Prepare fixtures

This commit is contained in:
dkanus 2026-07-14 20:27:09 +07:00
commit 9c94356263
6021 changed files with 722805 additions and 22 deletions

View file

@ -0,0 +1,243 @@
//=============================================================================
// DismemebermentJetDecapitate
//=============================================================================
// blood jet when a head decapitation happens
//=============================================================================
// Killing Floor Source
// Copyright (C) 2005 Tripwire Interactive LLC
// - David Hensley & John "Ramm-Jaeger" Gibson
//=============================================================================
class Low_DismembermentJetDecapitate extends DismembermentJet;
defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter110
UseDirectionAs=PTDU_UpAndNormal
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.120000
FadeInEndTime=0.060000
CoordinateSystem=PTCS_Relative
MaxParticles=20
StartLocationRange=(X=(Min=10.000000,Max=10.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=20.000000,Max=20.000000),Y=(Min=20.000000,Max=20.000000),Z=(Min=20.000000,Max=20.000000))
InitialParticlesPerSecond=3.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood_b'
LifetimeRange=(Min=0.500000,Max=0.750000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(0)=SpriteEmitter'hidemut.Low_DismembermentJetDecapitate.SpriteEmitter110'
Begin Object Class=SpriteEmitter Name=SpriteEmitter111
UseDirectionAs=PTDU_UpAndNormal
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.110000
FadeInEndTime=0.020000
CoordinateSystem=PTCS_Relative
MaxParticles=20
StartLocationRange=(X=(Min=10.000000,Max=10.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=20.000000,Max=20.000000),Y=(Min=20.000000,Max=20.000000),Z=(Min=20.000000,Max=20.000000))
InitialParticlesPerSecond=3.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood_b'
LifetimeRange=(Min=0.500000,Max=0.750000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(1)=SpriteEmitter'hidemut.Low_DismembermentJetDecapitate.SpriteEmitter111'
Begin Object Class=SpriteEmitter Name=SpriteEmitter112
UseDirectionAs=PTDU_UpAndNormal
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.415000
FadeInEndTime=0.225000
CoordinateSystem=PTCS_Relative
MaxParticles=2
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.500000)
StartSizeRange=(X=(Min=15.000000,Max=15.000000),Y=(Min=15.000000,Max=15.000000),Z=(Min=15.000000,Max=15.000000))
InitialParticlesPerSecond=5.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood'
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(2)=SpriteEmitter'hidemut.Low_DismembermentJetDecapitate.SpriteEmitter112'
Begin Object Class=SpriteEmitter Name=SpriteEmitter113
UseDirectionAs=PTDU_UpAndNormal
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.415000
FadeInEndTime=0.225000
CoordinateSystem=PTCS_Relative
MaxParticles=2
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.500000)
StartSizeRange=(X=(Min=15.000000,Max=15.000000),Y=(Min=15.000000,Max=15.000000),Z=(Min=15.000000,Max=15.000000))
InitialParticlesPerSecond=5.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood'
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(3)=SpriteEmitter'hidemut.Low_DismembermentJetDecapitate.SpriteEmitter113'
Begin Object Class=MeshEmitter Name=MeshEmitter29
StaticMesh=StaticMesh'EffectsSM.PlayerGibbs.Chunk1_Gibb'
UseCollision=True
RespawnDeadParticles=False
SpinParticles=True
DampRotation=True
AutomaticInitialSpawning=False
Acceleration=(Z=-1000.000000)
DampingFactorRange=(X=(Min=0.200000,Max=0.500000),Y=(Min=0.200000,Max=0.500000),Z=(Min=0.200000,Max=0.500000))
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
MaxParticles=5
SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSizeRange=(X=(Min=0.500000),Y=(Min=0.500000),Z=(Min=0.500000))
InitialParticlesPerSecond=1000.000000
LifetimeRange=(Min=10.000000,Max=10.000000)
StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=1000.000000))
VelocityLossRange=(Z=(Min=1.000000,Max=1.000000))
End Object
Emitters(4)=MeshEmitter'hidemut.Low_DismembermentJetDecapitate.MeshEmitter29'
Begin Object Class=SpriteEmitter Name=SpriteEmitter120
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
MaxParticles=1
SizeScale(0)=(RelativeSize=0.250000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
StartSizeRange=(X=(Min=50.000000,Max=50.000000),Y=(Min=50.000000,Max=50.000000),Z=(Min=50.000000,Max=50.000000))
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.kf_bloodspray_e_diff'
TextureUSubdivisions=8
TextureVSubdivisions=4
LifetimeRange=(Min=1.000000,Max=1.000000)
End Object
Emitters(5)=SpriteEmitter'hidemut.Low_DismembermentJetDecapitate.SpriteEmitter120'
Begin Object Class=SpriteEmitter Name=SpriteEmitter122
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
ColorScale(2)=(RelativeTime=0.750000,Color=(B=255,G=255,R=255))
ColorScale(3)=(RelativeTime=1.000000)
FadeOutStartTime=0.850000
MaxParticles=60
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Max=1.000000)
SpinsPerSecondRange=(X=(Max=0.070000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=1.250000)
StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
ScaleSizeByVelocityMax=0.000000
InitialParticlesPerSecond=10.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.kf_bloodspray_e_diff'
TextureUSubdivisions=8
TextureVSubdivisions=4
SecondsBeforeInactive=30.000000
LifetimeRange=(Min=0.450000,Max=0.850000)
StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=2.000000,Max=25.000000))
MaxAbsVelocity=(X=100.000000,Y=100.000000,Z=100.000000)
End Object
Emitters(6)=SpriteEmitter'hidemut.Low_DismembermentJetDecapitate.SpriteEmitter122'
Begin Object Class=SpriteEmitter Name=SpriteEmitter123
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
ColorScale(2)=(RelativeTime=0.750000,Color=(B=255,G=255,R=255))
ColorScale(3)=(RelativeTime=1.000000)
FadeOutStartTime=0.850000
MaxParticles=150
AddLocationFromOtherEmitter=4
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Max=1.000000)
SpinsPerSecondRange=(X=(Max=0.070000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=1.250000)
StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
ScaleSizeByVelocityMax=0.000000
InitialParticlesPerSecond=150.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.kf_bloodspray_e_diff'
TextureUSubdivisions=8
TextureVSubdivisions=4
SecondsBeforeInactive=30.000000
LifetimeRange=(Min=0.450000,Max=0.850000)
StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=2.000000,Max=25.000000))
MaxAbsVelocity=(X=100.000000,Y=100.000000,Z=100.000000)
End Object
Emitters(7)=SpriteEmitter'hidemut.Low_DismembermentJetDecapitate.SpriteEmitter123'
}

View file

@ -0,0 +1,399 @@
//=============================================================================
// DismemebermentJetHead
//=============================================================================
// blood jet when a head dismemberment happens
//=============================================================================
// Killing Floor Source
// Copyright (C) 2005 Tripwire Interactive LLC
// - David Hensley & John "Ramm-Jaeger" Gibson
//=============================================================================
class Low_DismembermentJetHead extends DismembermentJet;
defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter99
UseDirectionAs=PTDU_UpAndNormal
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.120000
FadeInEndTime=0.060000
CoordinateSystem=PTCS_Relative
MaxParticles=20
StartLocationRange=(X=(Min=10.000000,Max=10.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=20.000000,Max=20.000000),Y=(Min=20.000000,Max=20.000000),Z=(Min=20.000000,Max=20.000000))
InitialParticlesPerSecond=3.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood_b'
LifetimeRange=(Min=0.500000,Max=0.750000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(0)=SpriteEmitter'hidemut.Low_DismembermentJetHead.SpriteEmitter99'
Begin Object Class=SpriteEmitter Name=SpriteEmitter100
UseDirectionAs=PTDU_UpAndNormal
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.110000
FadeInEndTime=0.020000
CoordinateSystem=PTCS_Relative
MaxParticles=20
StartLocationRange=(X=(Min=10.000000,Max=10.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=20.000000,Max=20.000000),Y=(Min=20.000000,Max=20.000000),Z=(Min=20.000000,Max=20.000000))
InitialParticlesPerSecond=100.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood_b'
LifetimeRange=(Min=0.500000,Max=0.750000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(1)=SpriteEmitter'hidemut.Low_DismembermentJetHead.SpriteEmitter100'
Begin Object Class=SpriteEmitter Name=SpriteEmitter101
UseDirectionAs=PTDU_UpAndNormal
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.415000
FadeInEndTime=0.225000
CoordinateSystem=PTCS_Relative
MaxParticles=2
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.500000)
StartSizeRange=(X=(Min=15.000000,Max=15.000000),Y=(Min=15.000000,Max=15.000000),Z=(Min=15.000000,Max=15.000000))
InitialParticlesPerSecond=10.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood'
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(2)=SpriteEmitter'hidemut.Low_DismembermentJetHead.SpriteEmitter101'
Begin Object Class=SpriteEmitter Name=SpriteEmitter102
UseDirectionAs=PTDU_UpAndNormal
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.415000
FadeInEndTime=0.225000
CoordinateSystem=PTCS_Relative
MaxParticles=2
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.500000)
StartSizeRange=(X=(Min=15.000000,Max=15.000000),Y=(Min=15.000000,Max=15.000000),Z=(Min=15.000000,Max=15.000000))
InitialParticlesPerSecond=10.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood'
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(3)=SpriteEmitter'hidemut.Low_DismembermentJetHead.SpriteEmitter102'
Begin Object Class=MeshEmitter Name=MeshEmitter19
StaticMesh=StaticMesh'kf_gore_trip_sm.gibbs.eyeball'
UseCollision=True
RespawnDeadParticles=False
SpinParticles=True
DampRotation=True
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-1000.000000)
DampingFactorRange=(X=(Min=0.200000,Max=0.500000),Y=(Min=0.200000,Max=0.500000),Z=(Min=0.200000,Max=0.500000))
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
MaxParticles=2
SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
InitialParticlesPerSecond=10.000000
LifetimeRange=(Min=10.000000,Max=10.000000)
StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=300.000000,Max=300.000000))
VelocityLossRange=(Z=(Min=1.000000,Max=1.000000))
End Object
Emitters(4)=MeshEmitter'hidemut.Low_DismembermentJetHead.MeshEmitter19'
Begin Object Class=MeshEmitter Name=MeshEmitter20
StaticMesh=StaticMesh'EffectsSM.PlayerGibbs.Chunk1_Gibb'
UseCollision=True
RespawnDeadParticles=False
SpinParticles=True
DampRotation=True
AutomaticInitialSpawning=False
Acceleration=(Z=-1000.000000)
DampingFactorRange=(X=(Min=0.200000,Max=0.500000),Y=(Min=0.200000,Max=0.500000),Z=(Min=0.200000,Max=0.500000))
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
MaxParticles=5
SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSizeRange=(X=(Min=0.500000),Y=(Min=0.500000),Z=(Min=0.500000))
InitialParticlesPerSecond=25.000000
LifetimeRange=(Min=10.000000,Max=10.000000)
StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=1000.000000))
VelocityLossRange=(Z=(Min=1.000000,Max=1.000000))
End Object
Emitters(5)=MeshEmitter'hidemut.Low_DismembermentJetHead.MeshEmitter20'
Begin Object Class=MeshEmitter Name=MeshEmitter21
StaticMesh=StaticMesh'kf_gore_trip_sm.gibbs.Brain_Chunk_1'
UseCollision=True
RespawnDeadParticles=False
SpinParticles=True
DampRotation=True
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-1000.000000)
DampingFactorRange=(X=(Min=0.200000,Max=0.500000),Y=(Min=0.200000,Max=0.500000),Z=(Min=0.200000,Max=0.500000))
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
MaxParticles=3
SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
InitialParticlesPerSecond=15.000000
LifetimeRange=(Min=10.000000,Max=10.000000)
StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=300.000000,Max=300.000000))
VelocityLossRange=(Z=(Min=1.000000,Max=1.000000))
End Object
Emitters(6)=MeshEmitter'hidemut.Low_DismembermentJetHead.MeshEmitter21'
Begin Object Class=MeshEmitter Name=MeshEmitter22
StaticMesh=StaticMesh'kf_gore_trip_sm.gibbs.Brain_Chunk_2'
UseCollision=True
RespawnDeadParticles=False
SpinParticles=True
DampRotation=True
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-1000.000000)
DampingFactorRange=(X=(Min=0.200000,Max=0.500000),Y=(Min=0.200000,Max=0.500000),Z=(Min=0.200000,Max=0.500000))
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
MaxParticles=1
SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSizeRange=(X=(Min=2.000000,Max=2.000000),Y=(Min=2.000000,Max=2.000000),Z=(Min=2.000000,Max=2.000000))
InitialParticlesPerSecond=5.000000
LifetimeRange=(Min=10.000000,Max=10.000000)
StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=300.000000,Max=300.000000))
VelocityLossRange=(Z=(Min=1.000000,Max=1.000000))
End Object
Emitters(7)=MeshEmitter'hidemut.Low_DismembermentJetHead.MeshEmitter22'
Begin Object Class=MeshEmitter Name=MeshEmitter23
StaticMesh=StaticMesh'kf_gore_trip_sm.gibbs.Brain_Chunk_3'
UseCollision=True
RespawnDeadParticles=False
SpinParticles=True
DampRotation=True
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-1000.000000)
DampingFactorRange=(X=(Min=0.200000,Max=0.500000),Y=(Min=0.200000,Max=0.500000),Z=(Min=0.200000,Max=0.500000))
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
MaxParticles=2
SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSizeRange=(X=(Min=1.500000,Max=1.500000),Y=(Min=1.500000,Max=1.500000),Z=(Min=1.500000,Max=1.500000))
InitialParticlesPerSecond=10.000000
LifetimeRange=(Min=10.000000,Max=10.000000)
StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=300.000000,Max=300.000000))
VelocityLossRange=(Z=(Min=1.000000,Max=1.000000))
End Object
Emitters(8)=MeshEmitter'hidemut.Low_DismembermentJetHead.MeshEmitter23'
Begin Object Class=SpriteEmitter Name=SpriteEmitter104
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
ColorScale(2)=(RelativeTime=0.750000,Color=(B=255,G=255,R=255))
ColorScale(3)=(RelativeTime=1.000000)
FadeOutStartTime=0.850000
MaxParticles=75
AddLocationFromOtherEmitter=5
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Max=1.000000)
SpinsPerSecondRange=(X=(Max=0.070000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=1.250000)
StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
ScaleSizeByVelocityMax=0.000000
InitialParticlesPerSecond=90.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.kf_bloodspray_e_diff'
TextureUSubdivisions=8
TextureVSubdivisions=4
SecondsBeforeInactive=30.000000
LifetimeRange=(Min=0.450000,Max=0.850000)
StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=2.000000,Max=25.000000))
MaxAbsVelocity=(X=100.000000,Y=100.000000,Z=100.000000)
End Object
Emitters(9)=SpriteEmitter'hidemut.Low_DismembermentJetHead.SpriteEmitter104'
Begin Object Class=SpriteEmitter Name=SpriteEmitter106
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
ColorScale(2)=(RelativeTime=0.750000,Color=(B=255,G=255,R=255))
ColorScale(3)=(RelativeTime=1.000000)
FadeOutStartTime=0.850000
MaxParticles=75
AddLocationFromOtherEmitter=6
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Max=1.000000)
SpinsPerSecondRange=(X=(Max=0.070000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=1.250000)
StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
ScaleSizeByVelocityMax=0.000000
InitialParticlesPerSecond=90.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.kf_bloodspray_e_diff'
TextureUSubdivisions=8
TextureVSubdivisions=4
SecondsBeforeInactive=30.000000
LifetimeRange=(Min=0.450000,Max=0.850000)
StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=2.000000,Max=25.000000))
MaxAbsVelocity=(X=100.000000,Y=100.000000,Z=100.000000)
End Object
Emitters(10)=SpriteEmitter'hidemut.Low_DismembermentJetHead.SpriteEmitter106'
Begin Object Class=SpriteEmitter Name=SpriteEmitter107
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
ColorScale(2)=(RelativeTime=0.750000,Color=(B=255,G=255,R=255))
ColorScale(3)=(RelativeTime=1.000000)
FadeOutStartTime=0.850000
MaxParticles=75
AddLocationFromOtherEmitter=7
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Max=1.000000)
SpinsPerSecondRange=(X=(Max=0.070000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=1.250000)
StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
ScaleSizeByVelocityMax=0.000000
InitialParticlesPerSecond=90.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.kf_bloodspray_e_diff'
TextureUSubdivisions=8
TextureVSubdivisions=4
SecondsBeforeInactive=30.000000
LifetimeRange=(Min=0.450000,Max=0.850000)
StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=2.000000,Max=25.000000))
MaxAbsVelocity=(X=100.000000,Y=100.000000,Z=100.000000)
End Object
Emitters(11)=SpriteEmitter'hidemut.Low_DismembermentJetHead.SpriteEmitter107'
Begin Object Class=SpriteEmitter Name=SpriteEmitter108
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
MaxParticles=1
SizeScale(0)=(RelativeSize=0.250000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
StartSizeRange=(X=(Min=50.000000,Max=50.000000),Y=(Min=50.000000,Max=50.000000),Z=(Min=50.000000,Max=50.000000))
InitialParticlesPerSecond=5.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.kf_bloodspray_e_diff'
TextureUSubdivisions=8
TextureVSubdivisions=4
LifetimeRange=(Min=1.000000,Max=1.000000)
End Object
Emitters(12)=SpriteEmitter'hidemut.Low_DismembermentJetHead.SpriteEmitter108'
Begin Object Class=SpriteEmitter Name=SpriteEmitter109
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
ColorScale(2)=(RelativeTime=0.750000,Color=(B=255,G=255,R=255))
ColorScale(3)=(RelativeTime=1.000000)
FadeOutStartTime=0.850000
MaxParticles=60
SphereRadiusRange=(Max=1.000000)
SpinsPerSecondRange=(X=(Max=0.070000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=1.250000)
StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
ScaleSizeByVelocityMax=0.000000
InitialParticlesPerSecond=10.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.kf_bloodspray_e_diff'
TextureUSubdivisions=8
TextureVSubdivisions=4
SecondsBeforeInactive=30.000000
LifetimeRange=(Min=0.450000,Max=0.850000)
StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=2.000000,Max=25.000000))
MaxAbsVelocity=(X=100.000000,Y=100.000000,Z=100.000000)
End Object
Emitters(13)=SpriteEmitter'hidemut.Low_DismembermentJetHead.SpriteEmitter109'
}

View file

@ -0,0 +1,167 @@
//=============================================================================
// DismemebermentJetLimb
//=============================================================================
// blood jet when a limb dismemberment happens
//=============================================================================
// Killing Floor Source
// Copyright (C) 2005 Tripwire Interactive LLC
// - David Hensley & John "Ramm-Jaeger" Gibson
//=============================================================================
class Low_DismembermentJetLimb extends DismembermentJet;
defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter124
UseDirectionAs=PTDU_UpAndNormal
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.120000
FadeInEndTime=0.060000
CoordinateSystem=PTCS_Relative
MaxParticles=20
StartLocationRange=(X=(Min=20.000000,Max=20.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=20.000000,Max=20.000000),Y=(Min=20.000000,Max=20.000000),Z=(Min=20.000000,Max=20.000000))
InitialParticlesPerSecond=3.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood_b'
LifetimeRange=(Min=0.500000,Max=0.750000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(0)=SpriteEmitter'hidemut.Low_DismembermentJetLimb.SpriteEmitter124'
Begin Object Class=SpriteEmitter Name=SpriteEmitter125
UseDirectionAs=PTDU_UpAndNormal
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.110000
FadeInEndTime=0.020000
CoordinateSystem=PTCS_Relative
MaxParticles=20
StartLocationRange=(X=(Min=20.000000,Max=20.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=20.000000,Max=20.000000),Y=(Min=20.000000,Max=20.000000),Z=(Min=20.000000,Max=20.000000))
InitialParticlesPerSecond=3.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood_b'
LifetimeRange=(Min=0.500000,Max=0.750000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(1)=SpriteEmitter'hidemut.Low_DismembermentJetLimb.SpriteEmitter125'
Begin Object Class=SpriteEmitter Name=SpriteEmitter126
UseDirectionAs=PTDU_UpAndNormal
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.415000
FadeInEndTime=0.225000
CoordinateSystem=PTCS_Relative
MaxParticles=2
StartLocationRange=(X=(Min=20.000000,Max=20.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.500000)
StartSizeRange=(X=(Min=15.000000,Max=15.000000),Y=(Min=15.000000,Max=15.000000),Z=(Min=15.000000,Max=15.000000))
InitialParticlesPerSecond=5.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood'
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(2)=SpriteEmitter'hidemut.Low_DismembermentJetLimb.SpriteEmitter126'
Begin Object Class=SpriteEmitter Name=SpriteEmitter127
UseDirectionAs=PTDU_UpAndNormal
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.415000
FadeInEndTime=0.225000
CoordinateSystem=PTCS_Relative
MaxParticles=2
StartLocationRange=(X=(Min=20.000000,Max=20.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.500000)
StartSizeRange=(X=(Min=15.000000,Max=15.000000),Y=(Min=15.000000,Max=15.000000),Z=(Min=15.000000,Max=15.000000))
InitialParticlesPerSecond=5.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood'
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(3)=SpriteEmitter'hidemut.Low_DismembermentJetLimb.SpriteEmitter127'
Begin Object Class=SpriteEmitter Name=SpriteEmitter128
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
ColorScale(2)=(RelativeTime=0.750000,Color=(B=255,G=255,R=255))
ColorScale(3)=(RelativeTime=1.000000)
FadeOutStartTime=0.850000
MaxParticles=200
StartLocationRange=(X=(Min=20.000000,Max=20.000000))
SphereRadiusRange=(Max=1.000000)
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Max=0.070000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=1.250000)
StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
ScaleSizeByVelocityMax=0.000000
InitialParticlesPerSecond=30.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.kf_bloodspray_e_diff'
TextureUSubdivisions=8
TextureVSubdivisions=4
SecondsBeforeInactive=30.000000
LifetimeRange=(Min=0.450000,Max=0.850000)
StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=-10.000000,Max=10.000000))
MaxAbsVelocity=(X=100.000000,Y=100.000000,Z=100.000000)
End Object
Emitters(4)=SpriteEmitter'hidemut.Low_DismembermentJetLimb.SpriteEmitter128'
}

View file

@ -0,0 +1,102 @@
class Low_PlayerObliteratedEmitter extends Emitter;
defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter38
FadeOut=True
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
Acceleration=(Z=-600.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.300000
MaxParticles=5
SizeScale(0)=(RelativeSize=0.250000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
StartSizeRange=(X=(Max=150.000000),Y=(Max=150.000000),Z=(Max=150.000000))
InitialParticlesPerSecond=2000.000000
DrawStyle=PTDS_Modulated
Texture=Texture'Effects_Tex.GoreEmitters.BloodPuff'
TextureUSubdivisions=2
TextureVSubdivisions=2
LifetimeRange=(Min=1.000000,Max=1.500000)
StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=150.000000,Max=350.000000))
End Object
Emitters(0)=SpriteEmitter'hidemut.Low_PlayerObliteratedEmitter.SpriteEmitter38'
Begin Object Class=SpriteEmitter Name=SpriteEmitter39
FadeOut=True
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-500.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.200000
MaxParticles=2
SizeScale(1)=(RelativeTime=0.070000,RelativeSize=1.000000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=2.000000)
InitialParticlesPerSecond=1000.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'Effects_Tex.GoreEmitters.BloodCircle'
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=-50.000000,Max=50.000000),Y=(Min=-50.000000,Max=50.000000),Z=(Min=150.000000,Max=300.000000))
End Object
Emitters(1)=SpriteEmitter'hidemut.Low_PlayerObliteratedEmitter.SpriteEmitter39'
Begin Object Class=MeshEmitter Name=MeshEmitter5
StaticMesh=StaticMesh'kf_gore_trip_sm.gibbs.intestines'
UseCollision=True
RespawnDeadParticles=False
SpinParticles=True
DampRotation=True
AutomaticInitialSpawning=False
Acceleration=(Z=-1000.000000)
DampingFactorRange=(X=(Min=0.200000,Max=0.500000),Y=(Min=0.200000,Max=0.500000),Z=(Min=0.200000,Max=0.500000))
MaxCollisions=(Max=2.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
MaxParticles=1
SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
InitialParticlesPerSecond=1000.000000
DrawStyle=PTDS_Regular
StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=250.000000,Max=500.000000))
End Object
Emitters(2)=MeshEmitter'hidemut.Low_PlayerObliteratedEmitter.MeshEmitter5'
Begin Object Class=MeshEmitter Name=MeshEmitter6
StaticMesh=StaticMesh'EffectsSM.PlayerGibbs.Chunk1_Gibb'
UseCollision=True
RespawnDeadParticles=False
SpinParticles=True
DampRotation=True
AutomaticInitialSpawning=False
Acceleration=(Z=-1000.000000)
DampingFactorRange=(X=(Min=0.200000,Max=0.500000),Y=(Min=0.200000,Max=0.500000),Z=(Min=0.200000,Max=0.500000))
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
MaxParticles=30
SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSizeRange=(X=(Min=0.500000,Max=2.000000),Y=(Min=0.500000,Max=2.000000),Z=(Min=0.500000,Max=2.000000))
InitialParticlesPerSecond=1000.000000
StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=1000.000000))
VelocityLossRange=(Z=(Min=1.000000,Max=1.000000))
End Object
Emitters(3)=MeshEmitter'hidemut.Low_PlayerObliteratedEmitter.MeshEmitter6'
AutoDestroy=True
bNoDelete=False
bNetTemporary=True
LifeSpan=3.000000
Style=STY_Masked
bUnlit=False
bDirectional=True
}

View file

@ -0,0 +1,7 @@
class NoGore_DismembermentJetDecapitate extends DismembermentJet;
defaultproperties
{
bHidden=True
LifeSpan=0.001000
}

View file

@ -0,0 +1,21 @@
class NoGore_DismembermentJetHead extends DismembermentJet;
defaultproperties
{
Emitters(0)=SpriteEmitter'hidemut.Low_DismembermentJetHead.SpriteEmitter99'
Emitters(1)=SpriteEmitter'hidemut.Low_DismembermentJetHead.SpriteEmitter100'
Emitters(2)=SpriteEmitter'hidemut.Low_DismembermentJetHead.SpriteEmitter101'
Emitters(3)=SpriteEmitter'hidemut.Low_DismembermentJetHead.SpriteEmitter102'
Emitters(4)=MeshEmitter'hidemut.Low_DismembermentJetHead.MeshEmitter19'
Emitters(5)=MeshEmitter'hidemut.Low_DismembermentJetHead.MeshEmitter20'
Emitters(6)=MeshEmitter'hidemut.Low_DismembermentJetHead.MeshEmitter21'
Emitters(7)=MeshEmitter'hidemut.Low_DismembermentJetHead.MeshEmitter22'
Emitters(8)=MeshEmitter'hidemut.Low_DismembermentJetHead.MeshEmitter23'
Emitters(9)=SpriteEmitter'hidemut.Low_DismembermentJetHead.SpriteEmitter104'
Emitters(10)=SpriteEmitter'hidemut.Low_DismembermentJetHead.SpriteEmitter106'
Emitters(11)=SpriteEmitter'hidemut.Low_DismembermentJetHead.SpriteEmitter107'
Emitters(12)=SpriteEmitter'hidemut.Low_DismembermentJetHead.SpriteEmitter108'
Emitters(13)=SpriteEmitter'hidemut.Low_DismembermentJetHead.SpriteEmitter109'
bHidden=True
LifeSpan=0.001000
}

View file

@ -0,0 +1,7 @@
class NoGore_DismembermentJetLimb extends DismembermentJet;
defaultproperties
{
bHidden=True
LifeSpan=0.001000
}

View file

@ -0,0 +1,12 @@
class NoGore_PlayerObliteratedEmitter extends Emitter;
defaultproperties
{
AutoDestroy=True
bHidden=True
bNoDelete=False
bNetTemporary=True
LifeSpan=0.001000
Style=STY_Masked
bDirectional=True
}

View file

@ -0,0 +1,243 @@
//=============================================================================
// DismemebermentJetDecapitate
//=============================================================================
// blood jet when a head decapitation happens
//=============================================================================
// Killing Floor Source
// Copyright (C) 2005 Tripwire Interactive LLC
// - David Hensley & John "Ramm-Jaeger" Gibson
//=============================================================================
class Opt_DismembermentJetDecapitate extends DismembermentJet;
defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter110
UseDirectionAs=PTDU_UpAndNormal
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.120000
FadeInEndTime=0.060000
CoordinateSystem=PTCS_Relative
MaxParticles=20
StartLocationRange=(X=(Min=10.000000,Max=10.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=20.000000,Max=20.000000),Y=(Min=20.000000,Max=20.000000),Z=(Min=20.000000,Max=20.000000))
InitialParticlesPerSecond=3.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood_b'
LifetimeRange=(Min=0.500000,Max=0.750000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(0)=SpriteEmitter'hidemut.Opt_DismembermentJetDecapitate.SpriteEmitter110'
Begin Object Class=SpriteEmitter Name=SpriteEmitter111
UseDirectionAs=PTDU_UpAndNormal
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.110000
FadeInEndTime=0.020000
CoordinateSystem=PTCS_Relative
MaxParticles=20
StartLocationRange=(X=(Min=10.000000,Max=10.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=20.000000,Max=20.000000),Y=(Min=20.000000,Max=20.000000),Z=(Min=20.000000,Max=20.000000))
InitialParticlesPerSecond=3.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood_b'
LifetimeRange=(Min=0.500000,Max=0.750000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(1)=SpriteEmitter'hidemut.Opt_DismembermentJetDecapitate.SpriteEmitter111'
Begin Object Class=SpriteEmitter Name=SpriteEmitter112
UseDirectionAs=PTDU_UpAndNormal
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.415000
FadeInEndTime=0.225000
CoordinateSystem=PTCS_Relative
MaxParticles=2
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.500000)
StartSizeRange=(X=(Min=15.000000,Max=15.000000),Y=(Min=15.000000,Max=15.000000),Z=(Min=15.000000,Max=15.000000))
InitialParticlesPerSecond=5.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood'
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(2)=SpriteEmitter'hidemut.Opt_DismembermentJetDecapitate.SpriteEmitter112'
Begin Object Class=SpriteEmitter Name=SpriteEmitter113
UseDirectionAs=PTDU_UpAndNormal
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.415000
FadeInEndTime=0.225000
CoordinateSystem=PTCS_Relative
MaxParticles=2
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.500000)
StartSizeRange=(X=(Min=15.000000,Max=15.000000),Y=(Min=15.000000,Max=15.000000),Z=(Min=15.000000,Max=15.000000))
InitialParticlesPerSecond=5.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood'
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(3)=SpriteEmitter'hidemut.Opt_DismembermentJetDecapitate.SpriteEmitter113'
Begin Object Class=MeshEmitter Name=MeshEmitter29
StaticMesh=StaticMesh'EffectsSM.PlayerGibbs.Chunk1_Gibb'
UseCollision=True
RespawnDeadParticles=False
SpinParticles=True
DampRotation=True
AutomaticInitialSpawning=False
Acceleration=(Z=-1000.000000)
DampingFactorRange=(X=(Min=0.200000,Max=0.500000),Y=(Min=0.200000,Max=0.500000),Z=(Min=0.200000,Max=0.500000))
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
MaxParticles=5
SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSizeRange=(X=(Min=0.500000),Y=(Min=0.500000),Z=(Min=0.500000))
InitialParticlesPerSecond=50.000000
LifetimeRange=(Min=10.000000,Max=10.000000)
StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=1000.000000))
VelocityLossRange=(Z=(Min=1.000000,Max=1.000000))
End Object
Emitters(4)=MeshEmitter'hidemut.Opt_DismembermentJetDecapitate.MeshEmitter29'
Begin Object Class=SpriteEmitter Name=SpriteEmitter120
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
MaxParticles=1
SizeScale(0)=(RelativeSize=0.250000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
StartSizeRange=(X=(Min=50.000000,Max=50.000000),Y=(Min=50.000000,Max=50.000000),Z=(Min=50.000000,Max=50.000000))
InitialParticlesPerSecond=10.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.kf_bloodspray_e_diff'
TextureUSubdivisions=8
TextureVSubdivisions=4
LifetimeRange=(Min=1.000000,Max=1.000000)
End Object
Emitters(5)=SpriteEmitter'hidemut.Opt_DismembermentJetDecapitate.SpriteEmitter120'
Begin Object Class=SpriteEmitter Name=SpriteEmitter122
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
ColorScale(2)=(RelativeTime=0.750000,Color=(B=255,G=255,R=255))
ColorScale(3)=(RelativeTime=1.000000)
FadeOutStartTime=0.850000
MaxParticles=60
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Max=1.000000)
SpinsPerSecondRange=(X=(Max=0.070000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=1.250000)
StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
ScaleSizeByVelocityMax=0.000000
InitialParticlesPerSecond=10.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.kf_bloodspray_e_diff'
TextureUSubdivisions=8
TextureVSubdivisions=4
SecondsBeforeInactive=30.000000
LifetimeRange=(Min=0.450000,Max=0.850000)
StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=2.000000,Max=25.000000))
MaxAbsVelocity=(X=100.000000,Y=100.000000,Z=100.000000)
End Object
Emitters(6)=SpriteEmitter'hidemut.Opt_DismembermentJetDecapitate.SpriteEmitter122'
Begin Object Class=SpriteEmitter Name=SpriteEmitter123
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
ColorScale(2)=(RelativeTime=0.750000,Color=(B=255,G=255,R=255))
ColorScale(3)=(RelativeTime=1.000000)
FadeOutStartTime=0.850000
MaxParticles=150
AddLocationFromOtherEmitter=4
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Max=1.000000)
SpinsPerSecondRange=(X=(Max=0.070000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=1.250000)
StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
ScaleSizeByVelocityMax=0.000000
InitialParticlesPerSecond=150.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.kf_bloodspray_e_diff'
TextureUSubdivisions=8
TextureVSubdivisions=4
SecondsBeforeInactive=30.000000
LifetimeRange=(Min=0.450000,Max=0.850000)
StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=2.000000,Max=25.000000))
MaxAbsVelocity=(X=100.000000,Y=100.000000,Z=100.000000)
End Object
Emitters(7)=SpriteEmitter'hidemut.Opt_DismembermentJetDecapitate.SpriteEmitter123'
}

View file

@ -0,0 +1,399 @@
//=============================================================================
// DismemebermentJetHead
//=============================================================================
// blood jet when a head dismemberment happens
//=============================================================================
// Killing Floor Source
// Copyright (C) 2005 Tripwire Interactive LLC
// - David Hensley & John "Ramm-Jaeger" Gibson
//=============================================================================
class Opt_DismembermentJetHead extends DismembermentJet;
defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter99
UseDirectionAs=PTDU_UpAndNormal
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.120000
FadeInEndTime=0.060000
CoordinateSystem=PTCS_Relative
MaxParticles=20
StartLocationRange=(X=(Min=10.000000,Max=10.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=20.000000,Max=20.000000),Y=(Min=20.000000,Max=20.000000),Z=(Min=20.000000,Max=20.000000))
InitialParticlesPerSecond=3.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood_b'
LifetimeRange=(Min=0.500000,Max=0.750000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(0)=SpriteEmitter'hidemut.Opt_DismembermentJetHead.SpriteEmitter99'
Begin Object Class=SpriteEmitter Name=SpriteEmitter100
UseDirectionAs=PTDU_UpAndNormal
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.110000
FadeInEndTime=0.020000
CoordinateSystem=PTCS_Relative
MaxParticles=20
StartLocationRange=(X=(Min=10.000000,Max=10.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=20.000000,Max=20.000000),Y=(Min=20.000000,Max=20.000000),Z=(Min=20.000000,Max=20.000000))
InitialParticlesPerSecond=200.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood_b'
LifetimeRange=(Min=0.500000,Max=0.750000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(1)=SpriteEmitter'hidemut.Opt_DismembermentJetHead.SpriteEmitter100'
Begin Object Class=SpriteEmitter Name=SpriteEmitter101
UseDirectionAs=PTDU_UpAndNormal
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.415000
FadeInEndTime=0.225000
CoordinateSystem=PTCS_Relative
MaxParticles=2
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.500000)
StartSizeRange=(X=(Min=15.000000,Max=15.000000),Y=(Min=15.000000,Max=15.000000),Z=(Min=15.000000,Max=15.000000))
InitialParticlesPerSecond=20.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood'
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(2)=SpriteEmitter'hidemut.Opt_DismembermentJetHead.SpriteEmitter101'
Begin Object Class=SpriteEmitter Name=SpriteEmitter102
UseDirectionAs=PTDU_UpAndNormal
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.415000
FadeInEndTime=0.225000
CoordinateSystem=PTCS_Relative
MaxParticles=2
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.500000)
StartSizeRange=(X=(Min=15.000000,Max=15.000000),Y=(Min=15.000000,Max=15.000000),Z=(Min=15.000000,Max=15.000000))
InitialParticlesPerSecond=20.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood'
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(3)=SpriteEmitter'hidemut.Opt_DismembermentJetHead.SpriteEmitter102'
Begin Object Class=MeshEmitter Name=MeshEmitter19
StaticMesh=StaticMesh'kf_gore_trip_sm.gibbs.eyeball'
UseCollision=True
RespawnDeadParticles=False
SpinParticles=True
DampRotation=True
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-1000.000000)
DampingFactorRange=(X=(Min=0.200000,Max=0.500000),Y=(Min=0.200000,Max=0.500000),Z=(Min=0.200000,Max=0.500000))
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
MaxParticles=2
SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
InitialParticlesPerSecond=20.000000
LifetimeRange=(Min=10.000000,Max=10.000000)
StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=300.000000,Max=300.000000))
VelocityLossRange=(Z=(Min=1.000000,Max=1.000000))
End Object
Emitters(4)=MeshEmitter'hidemut.Opt_DismembermentJetHead.MeshEmitter19'
Begin Object Class=MeshEmitter Name=MeshEmitter20
StaticMesh=StaticMesh'EffectsSM.PlayerGibbs.Chunk1_Gibb'
UseCollision=True
RespawnDeadParticles=False
SpinParticles=True
DampRotation=True
AutomaticInitialSpawning=False
Acceleration=(Z=-1000.000000)
DampingFactorRange=(X=(Min=0.200000,Max=0.500000),Y=(Min=0.200000,Max=0.500000),Z=(Min=0.200000,Max=0.500000))
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
MaxParticles=5
SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSizeRange=(X=(Min=0.500000),Y=(Min=0.500000),Z=(Min=0.500000))
InitialParticlesPerSecond=50.000000
LifetimeRange=(Min=10.000000,Max=10.000000)
StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=1000.000000))
VelocityLossRange=(Z=(Min=1.000000,Max=1.000000))
End Object
Emitters(5)=MeshEmitter'hidemut.Opt_DismembermentJetHead.MeshEmitter20'
Begin Object Class=MeshEmitter Name=MeshEmitter21
StaticMesh=StaticMesh'kf_gore_trip_sm.gibbs.Brain_Chunk_1'
UseCollision=True
RespawnDeadParticles=False
SpinParticles=True
DampRotation=True
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-1000.000000)
DampingFactorRange=(X=(Min=0.200000,Max=0.500000),Y=(Min=0.200000,Max=0.500000),Z=(Min=0.200000,Max=0.500000))
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
MaxParticles=3
SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
InitialParticlesPerSecond=30.000000
LifetimeRange=(Min=10.000000,Max=10.000000)
StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=300.000000,Max=300.000000))
VelocityLossRange=(Z=(Min=1.000000,Max=1.000000))
End Object
Emitters(6)=MeshEmitter'hidemut.Opt_DismembermentJetHead.MeshEmitter21'
Begin Object Class=MeshEmitter Name=MeshEmitter22
StaticMesh=StaticMesh'kf_gore_trip_sm.gibbs.Brain_Chunk_2'
UseCollision=True
RespawnDeadParticles=False
SpinParticles=True
DampRotation=True
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-1000.000000)
DampingFactorRange=(X=(Min=0.200000,Max=0.500000),Y=(Min=0.200000,Max=0.500000),Z=(Min=0.200000,Max=0.500000))
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
MaxParticles=1
SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSizeRange=(X=(Min=2.000000,Max=2.000000),Y=(Min=2.000000,Max=2.000000),Z=(Min=2.000000,Max=2.000000))
InitialParticlesPerSecond=10.000000
LifetimeRange=(Min=10.000000,Max=10.000000)
StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=300.000000,Max=300.000000))
VelocityLossRange=(Z=(Min=1.000000,Max=1.000000))
End Object
Emitters(7)=MeshEmitter'hidemut.Opt_DismembermentJetHead.MeshEmitter22'
Begin Object Class=MeshEmitter Name=MeshEmitter23
StaticMesh=StaticMesh'kf_gore_trip_sm.gibbs.Brain_Chunk_3'
UseCollision=True
RespawnDeadParticles=False
SpinParticles=True
DampRotation=True
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-1000.000000)
DampingFactorRange=(X=(Min=0.200000,Max=0.500000),Y=(Min=0.200000,Max=0.500000),Z=(Min=0.200000,Max=0.500000))
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
MaxParticles=2
SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSizeRange=(X=(Min=1.500000,Max=1.500000),Y=(Min=1.500000,Max=1.500000),Z=(Min=1.500000,Max=1.500000))
InitialParticlesPerSecond=20.000000
LifetimeRange=(Min=10.000000,Max=10.000000)
StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=300.000000,Max=300.000000))
VelocityLossRange=(Z=(Min=1.000000,Max=1.000000))
End Object
Emitters(8)=MeshEmitter'hidemut.Opt_DismembermentJetHead.MeshEmitter23'
Begin Object Class=SpriteEmitter Name=SpriteEmitter104
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
ColorScale(2)=(RelativeTime=0.750000,Color=(B=255,G=255,R=255))
ColorScale(3)=(RelativeTime=1.000000)
FadeOutStartTime=0.850000
MaxParticles=75
AddLocationFromOtherEmitter=5
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Max=1.000000)
SpinsPerSecondRange=(X=(Max=0.070000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=1.250000)
StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
ScaleSizeByVelocityMax=0.000000
InitialParticlesPerSecond=90.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.kf_bloodspray_e_diff'
TextureUSubdivisions=8
TextureVSubdivisions=4
SecondsBeforeInactive=30.000000
LifetimeRange=(Min=0.450000,Max=0.850000)
StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=2.000000,Max=25.000000))
MaxAbsVelocity=(X=100.000000,Y=100.000000,Z=100.000000)
End Object
Emitters(9)=SpriteEmitter'hidemut.Opt_DismembermentJetHead.SpriteEmitter104'
Begin Object Class=SpriteEmitter Name=SpriteEmitter106
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
ColorScale(2)=(RelativeTime=0.750000,Color=(B=255,G=255,R=255))
ColorScale(3)=(RelativeTime=1.000000)
FadeOutStartTime=0.850000
MaxParticles=75
AddLocationFromOtherEmitter=6
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Max=1.000000)
SpinsPerSecondRange=(X=(Max=0.070000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=1.250000)
StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
ScaleSizeByVelocityMax=0.000000
InitialParticlesPerSecond=90.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.kf_bloodspray_e_diff'
TextureUSubdivisions=8
TextureVSubdivisions=4
SecondsBeforeInactive=30.000000
LifetimeRange=(Min=0.450000,Max=0.850000)
StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=2.000000,Max=25.000000))
MaxAbsVelocity=(X=100.000000,Y=100.000000,Z=100.000000)
End Object
Emitters(10)=SpriteEmitter'hidemut.Opt_DismembermentJetHead.SpriteEmitter106'
Begin Object Class=SpriteEmitter Name=SpriteEmitter107
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
ColorScale(2)=(RelativeTime=0.750000,Color=(B=255,G=255,R=255))
ColorScale(3)=(RelativeTime=1.000000)
FadeOutStartTime=0.850000
MaxParticles=75
AddLocationFromOtherEmitter=7
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Max=1.000000)
SpinsPerSecondRange=(X=(Max=0.070000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=1.250000)
StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
ScaleSizeByVelocityMax=0.000000
InitialParticlesPerSecond=90.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.kf_bloodspray_e_diff'
TextureUSubdivisions=8
TextureVSubdivisions=4
SecondsBeforeInactive=30.000000
LifetimeRange=(Min=0.450000,Max=0.850000)
StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=2.000000,Max=25.000000))
MaxAbsVelocity=(X=100.000000,Y=100.000000,Z=100.000000)
End Object
Emitters(11)=SpriteEmitter'hidemut.Opt_DismembermentJetHead.SpriteEmitter107'
Begin Object Class=SpriteEmitter Name=SpriteEmitter108
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
MaxParticles=1
SizeScale(0)=(RelativeSize=0.250000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
StartSizeRange=(X=(Min=50.000000,Max=50.000000),Y=(Min=50.000000,Max=50.000000),Z=(Min=50.000000,Max=50.000000))
InitialParticlesPerSecond=10.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.kf_bloodspray_e_diff'
TextureUSubdivisions=8
TextureVSubdivisions=4
LifetimeRange=(Min=1.000000,Max=1.000000)
End Object
Emitters(12)=SpriteEmitter'hidemut.Opt_DismembermentJetHead.SpriteEmitter108'
Begin Object Class=SpriteEmitter Name=SpriteEmitter109
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
ColorScale(2)=(RelativeTime=0.750000,Color=(B=255,G=255,R=255))
ColorScale(3)=(RelativeTime=1.000000)
FadeOutStartTime=0.850000
MaxParticles=60
SphereRadiusRange=(Max=1.000000)
SpinsPerSecondRange=(X=(Max=0.070000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=1.250000)
StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
ScaleSizeByVelocityMax=0.000000
InitialParticlesPerSecond=10.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.kf_bloodspray_e_diff'
TextureUSubdivisions=8
TextureVSubdivisions=4
SecondsBeforeInactive=30.000000
LifetimeRange=(Min=0.450000,Max=0.850000)
StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=2.000000,Max=25.000000))
MaxAbsVelocity=(X=100.000000,Y=100.000000,Z=100.000000)
End Object
Emitters(13)=SpriteEmitter'hidemut.Opt_DismembermentJetHead.SpriteEmitter109'
}

View file

@ -0,0 +1,167 @@
//=============================================================================
// DismemebermentJetLimb
//=============================================================================
// blood jet when a limb dismemberment happens
//=============================================================================
// Killing Floor Source
// Copyright (C) 2005 Tripwire Interactive LLC
// - David Hensley & John "Ramm-Jaeger" Gibson
//=============================================================================
class Opt_DismembermentJetLimb extends DismembermentJet;
defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter124
UseDirectionAs=PTDU_UpAndNormal
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.120000
FadeInEndTime=0.060000
CoordinateSystem=PTCS_Relative
MaxParticles=20
StartLocationRange=(X=(Min=20.000000,Max=20.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=20.000000,Max=20.000000),Y=(Min=20.000000,Max=20.000000),Z=(Min=20.000000,Max=20.000000))
InitialParticlesPerSecond=3.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood_b'
LifetimeRange=(Min=0.500000,Max=0.750000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(0)=SpriteEmitter'hidemut.Opt_DismembermentJetLimb.SpriteEmitter124'
Begin Object Class=SpriteEmitter Name=SpriteEmitter125
UseDirectionAs=PTDU_UpAndNormal
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.110000
FadeInEndTime=0.020000
CoordinateSystem=PTCS_Relative
MaxParticles=20
StartLocationRange=(X=(Min=20.000000,Max=20.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=20.000000,Max=20.000000),Y=(Min=20.000000,Max=20.000000),Z=(Min=20.000000,Max=20.000000))
InitialParticlesPerSecond=3.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood_b'
LifetimeRange=(Min=0.500000,Max=0.750000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(1)=SpriteEmitter'hidemut.Opt_DismembermentJetLimb.SpriteEmitter125'
Begin Object Class=SpriteEmitter Name=SpriteEmitter126
UseDirectionAs=PTDU_UpAndNormal
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.415000
FadeInEndTime=0.225000
CoordinateSystem=PTCS_Relative
MaxParticles=2
StartLocationRange=(X=(Min=20.000000,Max=20.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.500000)
StartSizeRange=(X=(Min=15.000000,Max=15.000000),Y=(Min=15.000000,Max=15.000000),Z=(Min=15.000000,Max=15.000000))
InitialParticlesPerSecond=5.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood'
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(2)=SpriteEmitter'hidemut.Opt_DismembermentJetLimb.SpriteEmitter126'
Begin Object Class=SpriteEmitter Name=SpriteEmitter127
UseDirectionAs=PTDU_UpAndNormal
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.415000
FadeInEndTime=0.225000
CoordinateSystem=PTCS_Relative
MaxParticles=2
StartLocationRange=(X=(Min=20.000000,Max=20.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.500000)
StartSizeRange=(X=(Min=15.000000,Max=15.000000),Y=(Min=15.000000,Max=15.000000),Z=(Min=15.000000,Max=15.000000))
InitialParticlesPerSecond=5.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood'
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(3)=SpriteEmitter'hidemut.Opt_DismembermentJetLimb.SpriteEmitter127'
Begin Object Class=SpriteEmitter Name=SpriteEmitter128
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
ColorScale(2)=(RelativeTime=0.750000,Color=(B=255,G=255,R=255))
ColorScale(3)=(RelativeTime=1.000000)
FadeOutStartTime=0.850000
MaxParticles=200
StartLocationRange=(X=(Min=20.000000,Max=20.000000))
SphereRadiusRange=(Max=1.000000)
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Max=0.070000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=1.250000)
StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
ScaleSizeByVelocityMax=0.000000
InitialParticlesPerSecond=30.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.kf_bloodspray_e_diff'
TextureUSubdivisions=8
TextureVSubdivisions=4
SecondsBeforeInactive=30.000000
LifetimeRange=(Min=0.450000,Max=0.850000)
StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=-10.000000,Max=10.000000))
MaxAbsVelocity=(X=100.000000,Y=100.000000,Z=100.000000)
End Object
Emitters(4)=SpriteEmitter'hidemut.Opt_DismembermentJetLimb.SpriteEmitter128'
}

View file

@ -0,0 +1,102 @@
class Opt_PlayerObliteratedEmitter extends Emitter;
defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter38
FadeOut=True
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
Acceleration=(Z=-600.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.300000
MaxParticles=5
SizeScale(0)=(RelativeSize=0.250000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
StartSizeRange=(X=(Max=150.000000),Y=(Max=150.000000),Z=(Max=150.000000))
InitialParticlesPerSecond=2000.000000
DrawStyle=PTDS_Modulated
Texture=Texture'Effects_Tex.GoreEmitters.BloodPuff'
TextureUSubdivisions=2
TextureVSubdivisions=2
LifetimeRange=(Min=1.000000,Max=1.500000)
StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=150.000000,Max=350.000000))
End Object
Emitters(0)=SpriteEmitter'hidemut.Opt_PlayerObliteratedEmitter.SpriteEmitter38'
Begin Object Class=SpriteEmitter Name=SpriteEmitter39
FadeOut=True
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-500.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.200000
MaxParticles=2
SizeScale(1)=(RelativeTime=0.070000,RelativeSize=1.000000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=2.000000)
InitialParticlesPerSecond=1000.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'Effects_Tex.GoreEmitters.BloodCircle'
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=-50.000000,Max=50.000000),Y=(Min=-50.000000,Max=50.000000),Z=(Min=150.000000,Max=300.000000))
End Object
Emitters(1)=SpriteEmitter'hidemut.Opt_PlayerObliteratedEmitter.SpriteEmitter39'
Begin Object Class=MeshEmitter Name=MeshEmitter5
StaticMesh=StaticMesh'kf_gore_trip_sm.gibbs.intestines'
UseCollision=True
RespawnDeadParticles=False
SpinParticles=True
DampRotation=True
AutomaticInitialSpawning=False
Acceleration=(Z=-1000.000000)
DampingFactorRange=(X=(Min=0.200000,Max=0.500000),Y=(Min=0.200000,Max=0.500000),Z=(Min=0.200000,Max=0.500000))
MaxCollisions=(Max=2.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
MaxParticles=1
SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
InitialParticlesPerSecond=1000.000000
DrawStyle=PTDS_Regular
StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=250.000000,Max=500.000000))
End Object
Emitters(2)=MeshEmitter'hidemut.Opt_PlayerObliteratedEmitter.MeshEmitter5'
Begin Object Class=MeshEmitter Name=MeshEmitter6
StaticMesh=StaticMesh'EffectsSM.PlayerGibbs.Chunk1_Gibb'
UseCollision=True
RespawnDeadParticles=False
SpinParticles=True
DampRotation=True
AutomaticInitialSpawning=False
Acceleration=(Z=-1000.000000)
DampingFactorRange=(X=(Min=0.200000,Max=0.500000),Y=(Min=0.200000,Max=0.500000),Z=(Min=0.200000,Max=0.500000))
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
MaxParticles=30
SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSizeRange=(X=(Min=0.500000,Max=2.000000),Y=(Min=0.500000,Max=2.000000),Z=(Min=0.500000,Max=2.000000))
InitialParticlesPerSecond=1000.000000
StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=1000.000000))
VelocityLossRange=(Z=(Min=1.000000,Max=1.000000))
End Object
Emitters(3)=MeshEmitter'hidemut.Opt_PlayerObliteratedEmitter.MeshEmitter6'
AutoDestroy=True
bNoDelete=False
bNetTemporary=True
LifeSpan=3.000000
Style=STY_Masked
bUnlit=False
bDirectional=True
}

View file

@ -0,0 +1,243 @@
//=============================================================================
// DismemebermentJetDecapitate
//=============================================================================
// blood jet when a head decapitation happens
//=============================================================================
// Killing Floor Source
// Copyright (C) 2005 Tripwire Interactive LLC
// - David Hensley & John "Ramm-Jaeger" Gibson
//=============================================================================
class TWI_DismembermentJetDecapitate extends DismembermentJet;
defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter110
UseDirectionAs=PTDU_UpAndNormal
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.120000
FadeInEndTime=0.060000
CoordinateSystem=PTCS_Relative
MaxParticles=20
StartLocationRange=(X=(Min=10.000000,Max=10.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=20.000000,Max=20.000000),Y=(Min=20.000000,Max=20.000000),Z=(Min=20.000000,Max=20.000000))
InitialParticlesPerSecond=3.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood_b'
LifetimeRange=(Min=0.500000,Max=0.750000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(0)=SpriteEmitter'hidemut.TWI_DismembermentJetDecapitate.SpriteEmitter110'
Begin Object Class=SpriteEmitter Name=SpriteEmitter111
UseDirectionAs=PTDU_UpAndNormal
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.110000
FadeInEndTime=0.020000
CoordinateSystem=PTCS_Relative
MaxParticles=20
StartLocationRange=(X=(Min=10.000000,Max=10.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=20.000000,Max=20.000000),Y=(Min=20.000000,Max=20.000000),Z=(Min=20.000000,Max=20.000000))
InitialParticlesPerSecond=3.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood_b'
LifetimeRange=(Min=0.500000,Max=0.750000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(1)=SpriteEmitter'hidemut.TWI_DismembermentJetDecapitate.SpriteEmitter111'
Begin Object Class=SpriteEmitter Name=SpriteEmitter112
UseDirectionAs=PTDU_UpAndNormal
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.415000
FadeInEndTime=0.225000
CoordinateSystem=PTCS_Relative
MaxParticles=2
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.500000)
StartSizeRange=(X=(Min=15.000000,Max=15.000000),Y=(Min=15.000000,Max=15.000000),Z=(Min=15.000000,Max=15.000000))
InitialParticlesPerSecond=5.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood'
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(2)=SpriteEmitter'hidemut.TWI_DismembermentJetDecapitate.SpriteEmitter112'
Begin Object Class=SpriteEmitter Name=SpriteEmitter113
UseDirectionAs=PTDU_UpAndNormal
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.415000
FadeInEndTime=0.225000
CoordinateSystem=PTCS_Relative
MaxParticles=2
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.500000)
StartSizeRange=(X=(Min=15.000000,Max=15.000000),Y=(Min=15.000000,Max=15.000000),Z=(Min=15.000000,Max=15.000000))
InitialParticlesPerSecond=5.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood'
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(3)=SpriteEmitter'hidemut.TWI_DismembermentJetDecapitate.SpriteEmitter113'
Begin Object Class=MeshEmitter Name=MeshEmitter29
StaticMesh=StaticMesh'EffectsSM.PlayerGibbs.Chunk1_Gibb'
UseCollision=True
RespawnDeadParticles=False
SpinParticles=True
DampRotation=True
AutomaticInitialSpawning=False
Acceleration=(Z=-1000.000000)
DampingFactorRange=(X=(Min=0.200000,Max=0.500000),Y=(Min=0.200000,Max=0.500000),Z=(Min=0.200000,Max=0.500000))
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
MaxParticles=5
SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSizeRange=(X=(Min=0.500000),Y=(Min=0.500000),Z=(Min=0.500000))
InitialParticlesPerSecond=1000.000000
LifetimeRange=(Min=10.000000,Max=10.000000)
StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=1000.000000))
VelocityLossRange=(Z=(Min=1.000000,Max=1.000000))
End Object
Emitters(4)=MeshEmitter'hidemut.TWI_DismembermentJetDecapitate.MeshEmitter29'
Begin Object Class=SpriteEmitter Name=SpriteEmitter120
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
MaxParticles=1
SizeScale(0)=(RelativeSize=0.250000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
StartSizeRange=(X=(Min=50.000000,Max=50.000000),Y=(Min=50.000000,Max=50.000000),Z=(Min=50.000000,Max=50.000000))
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.kf_bloodspray_e_diff'
TextureUSubdivisions=8
TextureVSubdivisions=4
LifetimeRange=(Min=1.000000,Max=1.000000)
End Object
Emitters(5)=SpriteEmitter'hidemut.TWI_DismembermentJetDecapitate.SpriteEmitter120'
Begin Object Class=SpriteEmitter Name=SpriteEmitter122
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
ColorScale(2)=(RelativeTime=0.750000,Color=(B=255,G=255,R=255))
ColorScale(3)=(RelativeTime=1.000000)
FadeOutStartTime=0.850000
MaxParticles=60
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Max=1.000000)
SpinsPerSecondRange=(X=(Max=0.070000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=1.250000)
StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
ScaleSizeByVelocityMax=0.000000
InitialParticlesPerSecond=10.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.kf_bloodspray_e_diff'
TextureUSubdivisions=8
TextureVSubdivisions=4
SecondsBeforeInactive=30.000000
LifetimeRange=(Min=0.450000,Max=0.850000)
StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=2.000000,Max=25.000000))
MaxAbsVelocity=(X=100.000000,Y=100.000000,Z=100.000000)
End Object
Emitters(6)=SpriteEmitter'hidemut.TWI_DismembermentJetDecapitate.SpriteEmitter122'
Begin Object Class=SpriteEmitter Name=SpriteEmitter123
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
ColorScale(2)=(RelativeTime=0.750000,Color=(B=255,G=255,R=255))
ColorScale(3)=(RelativeTime=1.000000)
FadeOutStartTime=0.850000
MaxParticles=150
AddLocationFromOtherEmitter=4
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Max=1.000000)
SpinsPerSecondRange=(X=(Max=0.070000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=1.250000)
StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
ScaleSizeByVelocityMax=0.000000
InitialParticlesPerSecond=150.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.kf_bloodspray_e_diff'
TextureUSubdivisions=8
TextureVSubdivisions=4
SecondsBeforeInactive=30.000000
LifetimeRange=(Min=0.450000,Max=0.850000)
StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=2.000000,Max=25.000000))
MaxAbsVelocity=(X=100.000000,Y=100.000000,Z=100.000000)
End Object
Emitters(7)=SpriteEmitter'hidemut.TWI_DismembermentJetDecapitate.SpriteEmitter123'
}

View file

@ -0,0 +1,399 @@
//=============================================================================
// DismemebermentJetHead
//=============================================================================
// blood jet when a head dismemberment happens
//=============================================================================
// Killing Floor Source
// Copyright (C) 2005 Tripwire Interactive LLC
// - David Hensley & John "Ramm-Jaeger" Gibson
//=============================================================================
class TWI_DismembermentJetHead extends DismembermentJet;
defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter99
UseDirectionAs=PTDU_UpAndNormal
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.120000
FadeInEndTime=0.060000
CoordinateSystem=PTCS_Relative
MaxParticles=20
StartLocationRange=(X=(Min=10.000000,Max=10.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=20.000000,Max=20.000000),Y=(Min=20.000000,Max=20.000000),Z=(Min=20.000000,Max=20.000000))
InitialParticlesPerSecond=3.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood_b'
LifetimeRange=(Min=0.500000,Max=0.750000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(0)=SpriteEmitter'hidemut.TWI_DismembermentJetHead.SpriteEmitter99'
Begin Object Class=SpriteEmitter Name=SpriteEmitter100
UseDirectionAs=PTDU_UpAndNormal
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.110000
FadeInEndTime=0.020000
CoordinateSystem=PTCS_Relative
MaxParticles=20
StartLocationRange=(X=(Min=10.000000,Max=10.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=20.000000,Max=20.000000),Y=(Min=20.000000,Max=20.000000),Z=(Min=20.000000,Max=20.000000))
InitialParticlesPerSecond=3.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood_b'
LifetimeRange=(Min=0.500000,Max=0.750000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(1)=SpriteEmitter'hidemut.TWI_DismembermentJetHead.SpriteEmitter100'
Begin Object Class=SpriteEmitter Name=SpriteEmitter101
UseDirectionAs=PTDU_UpAndNormal
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.415000
FadeInEndTime=0.225000
CoordinateSystem=PTCS_Relative
MaxParticles=2
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.500000)
StartSizeRange=(X=(Min=15.000000,Max=15.000000),Y=(Min=15.000000,Max=15.000000),Z=(Min=15.000000,Max=15.000000))
InitialParticlesPerSecond=5.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood'
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(2)=SpriteEmitter'hidemut.TWI_DismembermentJetHead.SpriteEmitter101'
Begin Object Class=SpriteEmitter Name=SpriteEmitter102
UseDirectionAs=PTDU_UpAndNormal
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.415000
FadeInEndTime=0.225000
CoordinateSystem=PTCS_Relative
MaxParticles=2
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.500000)
StartSizeRange=(X=(Min=15.000000,Max=15.000000),Y=(Min=15.000000,Max=15.000000),Z=(Min=15.000000,Max=15.000000))
InitialParticlesPerSecond=5.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood'
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(3)=SpriteEmitter'hidemut.TWI_DismembermentJetHead.SpriteEmitter102'
Begin Object Class=MeshEmitter Name=MeshEmitter19
StaticMesh=StaticMesh'kf_gore_trip_sm.gibbs.eyeball'
UseCollision=True
RespawnDeadParticles=False
SpinParticles=True
DampRotation=True
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-1000.000000)
DampingFactorRange=(X=(Min=0.200000,Max=0.500000),Y=(Min=0.200000,Max=0.500000),Z=(Min=0.200000,Max=0.500000))
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
MaxParticles=2
SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
InitialParticlesPerSecond=1000.000000
LifetimeRange=(Min=10.000000,Max=10.000000)
StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=300.000000,Max=300.000000))
VelocityLossRange=(Z=(Min=1.000000,Max=1.000000))
End Object
Emitters(4)=MeshEmitter'hidemut.TWI_DismembermentJetHead.MeshEmitter19'
Begin Object Class=MeshEmitter Name=MeshEmitter20
StaticMesh=StaticMesh'EffectsSM.PlayerGibbs.Chunk1_Gibb'
UseCollision=True
RespawnDeadParticles=False
SpinParticles=True
DampRotation=True
AutomaticInitialSpawning=False
Acceleration=(Z=-1000.000000)
DampingFactorRange=(X=(Min=0.200000,Max=0.500000),Y=(Min=0.200000,Max=0.500000),Z=(Min=0.200000,Max=0.500000))
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
MaxParticles=5
SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSizeRange=(X=(Min=0.500000),Y=(Min=0.500000),Z=(Min=0.500000))
InitialParticlesPerSecond=1000.000000
LifetimeRange=(Min=10.000000,Max=10.000000)
StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=1000.000000))
VelocityLossRange=(Z=(Min=1.000000,Max=1.000000))
End Object
Emitters(5)=MeshEmitter'hidemut.TWI_DismembermentJetHead.MeshEmitter20'
Begin Object Class=MeshEmitter Name=MeshEmitter21
StaticMesh=StaticMesh'kf_gore_trip_sm.gibbs.Brain_Chunk_1'
UseCollision=True
RespawnDeadParticles=False
SpinParticles=True
DampRotation=True
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-1000.000000)
DampingFactorRange=(X=(Min=0.200000,Max=0.500000),Y=(Min=0.200000,Max=0.500000),Z=(Min=0.200000,Max=0.500000))
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
MaxParticles=3
SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
InitialParticlesPerSecond=1000.000000
LifetimeRange=(Min=10.000000,Max=10.000000)
StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=300.000000,Max=300.000000))
VelocityLossRange=(Z=(Min=1.000000,Max=1.000000))
End Object
Emitters(6)=MeshEmitter'hidemut.TWI_DismembermentJetHead.MeshEmitter21'
Begin Object Class=MeshEmitter Name=MeshEmitter22
StaticMesh=StaticMesh'kf_gore_trip_sm.gibbs.Brain_Chunk_2'
UseCollision=True
RespawnDeadParticles=False
SpinParticles=True
DampRotation=True
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-1000.000000)
DampingFactorRange=(X=(Min=0.200000,Max=0.500000),Y=(Min=0.200000,Max=0.500000),Z=(Min=0.200000,Max=0.500000))
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
MaxParticles=1
SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSizeRange=(X=(Min=2.000000,Max=2.000000),Y=(Min=2.000000,Max=2.000000),Z=(Min=2.000000,Max=2.000000))
InitialParticlesPerSecond=1000.000000
LifetimeRange=(Min=10.000000,Max=10.000000)
StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=300.000000,Max=300.000000))
VelocityLossRange=(Z=(Min=1.000000,Max=1.000000))
End Object
Emitters(7)=MeshEmitter'hidemut.TWI_DismembermentJetHead.MeshEmitter22'
Begin Object Class=MeshEmitter Name=MeshEmitter23
StaticMesh=StaticMesh'kf_gore_trip_sm.gibbs.Brain_Chunk_3'
UseCollision=True
RespawnDeadParticles=False
SpinParticles=True
DampRotation=True
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-1000.000000)
DampingFactorRange=(X=(Min=0.200000,Max=0.500000),Y=(Min=0.200000,Max=0.500000),Z=(Min=0.200000,Max=0.500000))
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
MaxParticles=2
SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSizeRange=(X=(Min=1.500000,Max=1.500000),Y=(Min=1.500000,Max=1.500000),Z=(Min=1.500000,Max=1.500000))
InitialParticlesPerSecond=1000.000000
LifetimeRange=(Min=10.000000,Max=10.000000)
StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=300.000000,Max=300.000000))
VelocityLossRange=(Z=(Min=1.000000,Max=1.000000))
End Object
Emitters(8)=MeshEmitter'hidemut.TWI_DismembermentJetHead.MeshEmitter23'
Begin Object Class=SpriteEmitter Name=SpriteEmitter104
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
ColorScale(2)=(RelativeTime=0.750000,Color=(B=255,G=255,R=255))
ColorScale(3)=(RelativeTime=1.000000)
FadeOutStartTime=0.850000
MaxParticles=75
AddLocationFromOtherEmitter=5
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Max=1.000000)
SpinsPerSecondRange=(X=(Max=0.070000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=1.250000)
StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
ScaleSizeByVelocityMax=0.000000
InitialParticlesPerSecond=90.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.kf_bloodspray_e_diff'
TextureUSubdivisions=8
TextureVSubdivisions=4
SecondsBeforeInactive=30.000000
LifetimeRange=(Min=0.450000,Max=0.850000)
StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=2.000000,Max=25.000000))
MaxAbsVelocity=(X=100.000000,Y=100.000000,Z=100.000000)
End Object
Emitters(9)=SpriteEmitter'hidemut.TWI_DismembermentJetHead.SpriteEmitter104'
Begin Object Class=SpriteEmitter Name=SpriteEmitter106
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
ColorScale(2)=(RelativeTime=0.750000,Color=(B=255,G=255,R=255))
ColorScale(3)=(RelativeTime=1.000000)
FadeOutStartTime=0.850000
MaxParticles=75
AddLocationFromOtherEmitter=6
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Max=1.000000)
SpinsPerSecondRange=(X=(Max=0.070000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=1.250000)
StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
ScaleSizeByVelocityMax=0.000000
InitialParticlesPerSecond=90.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.kf_bloodspray_e_diff'
TextureUSubdivisions=8
TextureVSubdivisions=4
SecondsBeforeInactive=30.000000
LifetimeRange=(Min=0.450000,Max=0.850000)
StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=2.000000,Max=25.000000))
MaxAbsVelocity=(X=100.000000,Y=100.000000,Z=100.000000)
End Object
Emitters(10)=SpriteEmitter'hidemut.TWI_DismembermentJetHead.SpriteEmitter106'
Begin Object Class=SpriteEmitter Name=SpriteEmitter107
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
ColorScale(2)=(RelativeTime=0.750000,Color=(B=255,G=255,R=255))
ColorScale(3)=(RelativeTime=1.000000)
FadeOutStartTime=0.850000
MaxParticles=75
AddLocationFromOtherEmitter=7
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Max=1.000000)
SpinsPerSecondRange=(X=(Max=0.070000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=1.250000)
StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
ScaleSizeByVelocityMax=0.000000
InitialParticlesPerSecond=90.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.kf_bloodspray_e_diff'
TextureUSubdivisions=8
TextureVSubdivisions=4
SecondsBeforeInactive=30.000000
LifetimeRange=(Min=0.450000,Max=0.850000)
StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=2.000000,Max=25.000000))
MaxAbsVelocity=(X=100.000000,Y=100.000000,Z=100.000000)
End Object
Emitters(11)=SpriteEmitter'hidemut.TWI_DismembermentJetHead.SpriteEmitter107'
Begin Object Class=SpriteEmitter Name=SpriteEmitter108
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
MaxParticles=1
SizeScale(0)=(RelativeSize=0.250000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
StartSizeRange=(X=(Min=50.000000,Max=50.000000),Y=(Min=50.000000,Max=50.000000),Z=(Min=50.000000,Max=50.000000))
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.kf_bloodspray_e_diff'
TextureUSubdivisions=8
TextureVSubdivisions=4
LifetimeRange=(Min=1.000000,Max=1.000000)
End Object
Emitters(12)=SpriteEmitter'hidemut.TWI_DismembermentJetHead.SpriteEmitter108'
Begin Object Class=SpriteEmitter Name=SpriteEmitter109
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
ColorScale(2)=(RelativeTime=0.750000,Color=(B=255,G=255,R=255))
ColorScale(3)=(RelativeTime=1.000000)
FadeOutStartTime=0.850000
MaxParticles=60
SphereRadiusRange=(Max=1.000000)
SpinsPerSecondRange=(X=(Max=0.070000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=1.250000)
StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
ScaleSizeByVelocityMax=0.000000
InitialParticlesPerSecond=10.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.kf_bloodspray_e_diff'
TextureUSubdivisions=8
TextureVSubdivisions=4
SecondsBeforeInactive=30.000000
LifetimeRange=(Min=0.450000,Max=0.850000)
StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=2.000000,Max=25.000000))
MaxAbsVelocity=(X=100.000000,Y=100.000000,Z=100.000000)
End Object
Emitters(13)=SpriteEmitter'hidemut.TWI_DismembermentJetHead.SpriteEmitter109'
}

View file

@ -0,0 +1,167 @@
//=============================================================================
// DismemebermentJetLimb
//=============================================================================
// blood jet when a limb dismemberment happens
//=============================================================================
// Killing Floor Source
// Copyright (C) 2005 Tripwire Interactive LLC
// - David Hensley & John "Ramm-Jaeger" Gibson
//=============================================================================
class TWI_DismembermentJetLimb extends DismembermentJet;
defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter124
UseDirectionAs=PTDU_UpAndNormal
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.120000
FadeInEndTime=0.060000
CoordinateSystem=PTCS_Relative
MaxParticles=20
StartLocationRange=(X=(Min=20.000000,Max=20.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=20.000000,Max=20.000000),Y=(Min=20.000000,Max=20.000000),Z=(Min=20.000000,Max=20.000000))
InitialParticlesPerSecond=3.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood_b'
LifetimeRange=(Min=0.500000,Max=0.750000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(0)=SpriteEmitter'hidemut.TWI_DismembermentJetLimb.SpriteEmitter124'
Begin Object Class=SpriteEmitter Name=SpriteEmitter125
UseDirectionAs=PTDU_UpAndNormal
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.110000
FadeInEndTime=0.020000
CoordinateSystem=PTCS_Relative
MaxParticles=20
StartLocationRange=(X=(Min=20.000000,Max=20.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=20.000000,Max=20.000000),Y=(Min=20.000000,Max=20.000000),Z=(Min=20.000000,Max=20.000000))
InitialParticlesPerSecond=3.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood_b'
LifetimeRange=(Min=0.500000,Max=0.750000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(1)=SpriteEmitter'hidemut.TWI_DismembermentJetLimb.SpriteEmitter125'
Begin Object Class=SpriteEmitter Name=SpriteEmitter126
UseDirectionAs=PTDU_UpAndNormal
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.415000
FadeInEndTime=0.225000
CoordinateSystem=PTCS_Relative
MaxParticles=2
StartLocationRange=(X=(Min=20.000000,Max=20.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.500000)
StartSizeRange=(X=(Min=15.000000,Max=15.000000),Y=(Min=15.000000,Max=15.000000),Z=(Min=15.000000,Max=15.000000))
InitialParticlesPerSecond=5.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood'
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(2)=SpriteEmitter'hidemut.TWI_DismembermentJetLimb.SpriteEmitter126'
Begin Object Class=SpriteEmitter Name=SpriteEmitter127
UseDirectionAs=PTDU_UpAndNormal
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-50.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.415000
FadeInEndTime=0.225000
CoordinateSystem=PTCS_Relative
MaxParticles=2
StartLocationRange=(X=(Min=20.000000,Max=20.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.500000)
StartSizeRange=(X=(Min=15.000000,Max=15.000000),Y=(Min=15.000000,Max=15.000000),Z=(Min=15.000000,Max=15.000000))
InitialParticlesPerSecond=5.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.limbremoval_blood'
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=50.000000,Max=50.000000))
End Object
Emitters(3)=SpriteEmitter'hidemut.TWI_DismembermentJetLimb.SpriteEmitter127'
Begin Object Class=SpriteEmitter Name=SpriteEmitter128
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
ColorScale(2)=(RelativeTime=0.750000,Color=(B=255,G=255,R=255))
ColorScale(3)=(RelativeTime=1.000000)
FadeOutStartTime=0.850000
MaxParticles=200
StartLocationRange=(X=(Min=20.000000,Max=20.000000))
SphereRadiusRange=(Max=1.000000)
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Max=0.070000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=1.250000)
StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
ScaleSizeByVelocityMax=0.000000
InitialParticlesPerSecond=30.000000
DrawStyle=PTDS_Modulated
Texture=Texture'kf_fx_trip_t.Gore.kf_bloodspray_e_diff'
TextureUSubdivisions=8
TextureVSubdivisions=4
SecondsBeforeInactive=30.000000
LifetimeRange=(Min=0.450000,Max=0.850000)
StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=-10.000000,Max=10.000000))
MaxAbsVelocity=(X=100.000000,Y=100.000000,Z=100.000000)
End Object
Emitters(4)=SpriteEmitter'hidemut.TWI_DismembermentJetLimb.SpriteEmitter128'
}

View file

@ -0,0 +1,102 @@
class TWI_PlayerObliteratedEmitter extends Emitter;
defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter38
FadeOut=True
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
Acceleration=(Z=-600.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.300000
MaxParticles=5
SizeScale(0)=(RelativeSize=0.250000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
StartSizeRange=(X=(Max=150.000000),Y=(Max=150.000000),Z=(Max=150.000000))
InitialParticlesPerSecond=2000.000000
DrawStyle=PTDS_Modulated
Texture=Texture'Effects_Tex.GoreEmitters.BloodPuff'
TextureUSubdivisions=2
TextureVSubdivisions=2
LifetimeRange=(Min=1.000000,Max=1.500000)
StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=150.000000,Max=350.000000))
End Object
Emitters(0)=SpriteEmitter'hidemut.TWI_PlayerObliteratedEmitter.SpriteEmitter38'
Begin Object Class=SpriteEmitter Name=SpriteEmitter39
FadeOut=True
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-500.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.200000
MaxParticles=2
SizeScale(1)=(RelativeTime=0.070000,RelativeSize=1.000000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=2.000000)
InitialParticlesPerSecond=1000.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'Effects_Tex.GoreEmitters.BloodCircle'
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=-50.000000,Max=50.000000),Y=(Min=-50.000000,Max=50.000000),Z=(Min=150.000000,Max=300.000000))
End Object
Emitters(1)=SpriteEmitter'hidemut.TWI_PlayerObliteratedEmitter.SpriteEmitter39'
Begin Object Class=MeshEmitter Name=MeshEmitter5
StaticMesh=StaticMesh'kf_gore_trip_sm.gibbs.intestines'
UseCollision=True
RespawnDeadParticles=False
SpinParticles=True
DampRotation=True
AutomaticInitialSpawning=False
Acceleration=(Z=-1000.000000)
DampingFactorRange=(X=(Min=0.200000,Max=0.500000),Y=(Min=0.200000,Max=0.500000),Z=(Min=0.200000,Max=0.500000))
MaxCollisions=(Max=2.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
MaxParticles=1
SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
InitialParticlesPerSecond=1000.000000
DrawStyle=PTDS_Regular
StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=250.000000,Max=500.000000))
End Object
Emitters(2)=MeshEmitter'hidemut.TWI_PlayerObliteratedEmitter.MeshEmitter5'
Begin Object Class=MeshEmitter Name=MeshEmitter6
StaticMesh=StaticMesh'EffectsSM.PlayerGibbs.Chunk1_Gibb'
UseCollision=True
RespawnDeadParticles=False
SpinParticles=True
DampRotation=True
AutomaticInitialSpawning=False
Acceleration=(Z=-1000.000000)
DampingFactorRange=(X=(Min=0.200000,Max=0.500000),Y=(Min=0.200000,Max=0.500000),Z=(Min=0.200000,Max=0.500000))
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
MaxParticles=30
SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
StartSizeRange=(X=(Min=0.500000,Max=2.000000),Y=(Min=0.500000,Max=2.000000),Z=(Min=0.500000,Max=2.000000))
InitialParticlesPerSecond=1000.000000
StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=1000.000000))
VelocityLossRange=(Z=(Min=1.000000,Max=1.000000))
End Object
Emitters(3)=MeshEmitter'hidemut.TWI_PlayerObliteratedEmitter.MeshEmitter6'
AutoDestroy=True
bNoDelete=False
bNetTemporary=True
LifeSpan=3.000000
Style=STY_Masked
bUnlit=False
bDirectional=True
}

View file

@ -0,0 +1,22 @@
<html>
<head><title>Index of /kf_sources/HideMut/Docs/Redunant stuff/Dismemberment/</title></head>
<body>
<h1>Index of /kf_sources/HideMut/Docs/Redunant stuff/Dismemberment/</h1><hr><pre><a href="../">../</a>
<a href="Low_DismembermentJetDecapitate.uc">Low_DismembermentJetDecapitate.uc</a> 16-Apr-2021 08:50 11601
<a href="Low_DismembermentJetHead.uc">Low_DismembermentJetHead.uc</a> 16-Apr-2021 08:50 20189
<a href="Low_DismembermentJetLimb.uc">Low_DismembermentJetLimb.uc</a> 16-Apr-2021 08:50 7692
<a href="Low_PlayerObliteratedEmitter.uc">Low_PlayerObliteratedEmitter.uc</a> 16-Apr-2021 08:50 5042
<a href="NoGore_DismembermentJetDecapitate.uc">NoGore_DismembermentJetDecapitate.uc</a> 16-Apr-2021 08:50 129
<a href="NoGore_DismembermentJetHead.uc">NoGore_DismembermentJetHead.uc</a> 16-Apr-2021 08:50 1221
<a href="NoGore_DismembermentJetLimb.uc">NoGore_DismembermentJetLimb.uc</a> 16-Apr-2021 08:50 123
<a href="NoGore_PlayerObliteratedEmitter.uc">NoGore_PlayerObliteratedEmitter.uc</a> 16-Apr-2021 08:50 220
<a href="Opt_DismembermentJetDecapitate.uc">Opt_DismembermentJetDecapitate.uc</a> 16-Apr-2021 08:50 11597
<a href="Opt_DismembermentJetHead.uc">Opt_DismembermentJetHead.uc</a> 16-Apr-2021 08:50 20191
<a href="Opt_DismembermentJetLimb.uc">Opt_DismembermentJetLimb.uc</a> 16-Apr-2021 08:50 7692
<a href="Opt_PlayerObliteratedEmitter.uc">Opt_PlayerObliteratedEmitter.uc</a> 16-Apr-2021 08:50 5042
<a href="TWI_DismembermentJetDecapitate.uc">TWI_DismembermentJetDecapitate.uc</a> 16-Apr-2021 08:50 11601
<a href="TWI_DismembermentJetHead.uc">TWI_DismembermentJetHead.uc</a> 16-Apr-2021 08:50 20199
<a href="TWI_DismembermentJetLimb.uc">TWI_DismembermentJetLimb.uc</a> 16-Apr-2021 08:50 7692
<a href="TWI_PlayerObliteratedEmitter.uc">TWI_PlayerObliteratedEmitter.uc</a> 16-Apr-2021 08:50 5042
</pre><hr></body>
</html>