class a_DebugActor extends a_ActorBase;


// var KFPlayerController pc;
var HideMutInteraction hmi;
var int counter;


// function startSpam(KFPlayerController inPc)
function startSpam()
{
  // pc = inPc;
  setTimer(0.001, true);
}


function timer()
{
  counter++;
  hmi.buyAmmo();
  hmi.buyKevlar();
  hmi.buyHP();

  if (counter > 1000)
  {
    setTimer(0.00, false);
    Termination();
  }
}


// self cleanup
function Termination()
{
  hmi = none;
  super.Termination();
}

defaultproperties
{
}
