOutStartTime=0.048000
        MaxParticles=1
        Name="SpriteEmitter56"
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=0.140000,RelativeSize=2.000000)
        SizeScale(2)=(RelativeTime=1.000000,RelativeSize=6.000000)
        StartSizeRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=10.000000,Max=10.000000))
        InitialParticlesPerSecond=30.000000
        DrawStyle=PTDS_Brighten
        Texture=Texture'Effects_Tex.explosions.impact_2frame'
        TextureUSubdivisions=2
        TextureVSubdivisions=1
        LifetimeRange=(Min=0.200000,Max=0.200000)
        StartVelocityRange=(Z=(Min=10.000000,Max=10.000000))
    End Object
    Emitters(1)=SpriteEmitter'SpriteEmitter56'



    bNetTemporary=True
    RemoteRole=ROLE_None
    bNoDelete=false
    DrawScale = 1.0
}

