class Msg_RouletteCountDown extends TimerMessage; var localized string CountDownPrefix; static function string GetString( optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) { return default.CountDownPrefix@Switch$default.CountDownTrailer; } static function int GetFontSize(int Switch, PlayerReplicationInfo RelatedPRI1, PlayerReplicationInfo RelatedPRI2, PlayerReplicationInfo LocalPlayer) { return 5; } defaultproperties { DrawColor=(G=0) CountDownPrefix = "Wheel will spin in :" PosY=0.6 }