class PanzerfaustTrail_BackBurnTrail extends PanzerfaustTrail;

defaultproperties
{
     Begin Object Class=SpriteEmitter Name=SpriteEmitter0
         FadeOut=True
         SpinParticles=True
         UseSizeScale=True
         UseRegularSizeScale=False
         UniformSize=True
         AutomaticInitialSpawning=False
         UseVelocityScale=True
         Acceleration=(X=70.000000,Z=20.000000)
         ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
         ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
         FadeOutStartTime=0.950000
         MaxParticles=200
         UseRotationFrom=PTRS_Actor
         SpinsPerSecondRange=(X=(Min=-0.075000,Max=0.075000))
         SizeScale(0)=(RelativeSize=0.500000)
         SizeScale(1)=(RelativeTime=0.070000,RelativeSize=0.500000)
         SizeScale(2)=(RelativeTime=0.370000,RelativeSize=1.100000)
         SizeScale(3)=(RelativeTime=1.000000,RelativeSize=2.000000)
         StartSizeRange=(X=(Min=15.000000,Max=30.000000))
         ParticlesPerSecond=25.000000
         InitialParticlesPerSecond=25.000000
         DrawStyle=PTDS_AlphaBlend
         Texture=Texture'Effects_Tex.explosions.DSmoke_2'
         LifetimeRange=(Max=8.000000)
         StartVelocityRange=(X=(Min=45.000000,Max=45.000000),Y=(Min=-45.000000,Max=45.000000),Z=(Min=-45.000000,Max=45.000000))
         VelocityLossRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000))
         VelocityScale(0)=(RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000))
         VelocityScale(1)=(RelativeTime=0.300000,RelativeVelocity=(X=0.200000,Y=1.000000,Z=1.000000))
         VelocityScale(2)=(RelativeTime=1.000000,RelativeVelocity=(Y=0.400000,Z=0.400000))
     End Object
     Emitters(0)=SpriteEmitter'ScrnWeaponPack.PanzerfaustTrail_BackBurnTrail.SpriteEmitter0'

     Begin Object Class=SpriteEmitter Name=SpriteEmitter1
         UseColorScale=True
         FadeOut=True
         AutoReset=True
         SpinParticles=True
         UseSizeScale=True
         UseRegularSizeScale=False
         UniformSize=True
         AutomaticInitialSpawning=False
         UseVelocityScale=True
         Acceleration=(X=70.000000,Z=20.000000)
         ColorScale(0)=(Color=(B=60,G=60,R=60,A=255))
         ColorScale(1)=(RelativeTime=1.000000,Color=(B=117,G=117,R=117,A=255))
         FadeOutStartTime=1.200000
         MaxParticles=200
         AutoResetTimeRange=(Min=5.000000,Max=10.000000)
         UseRotationFrom=PTRS_Actor
         SpinsPerSecondRange=(X=(Min=-0.075000,Max=0.075000))
         SizeScale(0)=(RelativeSize=0.500000)
         SizeScale(1)=(RelativeTime=0.070000,RelativeSize=0.500000)
         SizeScale(2)=(RelativeTime=0.370000,RelativeSize=1.100000)
         SizeScale(3)=(RelativeTime=1.000000,RelativeSize=1.500000)
         StartSizeRange=(X=(Min=11.000000,Max=21.000000))
         ParticlesPerSecond=25.000000
         InitialParticlesPerSecond=25.000000
         DrawStyle=PTDS_AlphaBlend
         Texture=Texture'Effects_Tex.explosions.DSmoke_2'
         StartVelocityRange=(X=(Min=40.000000,Max=80.000000),Y=(Min=-45.000000,Max=45.000000),Z=(Min=-45.000000,Max=45.000000))
         VelocityLossRange=(X=(Min=2.000000,Max=2.000000),Y=(Min=2.000000,Max=2.000000),Z=(Min=2.000000,Max=2.000000))
         VelocityScale(0)=(RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000))
         VelocityScale(1)=(RelativeTime=0.400000,RelativeVelocity=(X=0.150000,Y=1.000000,Z=1.000000))
         VelocityScale(2)=(RelativeTime=1.000000,RelativeVelocity=(Y=0.400000,Z=0.400000))
     End Object
     Emitters(1)=SpriteEmitter'ScrnWeaponPack.PanzerfaustTrail_BackBurnTrail.SpriteEmitter1'

}
