class a_DebugActor extends Actor; // var KFPlayerController pc; var HideMutInteraction hmi; var int counter; // function startSpam(KFPlayerController inPc) function startSpam() { // pc = inPc; setTimer(0.001, true); } function timer() { counter++; hmi.buyAmmo(); hmi.buyKevlar(); hmi.buyHP(); if(counter > 1000) { setTimer(0.00, false); destroy(); } } // simulated event destroyed() // { // super.destroyed(); // } defaultproperties{}