class DamTypeSVD extends DamTypeKFSnipe;

defaultproperties
{
     HeadShotDamageMult=1.000000
     WeaponClass=Class'ScrnWeaponPack.SVDS'
     DeathString="%k killed %o (SVD)."
     KDamageImpulse=4000.000000
     KDeathVel=170.000000
     KDeathUpKick=10.000000
}
