//============================================================================= // LookTarget // // A convenience actor that you can point a matinee camera at. // // Isn't bStatic so you can attach these to movers and such. // //============================================================================= class LookTarget extends KeyPoint native; // Sprite. #exec Texture Import File=Textures\LookTarget.pcx Name=S_LookTarget Mips=Off MASKED=1 defaultproperties { bStasis=true bStatic=false bNoDelete=true bHidden=True SoundVolume=0 Texture=S_LookTarget }