/* -------------------------------------------------------------- Msg_RemoteControlNotification -------------------------------------------------------------- Local Message class for Remote Control / Container Crate objective notifications. Author : Alex Quick -------------------------------------------------------------- */ class Msg_RemoteControlNotification extends WaitingMessage; var localized string RemoteWasPickedUpString; var localized string RemoteWasDroppedString; var localized string RemoteWasPlacedString; static function string GetString( optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) { switch(Switch) { case 1 : // Someone picked up the remote control piece. return RelatedPRI_1.PlayerName@default.RemoteWasPickedUpString ; case 2 : // Someone dropped the remote control piece. return RelatedPRI_1.PlayerName@default.RemoteWasDroppedString ; case 3 : // Someone placed the remote control piece. return RelatedPRI_1.PlayerName@default.RemoteWasPlacedString; } } static function GetPos(int Switch, out EDrawPivot OutDrawPivot, out EStackMode OutStackMode, out float OutPosX, out float OutPosY) { OutDrawPivot = default.DrawPivot; OutStackMode = default.StackMode; OutPosX = default.PosX; OutPosY = 0.7; } static function float GetLifeTime(int Switch) { return default.LifeTime; } static function int GetFontSize(int Switch, PlayerReplicationInfo RelatedPRI1, PlayerReplicationInfo RelatedPRI2, PlayerReplicationInfo LocalPlayer) { return 2; } defaultproperties { Lifetime=4 DrawColor=(R=255,G=50,B=50) RemoteWasPickedUpString = "picked up a piece of the remote control!" RemoteWasDroppedString = "dropped a piece of the remote control!" RemoteWasPlacedString = "placed a piece of the remote control" }